robert13
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Posts posted by robert13
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Some modules are described here:http://community.bistudio.com/wiki/Category:ArmA_2:_Editor_Modules
There should be some threads about modules in Mission editing and scripting forum where this thread belongs.
Thanks Rok and can a mod move the thread please.
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Hi,
is there a list of what each module does? example the (strategic reference layer) etc
Thanks
Rob
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Make a player unitMake the SOM Game Logic Unit, synch that to the player
Make a trigger that's activated by Radio Alpha and set to be repeatable (if you want multiple strikes available), then in the on activation field of the trigger put in:
[["artillery_barrage"], player, [[]]] call BIS_SOM_addSupportRequestFunc;
Then when you want the artillery, go to the map and trigger radio alpha, then use the communication commands to contact SecOps and request the support
Hi
That works great but could you tell me how to make the same but not for virtual artillery. I want to make artillery MLRS do the same as in your explanation please.
Thanks
Rob
Editor Para Drop
in ARMA 2 & OA : MISSIONS - Editing & Scripting
Posted
Hi,
Can someone please give me step by step in the Arma 2 editor of how I would do a para drop near some enemy AI
Thanks
Rob