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Everything posted by AnimalMother92

  1. AnimalMother92

    Welcome back Ivan & Martin!

    Great that they're finally released :)
  2. AnimalMother92

    J.S.R.S. 1.5

    Congrats on the release! Downloading..
  3. So I'm looking to make a dialogue/conversation (not quite sure how to describe it). The problem is all the searching I did came up with interactive things such as asking an AI a question and receiving an answer using FSMs etc. But that's not what I'm looking for. I just want to do a simple chat on the side like with sideChat, except it's not sideChat. For example in the BIS missions they have stuff like this: I have no problem making conversations with sideChat, except I don't want it to appear blue and in caps. Is there something simple that I'm missing to make this happen?
  4. Hello, I'm trying to make an overview.html file for one of my missions but I'm having some trouble getting the picture to show up. <html> <head> <title>Crash and Grab</title> </head> <body bgcolor="#FFFFFF"> <p align="center"><img src="pic.jpg" width="256" height="256"></p> <p>US special forces extract a downed pilot from an enemy camp.</p> </body> </html> In my missions folder there is an image called "pic" which is a jpeg file. I'm using EMSI's Arma 2 Edit program to make the overview and the text will show up fine however arma 2 cannot find the image. I've tried pic, pic.jpg, pic.jpeg etc but it says it can't find the image. How do I get the image to show up? I've followed the guide in the biki but I'm stuck. :( ***Ah sorry ignore this, I got it to show up***
  5. AnimalMother92

    Arma 3 Community Alpha - Announcement!

    Good decision BIS, looking forward to it
  6. AnimalMother92

    J.S.R.S. 1.5

    Nice, thanks for the updates Jarhead
  7. AnimalMother92

    AnimalMother92 Presents...

    Hmm, interesting. I'll have to examine it when I get the chance. Have you tried it without ASR AI by any chance? Not sure if it might conflict.
  8. AnimalMother92

    AnimalMother92 Presents...

    Hey, thanks for the report. It's been awhile since I've played thru it with everything up to date, but does he join your team at all? I know sometimes the AI glitch out without a weapon, so if you can try to get him one, or mess around with his combat mode/stance. It's possible something may have broken and I'll have to fix it.
  9. AnimalMother92

    Moschnyi Island (GSEP)

    Very neat, congrats on the release
  10. AnimalMother92

    J.S.R.S. 1.5

    Wow, nice trailer. Looking forward to this release
  11. AnimalMother92

    Raunhofer's - Island Project 3

    Very impressive Raunhofer
  12. Have you ever wanted to accurately rain down death and destruction upon your enemies, only to return to the FOB sad and discouraged? Now those days are gone, with this small tweak that provides AH6 pilots with a helmet-mounted display for aiming and quick access to flight info! Vm9zaNzKfxE ^old version^ Readme: DOWNLOAD ACE integration ticket - http://dev-heaven.net/issues/16182 (done)
  13. AnimalMother92

    ArmA 2 OA Beta Build 83110

    Awesome! Thank you :)
  14. A.C.E. Mod for Operation Arrowhead (Standalone and Combined Ops) Welcome to the ACE Mod! What is the ACE Mod? See http://ace.dev-heaven.net/wagn/Introduction Release notes (with Download Links): http://ace.dev-heaven.net/wagn/ACE_1_10 Documentation: http://ace.dev-heaven.net/documentation Questions & Answers site: http://ace.armastack.info Bug reports/feedback/suggestions on our issue tracker please: http://ace.dev-heaven.net/wagn/Bug_Reporting ACE is switching to "Maintenance mode" http://ace.dev-heaven.net/wagn/ACE_Switches_to_Maintenance_mode Please note: 1.10 Stable == 1.10 RC4 Thanks to all people involved, enjoy! Especially to all of you who tested it and reported problems to help us to improve ACE even more! Follow us on Wave / Steam / Twitter for realtime updates and important announcements.
  15. AnimalMother92

    AnimalMother92 Presents...

    Thanks, glad you enjoy 'em :) Have you tried Hearts & Minds? I think that's the longest one I've put together.
  16. AnimalMother92

    AnimalMother92 Presents...

    Nice, glad to hear it. Intense vid as well :cool: With the pilot, AI can often get stuck when crouched so generally telling him to stand and regroup should get him moving.
  17. AnimalMother92

    Mission Editing Competition 2011

    Can't require mods? b'awwww, oh well :(
  18. AnimalMother92

    Where are the ACE missions located?

    Reaper is located in @ACEX\addons\acex_missions.pbo You should also be able to view the missions files @ http://dev-heaven.net/projects/acex/repository/revisions/develop/show/addons/missions/mpmissions/co@08_Reaper.Takistan As Gunter said though, for ACE related questions please see our own thread @ http://forums.bistudio.com/showthread.php?t=117996 :)
  19. AnimalMother92

    AnimalMother92 Presents...

    No worries dude! Hope it plays smoothly Thx for the vid, added to the 1st post.
  20. AnimalMother92

    AnimalMother92 Presents...

    He should be inside the POW area, but it's possible something could've been broken since I uploaded that version. I will probably release an update soon, that I've been sitting on for too long :p
  21. AnimalMother92

    AnimalMother92 Presents...

    Those files should be fine to use, I believe it was either sysAI or FindCover that caused that problem.
  22. AnimalMother92

    AnimalMother92 Presents...

    Certain components of ZeusAI override the stop commands on the pilot and can make him run around. The recommended Zeus setup with ACE can be found @ http://dev-heaven.net/projects/anm-missions/files and shouldn't cause that issue. Never seen the sound error before, could be JSRS or WarFX related perhaps? Not sure. Thanks for the feedback, keep it coming :)