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Everything posted by AnimalMother92
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ArmA II: Operation Arrowhead discussion thread
AnimalMother92 replied to Tonci87's topic in ARMA 2 & OA - GENERAL
I'm still really concerned about how the AI will do with pathfinding in urban areas. They're touting the awesome urban map, but currently the AI can't find their way out of a barn with open doors! -
US Infantry - 2008
AnimalMother92 replied to Binkowski's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
sweet, gonna test this now -
Arma 2 1.06 Patch Suggestions
AnimalMother92 replied to Archamedes's topic in ARMA 2 & OA - SUGGESTIONS
1. Make the "Illuminant Tower" actually illuminate things. It just sits there looking silly at the moment. 2. Teach the AI to use smoke grenades, or add some sort of "Smoke 'em" command similar to suppressive fire. -
it's not a general question, it's ace specific so you should ask in the addons and mods complete>ACE 2 thread
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I lol'd :p Sounding good!
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WIP: Stuff you are working on 2!
AnimalMother92 replied to max power's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
very nice work :) -
ArmA II: Operation Arrowhead discussion thread
AnimalMother92 replied to Tonci87's topic in ARMA 2 & OA - GENERAL
Agreed, if I knew the days until OA comes out, I would be counting them :D -
AnimalMother92 Presents...
AnimalMother92 replied to AnimalMother92's topic in ARMA 2 & OA - USER MISSIONS
Thanks :) Lucky you getting to enjoy beta coop night. It will come out soon.... -
US Infantry - 2008
AnimalMother92 replied to Binkowski's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
*Schnapsdrosel ;) -
Just wondering, either I missed out or it's because I avoid everything DR related, but what is the story behind the whole "Nice..." joke?
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New Sound Mod in the making, slowly but surely
AnimalMother92 replied to chammy's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Ah, sorry to hear man :( Good luck to you. -
WIP: Stuff you are working on 2!
AnimalMother92 replied to max power's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
haha awesome WIP video ^^ -
And all along I thought they were "Marines" :p
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US Infantry - 2008
AnimalMother92 replied to Binkowski's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
looking forward to the replacement pack. :) I made a mission with the ACE 09 guys but there's no way I want to go click through the editor and replace each one with an 08 equivalent (pita) :butbut: -
MVD? me thinks.. *edit* too slow :(
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New Sound Mod in the making, slowly but surely
AnimalMother92 replied to chammy's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Here is your motivation Court, eh? What did you do lol :p Do want update^^ And modules ftw -
RUG High Dispersion (Beta test)
AnimalMother92 replied to Wolfrug's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Great news thanks! Hopefully there will be some way to make it support 3rd party units/weapons as well at some point. I'm just envisioning having tons of "poorly-trained" militia vs some SF and simply syncing the module to all the groups I want to have HD :D -
Thirsk Island
AnimalMother92 replied to Raunhofer's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Isla Duala has some big cities, but I hope we don't see any that big. Cherno kills my compy :computer: -
Arma2 beta builds 1.05.6xxxx
AnimalMother92 replied to maddogx's topic in ARMA 2 & OA - BETA PATCH TESTING
Haha yes! I've had the craziest times with this. My tiny team was outnumbered in a fight in Nadezhdino and we ran and hid all the way in the castle on the hilltop, after leaving the enemy AI a good 500m behind. There was an entire forest between us and them and we thought we were safe in the castle. Nope, 5 min later the enemy was knocking on our door! :mad: -
Little bug report: it seems the effect of water for some of the ponds is higher than it the actual water that is seen. Units that go into the ponds swim above the actual water...
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ArmA II: Operation Arrowhead discussion thread
AnimalMother92 replied to Tonci87's topic in ARMA 2 & OA - GENERAL
Hopefully BIS see this, and that a lot of people really are concerned about the audio/voices in their games. For me, it's my #1 hope that they overhaul this system as I think it would add tons. -
Thirsk Island
AnimalMother92 replied to Raunhofer's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
This is shaping up to be a true masterpiece it seems. At the top of my anticipated addons list ;) -
Arma2 Shortcut Target Limit
AnimalMother92 replied to seedo81's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
http://www.armaholic.com/page.php?id=6649 -
A.C.E. Advanced Combat Environment - Public Beta *2*!
AnimalMother92 replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Yes, please more documentation on ACE wounds...seems quirky with the AI... -
Operation unknown wip
AnimalMother92 replied to sfc.itzhak's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Oddly it seems the CH-46 has even more of a tendency to have "issues" landing in multiplayer. When I tested the mission offline the bird "landed" (still hovering but that's already been covered). But when I tested the same thing online, as it was coming in to land it nosedived with some sad consequences... :(