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SCAR1509

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Posts posted by SCAR1509


  1. I hope we will get an 1.05 patch very soon!!!:mad:

    Cause ArmA2 having to many bugs in it and making trouble?

    I cannot understand why BIS are working on a new Stand alone Expansion Pack when ArmA2 doesn't runs bug free?:confused::confused:

    I cannot believe that Operation Arrowhead will be run better as ArmA2 when its has the same Game Engine????

    Sorry Guys but finishing ArmA2 first would be a better disscision and then release an Expansion Pack:rolleyes::rolleyes:


  2. One thing i missing in ArmA2 Game are some Knife Attack movements for close quarter comebats.

    Could someone do this as an Addon for ArmA2??

    For example an Knife Attack from behind to an enemy to knock him out!

    That would be very cool for an SF Operation where you have to kill your enemy silently from behind !!

    If anyone knows how to do that please tell me..:)


  3. WoW!! Great one!!:yay::yay:

    this is I've waited for so long! But I found a little mistake in the model.

    The Rotor don't move correctly.The position is not in the center. You can see this if you look from the top of the model.

    I missing the fuel nose for the Sea Stallion as you can see on the image!!:confused:

    seadragonjb3.th.jpg

    But at all this is a great model. Is it possible to release some more tan textures for this??


  4. A few day ago found some interesting webside about New Multicam ACU for US soldiers.

    I like the new lighter Multicam tan and would be very pleased if some one could change this to ArmA2 or could tell me how to change the original multicam textures to newer one. I think Photoshop will be the right Program for this.

    Here are some examples:

    cage31.th.jpg

    cage25.th.jpg

    cage12.th.jpg

    cage13.th.jpg

    g2bdu4.th.jpg

    I think the first one are looking to Ghost Recon AW ACU Soldiers, great one!!

    I would be very pleased for answers and ideas.

    May be... someone could make some of this SF Soldiers for ArmA2??


  5. A few day ago found some interesting webside about New Multicam ACU for US soldiers.

    I like the new lighter Multicam tan and would be very pleased if some one could change this to ArmA2 or could tell me how to change the original multicam textures to newer one. I think Photoshop will be the right Program for this.

    Here are some examples:

    cage31.th.jpg

    cage25.th.jpg

    cage12.th.jpg

    cage13.th.jpg

    g2bdu4.th.jpg

    I think the first one are looking to Ghost Recon AW ACU Soldiers, great one!!

    I would be very pleased for answers and ideas.

    May be... someone could make some of this SF Soldiers for ArmA2??


  6. Hi, I am having a bit of a problem and in need of help. I tried to use this in a mission I edited, but I can't see the a10 now only the canopy, pilot floating in the air and armament are visible. I get the error can not render A10 something .paa

    Any help would be appreciated, thanks.

    I have the same problem too!!:mad::mad::mad:

    I think there are some errors in the paa texture files!!!

    WE NEED AN UPDATE SOON AS POSSIBLE !!!!:cool


  7. Hi ArmA2 Modders,

    I am waiting for somone who could model a HGU-55 Helmet MBU-12 Oxygen Mask for ArmA2 Pilots.:):)

    Or maybe something like this!!

    BOPS_HALO_2_.JPG

    This HALO Soldier would be very interesting for ArmA2 too!!

    I've seen that pilots in ArmA wearing Helicopter Helmets???:confused::confused:

    That can't be....

    I would very please if somebody would model some of these items for ArmA2

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