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Everything posted by AnimalMother92
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yes, i'd love an update with M134s and perhaps a US Army skin. (please)
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US Army 2009 Units
AnimalMother92 replied to Binkowski's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
BFBC was a good game, but it would have been cooler if they'd used ACU. I'm a big ACUPAT fan myself, which is why I'm so glad Binkowski's units exist! -
will the Stryker from ArmA 1 be making an appearance as part of CAA1 ever? I'd love to get my hands on one of those...
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Theyre 4 toweres near zelenogorsk and 2 other broken ones in the east of the map. i forgot the name but when i get home to arma ill look up the location. those are the only 2 old bases i have found edit: in the woods NW of Dubrovka is the other group of old towers
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"Shortly after WWII, the small Red Army airport in the Northern province, designated for parachute training, expanded and gradually evolved into an air base with large military surroundings. In the border mountains there are a few former bases. After the regaining of independence, the Chernarussian Army took over these military bases." -from http://www.arma2.com/chernarus_en.html If you poke around a bit in the woods you can find remains of old bases with broken towers and partial fences, but as W0lle said the only "proper" base is the large airport.
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zGuba's Gameplay Modifications
AnimalMother92 replied to kuIoodporny's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
these are great addons and have really changed my missions for the better. however i wonder if it is possible to tweak the trigger happy gunners. i really like how much more my AI squad fires except that rifleman enjoy unloading their 5.56 rounds into tanks a little too much and before i know it theyre complaining theyre out of ammo! its great having them all eager to fire at the enemy but if u could change it so non AT soldiers knew not to waste their ammo on armored targets that would be great. thanks! -
Neat! I've been looking forward to this. :)
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US Army 2009 Units
AnimalMother92 replied to Binkowski's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
sweet! more classes are always nice. i'm working on a single player mission using your units that i might release soon ;) -
kju, will the installer download be updated ever? I prefer to either download the files manually or use the installer as opposed the the Yoma Sync. The site still reads "CAA1_2009-08-21.exe (1.9 GB)" Thanks
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Desert USMC Units
AnimalMother92 replied to schnapsdrosel's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
hey Schnapsdrosel, is it possible that you re-skin the USMC Force Recon guys in desert as well? that would be sweet :) -
Island Panthera (ArmA 2)
AnimalMother92 replied to icebreakr's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
do want! -
WIP: Stuff you are working on 2!
AnimalMother92 replied to max power's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
edit nevermind. glad to hear about the 10th mt! -
US Army 2009 Units
AnimalMother92 replied to Binkowski's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
awesome news! -
Need a "for gods sake shut up" command..
AnimalMother92 replied to BeerHunter's topic in ARMA 2 & OA - SUGGESTIONS
I heartily agree. Especially when u have #4 or whoever shouting go, move, go, move 20 times in a row. We really do need a STFU command! -
will the 9/6 update be available as an http download? right now it still says 8/21
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US Army 2009 Units
AnimalMother92 replied to Binkowski's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
yup i got the same thing. got thru the awesome intro, loaded up in the humvees and made it about 2 minutes then everything dropped to 5fps and i CTD'd. -
US Army 2009 Units
AnimalMother92 replied to Binkowski's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
hey Binkowski, perhaps you could talk to Schnapsdrosel in regards to that door gunner unit. I know that he has done a pilot's visor and mask for his Mercs addon: http://forums.bistudio.com/showthread.php?t=80944 (see the 2nd pic) With a bit of tweaking of the mask (removing hose etc) you could probably create that unit (I'm no expert in this matter). I guess I was just thinking that combining his pilot head and your ACU body would be pretty damn sweet. :) -
MacPro massive improvement since 58926
AnimalMother92 replied to rtb's topic in ARMA 2 & OA - BETA PATCH TESTING
That's some bad luck. I can run chernarus at medium-high with a 2.4km viewdistance @1920x1200. Other maps like utes or the CAA1 maps I can run 100% maxed. I won't play with anything below 30fps :) Specs in sig... -
RCIR - CDF Special Forces
AnimalMother92 replied to sander's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
He's working on it. It affects his NATO and UN guys as well. I posted it in the NATO camo thread -
MH-53E addon released
AnimalMother92 replied to gachopin's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
sounds like a sweet update to an already great bird -
US Army 2009 Units
AnimalMother92 replied to Binkowski's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
great update! loving the goggles :D you know what would be sweet? this... a door gunner class! -
Thank you very much for your swift and informative response. I look forward to the next update. I might be releasing a CSAR style mission at some point using the Air Force PJ units ;)
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Hey sander could you please test these with the Arma 2 Beta releases. The original release worked fine even with the Betas however now using 1.01 with any beta I get an error when I open the Units Editor and the ordering of factions is messed up. Everything works fine when I run the non-beta release. There are NO actual in-game errors (units appear etc) but the config error every time I open the editor is very annoying and the unusual ordering of units is weird as well. Hope the screenshot helps: http://i139.photobucket.com/albums/q295/macmeister92/arma22009-09-0321-48-24-20.jpg Thanks, hope this can be fixed as I really enjoy the units!
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is there any way to make it so that vopsound is not put down as an addon when u create a mission in the editor. because if u run the mission later w/o vopsound it thinks that it needs it even though it is not necessary for the mission. the only fix is to delete that vop c guns line out of the mission file (a pain). can this be remedied as it doesnt occur with any other sound mods i use.
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US Army 2009 Units
AnimalMother92 replied to Binkowski's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
sick. i think this may have been mentioned before, but are you planning any units with goggles on their faces (if theres a way to override the user's glasses choice perhaps?)