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arma2mods

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Everything posted by arma2mods

  1. arma2mods

    Who likes the new map interface?

    Would like to see old one and new is as ok but I am never fully satisfied of anything due there is no possibility to get unlimited amount of options to get what you want. It bring some atmosphere to game when you see MI being intuitive and complex to use.
  2. arma2mods

    ARMA 2 and aircraft

    What I have been repeating over years is different game play mod to player choice by options. Make it customizable and do not try to impress all whit one build in game play mod. Aircraft should be easily flyable tho those who like just go all around and DCS freaks would get the same expirience than in B S whit as authentic FS.
  3. arma2mods

    ARMA 2 Adult content

    To me seing a mod in A2 where u do nothing else than seek ur next casual impulsive action wouldnt particularly get aroused of the idea. The game is free to mod what ever you are like to want to get it to do so its user action and effort to bring what ever the content there is. There is nothing special to get playing some famous porn actor using dildo gun and shooting sperm jellies to score porepawnogares, this kind of stuff is bit not in society realities but possibilities. Community might have prepositions of values they are seeking from their products and some of elements arent looked from it such you named. I have personally have some interest made mod to realistically simulate the arabian/native terrorist freedom fighters manslaughtering americans and western forces in all blood and sweet. Minorities outweighting mayority what ever the context is inspirating. I am too looking things not only in A2 but other creation too against the intention of mainstream what ever it consist. Soerry that grammar monster.
  4. arma2mods

    realistic carnage

    Theres been alot mods in previous OFP/arma games (ECP/) creating extrernal gore effects such of deleting whole human model and repleshing some animated objects of red meats blowing all around . I am for realistic carnal mode even little bit extended one but it shouldnt been central part of the game like in Postal, MH or SoF1/2 which I liked more due unrealistic approach kill people just to see how their bowels burst out from their abdomens.
  5. arma2mods

    Ai thread

    BIS should spend soem time and effort to looking some collaboration with some AI research institutes to get AI coded to react more human way. There is plenty of universities and other gaming companies opening they studies on it so dont get behind in progress. I am tired to games where AI can do just one thing and nothing more over it. It will sure take time them to get them to adapt like humans but whit current power of CPU it is doable. FSM solution isnt yet make anything visible changes to that in modding so it should come more from BIS.
  6. arma2mods

    Patch 1.03 suggestions

    More focus to AI they still do so many silly things they need have more better WP thought objects and not clipping to them. AI in airplanes shouldnt do half of stupid things like run into vehicles blocking them in runways hitting trees/tall mast and better manuevering whit situation. Can you let players walk on moving vehicles shouldnt be that jizzy hard. Where is real mirrors in cars and ponds?
  7. arma2mods

    Poll, old school CTI or warfare?

    Now we have cti from box first time so future prospect doesnt look that bad . I have done my time in crcti and mf in OFP. Warfare in A1 thought wasnt that much to individual gaming whit limited team play more evo and casual players around with much segregation. CRCTI seemed to be the most specialized mission out there, the players depot literally stayed same through the years, tanking was the most efficient way to score and win the games unless some team build choppers but the money earning made sure that there never were more than one chopper at time. That kind of mission took team effort to success, every team had to relay to maximum AI groups to keep winning but AI whit all the skill you could give to in OFP still it couldnt touch the players tanks due instant repair whit spport truck. If there is anytime some competive league or ladder to it coming in A2 I am certainly in it.
  8. arma2mods

    Chernarus Life (RPG)

    Been playing this game type since nogville, nog crimes and Crime city in org OFP. ArMa SL servers blocked me somehow so skipped it but I will keep my eye on this on A2. You seems to have developed some smaller subcommunity over that website it certainly seems to be less accessible to mission which can stay days over to new players whome cant play mission over hours non-stop. Thought old cool cop-robbers chases would be interesting in A2 map.
  9. Make it this time more over different places with different setting, one town get old quickly.
  10. 1.02 havent bring really any new problems to me. Thought the AI occassionally seems to have more hard time to do anything. They still arent driving on roads that well you could ve seen in OFPR, more work on it as it make everything else more stable.
  11. arma2mods

    List of animals i can use in the editor.

    I am pretty happy with current amount of fauna but as any other aspect of game i would like to get mroe functioning of them let the dogs attacks and bark to strangers, animals flee of battle and scary things. So far animals are pretty much eye candy as many otehr thigns in A2.
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