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cold_Que

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Posts posted by cold_Que


  1. Hi Eshati, welcome to the forum and Arma.

    That's to do with being CPU limited. Usually beacuse of alot of AI or being in an area with lots of buildings. Both of those things are highly CPU intensive. If you go out to a forested area with not much around you will see your SLI usage increase dramatically also. Another thing that can cause you to be CPU limited is a very high view distance, like 4000+.

    Pressing escape pauses all CPU calculations so the gpu can get to flex its muscles fully.

    what kind of cpu do you have btw?

    P.S. this may seem counter intuitive...but if you switch your shadow settings to their highest in the options it will take more strain off the cpu as the lower shadow quality setting is calculated on the CPU while the higher shadow setting is calculated on the GPU.

    I have found wahat seany said to be true. Arma 2 and TKOH are CPU limited for certain options. I currently run a gtx 590 classified, and when I am around cities my SLI useage drops to ~50% when I am in the open country my SLI useage is back up to ~98%.

    So bottom line set video memeory to high to take as much strain off the cpu and RAM as possibe and shift the useage to the GPU and RAM on the video cards. This will improve your SLI useage.


  2. I've just realised my Ace key isn't working ingame, although its working in Windows and bound in the config. Anyone any ideas?

    class ace_sys_interaction
       {
           class Interaction_Menu
           {
               key = 220;    // win l
               shift = 0;    
           };
       };

    ---------- Post added at 15:38 ---------- Previous post was at 14:52 ----------

    NVM, this sorted it for me

    http://www.tacticalgamer.com/arma-2-general-discussion/155254-getting-started-contact-admin-all-important-arma2-info.html#post1430590

    Hopefully it'll help someone else by posting it here

    Yeah I had the same problem. If you have a " English (US) 104-key " keyboard (scroll to the botom of the ace_keys.hpp file to realize the diffrent keyboard assignments) the L windows key is # 219. So, just change the 220 to 219 it should work as the interaction button in game.

    Reference post below;

    I have the same issue with the "Left Windows Key". Although I have bound it, the interface still will not work I changed the setting in the "ace_keys.hpp" in both the \@ACE\userconfing and \userconfig\@ACE folders. Any help would be appreciated

    Thanks

    ***********************SOLUTION TO THE LEFT WINDOWS KEY ISSUE****************************************

    In the ace_keys.hpp file there are two keyboard configurations and "L windows key" is assigned to 220 by default in a 104 keyboard configuration the "L windows key" is assigned to 219.

    If you are using a "English (US) 104-key" key board then change the Interaction key to 219 as show below

    class Interaction_Menu

    {

    key = 219; // win l

    shift = 0;

    };


  3. I have the same issue with the "Left Windows Key". Although I have bound it, the interface still will not work I changed the setting in the "ace_keys.hpp" in both the \@ACE\userconfing and \userconfig\@ACE folders. Any help would be appreciated

    Thanks

    ***********************SOLUTION TO THE LEFT WINDOWS KEY ISSUE****************************************

    In the ace_keys.hpp file there are two keyboard configurations and "L windows key" is assigned to 220 by default in a 104 keyboard configuration the "L windows key" is assigned to 219.

    If you are using a "English (US) 104-key" key board then change the Interaction key to 219 as show below

    class Interaction_Menu

    {

    key = 219; // win l

    shift = 0;

    };


  4. Just to post my experience for the record,

    System:

    Windows 32bit Vista

    Quad core duo 4 X CPU QX9650 @3.0Ghz

    Quad SLI 2 X 9800GX2 cards (182.5 drivers)

    8gigs of DDR2 RAM

    Settings:

    language="English";

    adapter=-1;

    3D_Performance=93750;

    Resolution_Bpp=32;

    Resolution_W=1920;

    Resolution_H=1200;

    refresh=60;

    Render_W=1920;

    Render_H=1200;

    FSAA=0;

    postFX=0;

    HDRPrecision=8;

    lastDeviceId="";

    localVRAM=526319616;

    nonlocalVRAM=938737664;

    I am getting very low frame rates, and single digit frame rates when I am near bushes. I have vsync off, and have tried the -winxp command line option yet to no effect.

    Any suggestions would be appreciated, yet this game out the box thus far has been a disappointment.

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