Darkmage
-
Content Count
4 -
Joined
-
Last visited
-
Medals
Posts posted by Darkmage
-
-
Or someone who has already downloaded it can they re-upload? :P
-
Archangel;1350686']Hi all' date='Yes, the accuracy can be tailored for each weapon by editing the aiDispersionCoefY and aiDispersionCoefX for each one, at the moment it's set for 6.0 for rifles, 21.0 for HMG's and 17.0 for LMG's, vehicle coaxial MG's are also set at 21.0 for the most part.
I've tweaked these values in mods for both VBS1 and OFP and have begun to experiment with this in Arma2 by making the default value for rifles at around 10.0-12.0 and so far it's working quite well, with firefights lasting longer and becoming more intense. Best of all is that you can leave the value as 6.0 for the scoped weapons so that Snipers/Marksmen don't lose their effectiveness.
I've tested this on LAN with a few mates and so far there's been a huge reduction in the 'Robocop syndrome' in the AI units, and the human players in our team now tend to suffer similar casualties to the AI's instead of being consistently wiped out. They're still fast and can see you through certain obstacles, just not super-accurate anymore.
Suffice to say that this has swung the opinion of a friend of mine who was about to take his game back, he loves it now and feels that now it's a challenge as opposed to a lesson in frustration.
Hope this helps anyone who might be interested in modding this into their own game?
Regards,
-- Archangel[/quote']
Archangel are you planning on releasing any of this to the public?
I've been using the AI dispersion mod and although it makes the enemy AI less accurate it also makes my AI buddies completely useless in SP and I find myself having to do most of the killing in an engagement. I'd like a bit of support (they are elite force recon after all?!) but not be shot at 1km by an ememy before I even spot him :(
-
Okay so I'm on the part of the mission where you have to go inspect the FOB after we lose radio contact. I wipe out the small patrol on the way in and i'm in the FOB now. There's a tonne of rebel soldiers walking around but I still need to 'inspect the FOB' what do I do?! :)
A.C.E. Advanced Combat Environment - Public Beta *2*!
in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Posted
A load of guys on our server are having issues with no rifle crosshairs or grenade indicators while others have it? Is this a known bug?