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AnimalMother92

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Everything posted by AnimalMother92

  1. AnimalMother92

    Patch 1.05 suggestions

    would be difficult, but awesome. maybe in OA or ArmA 3 :rolleyes:
  2. AnimalMother92

    AnimalMother92 Presents...

    New mission released! Crash and Grab version 1.0 (Singleplayer/Coop-7) 12/13/09 Rapidshare http://rapidshare.com/files/320976270/Crash_and_Grab.7z Required addons: ACE2 (Core and ACEX) http://www.armaholic.com/page.php?id=8601 ADuke's Helo pack http://www.armaholic.com/page.php?id=7356 Description: An American pilot has been shot down during a recon mission over Chernarus. The US sends in the Army Special Forces to quickly retrieve the captured pilot.
  3. AnimalMother92

    Quesh-Kibrul, island WIP

    woooh! tethered to my computer in anticipation..
  4. AnimalMother92

    Kellu Island

    i really like the cave area in the mine, it's cool how you did that. and the "peace is our profession" sign reminds me of Dr. Strangelove :p
  5. AnimalMother92

    Operation unknown wip

    really excellent work, it'll be great to finally have high-quality MH-53s and CH-46s for the Marines
  6. AnimalMother92

    Patch 1.05 "Announced". Includes AH-64

    i am aware of those. my point being that this is an official patch for vanilla arma 2. that means thousands of gamers who got it off steam and never bother to check the forums or armaholic wont know about mods. i just think it'll be difficult to implement that's all. i'm inclined to believe that it will rock, but i'm curious how they'll make it work
  7. AnimalMother92

    Arma 2 Addon request thread

    you mean like this? http://forums.bistudio.com/showpost.php?p=1509455&postcount=1172
  8. just my 2 cents: I know that the ACE team has their hands full, but I think a cool feature at some point would be a US Army skinned CH-47. Sticking with the Army theme and all. Strykers, Bradleys, Little Birds and soon the Apache with the BIS 1.05 patch. Could use a US Chinook :)
  9. AnimalMother92

    Patch 1.05 "Announced". Includes AH-64

    oooh this is pretty awesome. now that we have ACE2 with Army units/armor all we needed was an Apache--done! i do wonder how an air based campaign will work. seeing as there is no counter-measure system in place, a lone dude with a stinger could put you out of action. and i dont think taking the fight to the enemy with an mp5 (aka throwing spit-wads) would be very effective :P definitely looking forward to this though.
  10. AnimalMother92

    Isla Duala

    i laughed when i saw that too. this island is looking great
  11. AnimalMother92

    WarFX Particles

    awesome, can't play without this mod
  12. AnimalMother92

    Quesh-Kibrul, island WIP

    yeah i'm really looking forward to using some ACE2 Desert Bradleys on this map!
  13. new beta [61060] Fixed: Crash when copying trigger activated by a group. [61057] Fixed: AI subordinates in a player group were often not moving in combat until player has stopped. [61035] Fix: Dedicated server window has not react to some window messages often (such as focus loss) http://www.arma2.com/beta-patch.php
  14. can someone explain what the different letters in magazines mean? for example ACE_20Rnd_762x51_SB_M110 ACE_20Rnd_762x51_S_M110 ACE_20Rnd_762x51_T_M110 The T is tracer, but what are S and B?
  15. AnimalMother92

    ArmA II launcher by alpinestars

    thank you! fixed my problems :D
  16. well i did that and now cba has its own rsync folder but ACE does not. :confused: = @ACE WARNING: Folder already exists but does not seem to be a repository. Not installing
  17. in my mod folder created by the six installer, only @ACEX has a rsync folder. @ACE and @CBA dont. is something messed up? when i run the updater it says folder is found but is not a repository, then goes on to update ACEX fine. all the content installed smoothly it seemed originally
  18. AnimalMother92

    Operation unknown wip

    really beautiful helos!
  19. AnimalMother92

    ArmA II launcher by alpinestars

    i havent edited, just looked at it. reverted to 1.6.4 for now
  20. AnimalMother92

    ArmA II launcher by alpinestars

    i think i have learned a bit. so if you manually input -mod=@ACE;@ACEX into the parameters, it loads! however checking the boxes does nothing. and it seems there is some trouble with the program writing to the cfg file maybe. because i reverted to 1.6 and all the mods had =1 but under 2.0 they had =0 even though they were checked. very unusual, but i hope this helps you track down the source of the issue :)
  21. http://community.bistudio.com/wiki/Class_Lists_for_ACEX empty? :raisebrow: desperately need classnames!
  22. AnimalMother92

    ArmA II launcher by alpinestars

    still not fixed with 2.01. CptArma2 any ideas? ACE install went smoothly, everything was golden with 1.6.x and all my mods loaded properly. Installed 2.0, and the game loads up w/o error messages but no ACE content is loaded despite being checked. Works in any other launcher I try, so I know the install is fine. This is just aggravating me cuz this is my favorite launcher by far :(
  23. AnimalMother92

    ArmA II launcher by alpinestars

    anyone got ACE working with this launcher yet? I'm so confused as everything worked fine before, and it works fine in any other launcher i try btw, anyone got a link to version 1.6.x?
  24. AnimalMother92

    WIP: Stuff you are working on 2!

    nice models bink, looking good
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