Flappybat
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Posts posted by Flappybat
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The BMP2 ammo readout has overlapping letters.
I think I know what Rexehuk meant when he said
3. Vehicles CANNOT take more than 2 passengers (Tested with Offroad Military Vehicles and Minibus) despite having 6+ seats.There's some problem with some of the new units. When using scripting such as {_x moveInCargo Car1} forEach Units Group this; only a couple of units from a group will move into the vehicle.
I also found that if you get in a unit such as the Offroad Military Vehicle as a driver and then order your squad in you will keep ordering one to get in as a driver, even though that seat is occupied and there are free seats in the back. The AI will keep refusing to get in until you get out or change seat.
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That should do it for single player. Getting it to work in multiplayer should be easy enough, but it might be beyond the scope of this thread. :)
Multiplayer is what I'm after :P
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The ACM makes for some great multiplayer except that every time the group leader dies the ACM also shuts down. Is there any way to restart it?
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I want to do something like this with the AI for town captures but I'm not sure how you'd get it to pick up on a gradual change rather than just lack of presence.
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for the BIS_ACM module, you can create a marker called BIS_ACM_X where X is a number from 1 on, and that should exclude spawning. Not sure if the same works with SecOps and Animal module.I tried one with BIS_SOC_1 but it didn't work, or at least it looked like it worked the very first time in testing but when I tried it multiplayer it was putting objectives inside the exclusion area.
Also SOC stops giving missions after a few, we get anywhere from two to five and then it stops handing them out.
ARMA 2 OA 1.52 :Bugs
in ARMA 2 & OA - TROUBLESHOOTING
Posted
I have seen something odd as well. Placing a Takistani BMP2 and a US Stryker head to head, the BMP2 doesn't engage. The Stryker also won't do anything either, unless it's a TOW or MGS version. The BMP also won't engage a M1A1.
This is weird as hell because the gun on the BMP2 can kill a Stryker no sweat and it's rockets are also fairly effective, even against an M1.