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Everything posted by ozzbik
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Is it currently possible to host from within the game?
ozzbik replied to jassida's topic in ARMA 3 - TROUBLESHOOTING
The logs will only be written if you mark the netlog in TADST and do not disable the Arma3 logs (-nologs option). If you host from within the game you will only have the default Arma3 log (but you could try the -netlog option when starting Arma3, but probably doesnt work). But good to hear you got it working somehow.. -
Is it currently possible to host from within the game?
ozzbik replied to jassida's topic in ARMA 3 - TROUBLESHOOTING
Does your arma3 serverlog report anything? Check you firewall logs aswell. -
Is it currently possible to host from within the game?
ozzbik replied to jassida's topic in ARMA 3 - TROUBLESHOOTING
If you cannot ping your WAN IP it's most likely the routers firewall blocking ICMP traffic. -
Is it currently possible to host from within the game?
ozzbik replied to jassida's topic in ARMA 3 - TROUBLESHOOTING
Sorry. Indeed 2302 aswell :p I believe the connection id is the last dropdown box of this selection screen? -
Is it currently possible to host from within the game?
ozzbik replied to jassida's topic in ARMA 3 - TROUBLESHOOTING
Could you try the following: Take the machine out of DMZ (lan) and remove the port forwarding. Reboot modem/router Configure portforwarding: Private IP : Static ip of machine  Protocol Type : UDP  Public Start Port :  2303 Public End Port : 2305 Connection : Your connection id  click Apply (and maybe reboot the modem/router) You can use d-link open port check to verify it's open. Use arma3 remote option to connect to your server. -
Is it currently possible to host from within the game?
ozzbik replied to jassida's topic in ARMA 3 - TROUBLESHOOTING
No, it should only be ip adress (your wan address). Port is already filled in correctly. Which ports have you forwarded btw. Is the router a d-link (can't seem to find it at netgear)? Perhaps a stupid question, but do you use a firewall on your machine? -
Is it currently possible to host from within the game?
ozzbik replied to jassida's topic in ARMA 3 - TROUBLESHOOTING
When forwarding ports it's best you use static ip-adresses. Otherwise you'll have to change the forwarding rules everytime you get a new ip (if you have multiple machines/phones/tablet active). Steam can be reaaaaaally slow updating the serverlist, but it should be working with direct connections. Did you try direct connection to the server allready on ip bases? -
Is it currently possible to host from within the game?
ozzbik replied to jassida's topic in ARMA 3 - TROUBLESHOOTING
Then it's necessary to enable portforwarding. Normally when your in a DMZ the only ports available, are the ones your allow in the firewall rules. Is it possible for others to connect to your ip directly (through remote option in the lowerright corner in the mp section)? When this doesnt work, then the ports are not open. What type of modem/router do you use? -
Is it currently possible to host from within the game?
ozzbik replied to jassida's topic in ARMA 3 - TROUBLESHOOTING
Yes. It's the same as a 'real' dedicated server (uses the same .exe) -
Did you try with lower soundquality settings in windows
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Launcher not starting. "Reason: [GeneralError] Unknown"
ozzbik replied to motherfuckerjones's topic in ARMA 3 - TROUBLESHOOTING
Did you install (or repair) the software? -
Is it currently possible to host from within the game?
ozzbik replied to jassida's topic in ARMA 3 - TROUBLESHOOTING
TADST would be the best alternative on your machine (so you can run the server on your machine). -
Grounding is done to prevent static electricity buildup which could hurt you or your system. Normally the psu would be grounded through the cable via the ground pin on the wallsocket. So if that is the case, your machine has already been grounded. Unless your using a wallsocket without an earth/ground pin.
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Is it currently possible to host from within the game?
ozzbik replied to jassida's topic in ARMA 3 - TROUBLESHOOTING
Are you connected to the internet directly or is there an modem between your pc and the web? When using a modem/router you need to forward the ports in question to your server (if upnp doesn't work). Also, sometimes it can take a while before the server shows up in the list. Have you tried to have someone use the remote option/buttton here you typ in the ipdadress and port? -
Launcher not starting. "Reason: [GeneralError] Unknown"
ozzbik replied to motherfuckerjones's topic in ARMA 3 - TROUBLESHOOTING
What happens when you start arma3.exe itself? Is steam started as admin? Also try after renaming the following directory (in your profile folder) \AppData\Local\Bohemia_Interactive\arma3launcher.exe_Url_xxxxxxxxxxxxxxxxx\1.1.129.935 (latest build version) to ___1.1.129.935 Try backing up your profile (for example zip it) and delete it and start again. -
Launcher not starting. "Reason: [GeneralError] Unknown"
ozzbik replied to motherfuckerjones's topic in ARMA 3 - TROUBLESHOOTING
What happens when you start the launcher directly from the arma3 folder? Close all steam overlay windows btw when you test this. -
I've got some questions for you: - Is your pc grounded? - Do you have micboost on? - What are the settings for audio quality (try lower settings)?
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There are multiple sources of information about missionmaking, for example: https://www.youtube.com/channel/UCLH6E0LMf1eMMm3L0uF8rDA
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You can use tadst to easily setup your dedicated windows server. So that would be a good option. Make sure you enable the networklogging in TADST (tickbox).
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Monitor your system with perfmon, to make sure your system is keeping up. It could be the mission is a bit too much to process. You could also try if the dsync occurs when your not playing (using server exe).
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You state you have problems. Which to me means you've started the game with these mods. Like the previous replies allready note out, when you want to know which mod conflict with each other, check the rpt file. You cannot expect anyone to know if this list of mods conflict with one another.
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Check your log in the appdata folder for info. What is the error message btw? Make sure that cba comes first in the modlist
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MER: Reshade tool - Depth of Field, realistic bloom, tonemapping (imagine sweetfx+)
ozzbik replied to sqb-sma's topic in ARMA 3 - GENERAL
There have been other games with the same problem (for example BF3). They have found that the following could solve this: Control panel -> Time, Launguage and Region -> Region -> Administrative tab Change Language for non-Unicode programs To English(US) -
enabled parameter -noworld aswell perhaps?
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Thanks for the workaround!