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kdjac

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Everything posted by kdjac

  1. kdjac

    Evo~Blue V3.x

    That version is quite brilliant.
  2. Where is the link :confused: nevermind :D
  3. is there an updated version? Fairly sure i seen 1.01 during the week :confused:
  4. Yeah was thinking that Lingor is on the server, but i wasnt running it at the time. Cheers.
  5. We may have a really bad bug , are there Lingor Units or Molation army guys in there? We have reports of some guys seeing guys in Che Guevara t shirts and firing weapons and others saying they cant see them. I just got shot by an invisible man i heard the gun right beside me but noone there? Are there any units non A2/OA in it?
  6. Oh one other bug we had killing the Treat :D traitor got me minus points and i got the team killer screen.
  7. Excellent mission found one bug when you have to blow up the AH you get the team killer screen and get minus points. When moving to a new mission does destroying the additional assets (radio/camps/factories) contribute to anything? Whats the difference between Private and Public game in parameters?
  8. kdjac

    Ghost Recon - Island Thunder campaign

    http://www.hlsw.org/gameserver/217.78.4.73:2302/ARMA2 Can use that server for testing, dedicated etc:
  9. Only When is it out :D Enjoyed Warcontext looking forward to this.
  10. Change to ^^ ["m1",1] exec "weapons_respawn.sqs"; nul = [m1,"jadam","lgb","cbuap","cbuat","cbumine","cas","helo","trans"] execVM "airSup\airSupInit.sqf"; In the players INIT or as draper said in his readme place this into init nul = [m1,"jadam","lgb","cbuap","cbuat","cbumine","cas","helo","trans"] execVM "airSup\airSupInit.sqf"; As an aside limit the amount of air support used, missions get very easy with 99 airstrikes.
  11. If more than one person could be admin, it wouldnt be so bad. I have locked our server rather than babysit someone elses kids.
  12. Lock them in the editor and unlock them using the server admin.
  13. kdjac

    [PvP] GunGame --- Fast Paced TDM!

    It only happens when someone disconnects during the WINNER screen. But the error takes down the server.
  14. Pretty much that, but in the editor everything moves.
  15. kdjac

    [PvP] GunGame --- Fast Paced TDM!

    V 1.01 keeps crashing a dedicated server when someone disconnects at the end of a round when someone won. happened on 2 maps Desert and PMC. Windows server running with TADST server manager. great fun with this mission.
  16. Little question about this (version .20) I have 5 opfor playable soliders and an AA launcher grouped, 2 playable US soldiers and an ammo box grouped. In the editor they all randomly spawn fine but on a dedicated server they spawn in one place only but the AA and Ammo randomly move around :confused: is the correct way to use it? (Kinda modified it but siteobjects is Opfor and siteobjects1 is US) cheers
  17. Is it possible for YOMA to download your addons to a specified folder not the same folder as Arma? Specifically here D:\Arma2 i dont see an option for it anywhere
  18. kdjac

    [CO] co12 - Coastal Raid

    Fair play, you have my vote for mission of the year next year. Should have released it 17 hours earlier :D
  19. kdjac

    Kill all units in a Radius

    I spawn as a civilian and satchel charge the enemies and objectives when testing. Altho for some reason after i plant the satchel i walk away whistling innocently
  20. kdjac

    [CO] co12 - Coastal Raid

    I dont think its an argument really, you have created something that shouldnt work in this game, this is a linear mission in an unlinear game. But it works and it works well but its not really replayable not a bad thing but from pog amd myself point of view we played then told the rest of our group how great it was. But for us to play it again it didnt have the same feel. I think it would be difficult to make this harder with randomisation as it would lose the pacing, people who play other games pay for missions and gameplay like this.
  21. kdjac

    [CO] co12 - Coastal Raid

    This is one of the best missions ever made, but if your playing try get 7 or 8 guys as you wont play it more than twice.
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