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Jonnerz

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Posts posted by Jonnerz


  1. I have a chicken and I want to explode when the user selects the action "Explode".

    I have this on the chicken:

    this addAction ["Explode","explode.sqs"]

    But I am unsure what to put in the script. I am also learning to script so explaining each function would be highly appreciated.


  2. I am creating a flagpole that spawns vehicles.

    So far in-game the Init for the flagpole is:

    this addAction ["Tractor", "create_vehicle.sqs"];

    And in "create_vehicle.sqs" I have:

    "tractor" createVehicle (position player);

    I want to make it so I can add more actions to the flagpole that spawn different vehicles but all within one .sqs.

    I am new to this sort of scripting as you can tell.

    Thanks.

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