Jump to content

FlamingDeath

Member
  • Content Count

    32
  • Joined

  • Last visited

  • Medals

Posts posted by FlamingDeath


  1. Hi,

    as the title says, on veteran difficulty the horizontal coordiantes don't appear on my map, but once i change the difficulty they are back.

    anyone else experiencing this problem?

    the coordinates also re-appear once i set the ratio to 4:3, but not on 16:10.

    playing in 2560x1600 resolution.

    thanks.

    Stop whining little girl, just be gratefull for what you got!

    ---------- Post added at 07:10 PM ---------- Previous post was at 07:09 PM ----------

    Experiencing it here too, now that it seems quite common I'll take a further look and get back to you hopefully. It may just be tied into something else, unfortunately.

    I think I'm on a 16:10 aspect ratio at a lower resolution than what you're running.

    Jamie.

    god your such a whiney little girl


  2. The appearance of the "fat" stars needs to be modified under NVG, their apparent size is increased when looking at them directly and given that I have used the stars to properly focus my NVGs in the past, they're usually no bigger than they are without NVGs. Actually with NVGs you can usually see a lot more stars than you do without, it's fairly impressive to say the least, until you realise you're either covered in dust and haven't showered for weeks or you're freezing your bits off.

    And someone please make a telescope addon for Mr. Gustaffa here :bounce3:

    Jamie.

    +1 post for you, congrats

    Ps. dont complain about the stars you retard!

    Just be gratefull

    http://forums.bistudio.com/showthread.php?t=75256


  3. The patch improves some things, but not enough, I guess patience is needed.

    I have got myself into trouble on these forums by being direct in my critisisms of the new game, but I have one more critisism, ill make it my last.

    Arma 2 is mainly developed for the X-Box.

    The original game Arma was very PC centric, and being a PC gamer im all for games that are developed solely for the platform.

    Over the years lots of decent games (or should have been) have been watered down, and ruined in order to cater for the console market. COD 2, Crysis, Oblivion to name the worst effected.

    These titles brought to the fold features that were not present in the earlier game, that were solely aimed to please console owners. As a result I felt very much let down as a fan of the original games.

    Now with Arma 2 im again feeling let down. Im sure many will not relate to my gripes, but consider these points.

    The menues are designed to work with a x-box controller, the vehicals are totaly useless to controll with a mouse, plug an X-box controller in and they drive well. The towns are all on one level, unlike Arma 1, where the streets were at different heights, with small hills to climb. This made Sahrani a varied place to explore and made your approach to the missions varied. Arma 2 leaves you with flat GRAW type towns, optomised for the same X-box controller.

    As a big fan of the original Arma, my wish list (the improvements that I would really have dreamed of) consisted of - better AI, more vehicals and guns, and better animation. Arma 2 does bring a few new things, but with it comes all the compatability problems, huge system load, and nasty features such as bloom and blur (sorted in the patch). I think most of these features were not needed. The AI is still a nightmare, the new guns and vehicals few.

    I dont believe the Original game needed such an overhall of the engine, just some exciting new features.

    As a whole then I belive this to be X-Box arma, designed to cater for the games controller, with its framerate caps, and fillrate instead of AA.

    Sure I understand that as developers you wish to greatly increase sales, and as nothing like Arma 2 has ever appeared on the consoles, its an oportunity that shouldnt be missed. But as a hardcore fan of Arma 1, and PC gaming as a whole, I wish that developers would concentrate on playing to the strengths of the PC, and not the watering down needed to make a cross platform release. And also not constantly developing games that need hundreds of pounds spending on PC hardware to make them run as they should.

    Those are my final critisism's, I look forward to decent patches, and hopefully the mod comunity will bring this game back into my perspective. Ill cu online in MP, cos I aint abandoned all hope yet.

    We must be twins, because i could not agree more

    the console money grab by developers will hopefull bite them in the bum when their primary supporters jump ship to another more dedicated pc game developer

×