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ozzbik

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Everything posted by ozzbik

  1. The logs will only be written if you mark the netlog in TADST and do not disable the Arma3 logs (-nologs option). If you host from within the game you will only have the default Arma3 log (but you could try the -netlog option when starting Arma3, but probably doesnt work). But good to hear you got it working somehow..
  2. Does your arma3 serverlog report anything? Check you firewall logs aswell.
  3. If you cannot ping your WAN IP it's most likely the routers firewall blocking ICMP traffic.
  4. Sorry. Indeed 2302 aswell :p I believe the connection id is the last dropdown box of this selection screen?
  5. Could you try the following: Take the machine out of DMZ (lan) and remove the port forwarding. Reboot modem/router Configure portforwarding: Private IP : Static ip of machine  Protocol Type : UDP  Public Start Port :  2303 Public End Port : 2305 Connection : Your connection id  click Apply (and maybe reboot the modem/router) You can use d-link open port check to verify it's open. Use arma3 remote option to connect to your server.
  6. No, it should only be ip adress (your wan address). Port is already filled in correctly. Which ports have you forwarded btw. Is the router a d-link (can't seem to find it at netgear)? Perhaps a stupid question, but do you use a firewall on your machine?
  7. When forwarding ports it's best you use static ip-adresses. Otherwise you'll have to change the forwarding rules everytime you get a new ip (if you have multiple machines/phones/tablet active). Steam can be reaaaaaally slow updating the serverlist, but it should be working with direct connections. Did you try direct connection to the server allready on ip bases?
  8. Then it's necessary to enable portforwarding. Normally when your in a DMZ the only ports available, are the ones your allow in the firewall rules. Is it possible for others to connect to your ip directly (through remote option in the lowerright corner in the mp section)? When this doesnt work, then the ports are not open. What type of modem/router do you use?
  9. Yes. It's the same as a 'real' dedicated server (uses the same .exe)
  10. ozzbik

    Arma 3 sound bug

    Did you try with lower soundquality settings in windows
  11. Did you install (or repair) the software?
  12. TADST would be the best alternative on your machine (so you can run the server on your machine).
  13. ozzbik

    Arma 3 sound bug

    Grounding is done to prevent static electricity buildup which could hurt you or your system. Normally the psu would be grounded through the cable via the ground pin on the wallsocket. So if that is the case, your machine has already been grounded. Unless your using a wallsocket without an earth/ground pin.
  14. Are you connected to the internet directly or is there an modem between your pc and the web? When using a modem/router you need to forward the ports in question to your server (if upnp doesn't work). Also, sometimes it can take a while before the server shows up in the list. Have you tried to have someone use the remote option/buttton here you typ in the ipdadress and port?
  15. What happens when you start arma3.exe itself? Is steam started as admin? Also try after renaming the following directory (in your profile folder) \AppData\Local\Bohemia_Interactive\arma3launcher.exe_Url_xxxxxxxxxxxxxxxxx\1.1.129.935 (latest build version) to ___1.1.129.935 Try backing up your profile (for example zip it) and delete it and start again.
  16. What happens when you start the launcher directly from the arma3 folder? Close all steam overlay windows btw when you test this.
  17. ozzbik

    Arma 3 sound bug

    I've got some questions for you: - Is your pc grounded? - Do you have micboost on? - What are the settings for audio quality (try lower settings)?
  18. ozzbik

    Reasons behind Desync ?

    There are multiple sources of information about missionmaking, for example: https://www.youtube.com/channel/UCLH6E0LMf1eMMm3L0uF8rDA
  19. ozzbik

    Reasons behind Desync ?

    You can use tadst to easily setup your dedicated windows server. So that would be a good option. Make sure you enable the networklogging in TADST (tickbox).
  20. ozzbik

    Reasons behind Desync ?

    Monitor your system with perfmon, to make sure your system is keeping up. It could be the mission is a bit too much to process. You could also try if the dsync occurs when your not playing (using server exe).
  21. ozzbik

    Some kind of problems

    You state you have problems. Which to me means you've started the game with these mods. Like the previous replies allready note out, when you want to know which mod conflict with each other, check the rpt file. You cannot expect anyone to know if this list of mods conflict with one another.
  22. ozzbik

    Some kind of problems

    Check your log in the appdata folder for info. What is the error message btw? Make sure that cba comes first in the modlist
  23. There have been other games with the same problem (for example BF3). They have found that the following could solve this: Control panel -> Time, Launguage and Region -> Region -> Administrative tab Change Language for non-Unicode programs To English(US)
  24. ozzbik

    Skip intro.....Permenant?

    enabled parameter -noworld aswell perhaps?
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