zordak
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Posts posted by zordak
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thx boxter, hope it released early :)
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http://dev-heaven.net/projects/a2ts3/roadmap?tracker_ids[]=1&tracker_ids[]=2&tracker_ids[]=3&tracker_ids[]=4&completed=1&with_subprojects=0&with_subprojects=1
Version 1.0 is finished, not released yet?
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Hi, testing the mod yesterday with 7 guys of my clan on our server the mod become laggy, broadcasting open and close have a retard of seconds and make communication inviable.
Is a bug? all run the a2t only locally, the server isnt running it.
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Changing get out for cargo unload, the helicopter land and stop the engines, but dont get the crew out of the heli.
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Hi, im using... with a empty helicopter.
_point1 = getmarkerPos "mi1"; _land = getpos helo_land; ospreygroup = createGroup EAST; pilot = ospreygroup createUnit ["RU_Soldier_Pilot",[0,0,30], [], 0, "FORM"]; pilot moveInDriver osprey; copilot = ospreygroup createUnit ["RU_Soldier_Pilot",[0,0,30], [], 0, "FORM"]; copilot moveInDriver osprey; p = ospreygroup createUnit ["RU_Soldier",[0,0,30], [], 0, "FORM"]; p moveInDriver osprey; c = ospreygroup createUnit ["RU_Soldier",[0,0,30], [], 0, "FORM"]; c moveInDriver osprey; p2 = ospreygroup createUnit ["RU_Soldier",[0,0,30], [], 0, "FORM"]; p2 moveincargo osprey; c2 = ospreygroup createUnit ["RU_Soldier",[0,0,30], [], 0, "FORM"]; c2 moveincargo osprey; p3 = ospreygroup createUnit ["RU_Soldier_Medic",[0,0,30], [], 0, "FORM"]; p3 moveincargo osprey; c3 = ospreygroup createUnit ["RU_Soldier_MG",[0,0,30], [], 0, "FORM"]; c3 moveincargo osprey; p4 = ospreygroup createUnit ["RU_Soldier",[0,0,30], [], 0, "FORM"]; p4 moveincargo osprey; c4 = ospreygroup createUnit ["RU_Soldier",[0,0,30], [], 0, "FORM"]; c4 moveincargo osprey; p5 = ospreygroup createUnit ["RU_Soldier",[0,0,30], [], 0, "FORM"]; p5 moveincargo osprey; c6 = ospreygroup createUnit ["RU_Soldier",[0,0,30], [], 0, "FORM"]; c6 moveincargo osprey; c5 = ospreygroup createUnit ["RU_Soldier_MG",[0,0,30], [], 0, "FORM"]; c5 moveincargo osprey; osprey flyInHeight 50; ospreygroup selectLeader pilot; _wp0 = ospreygroup addWaypoint [ _point1, 50]; _wp0 setWaypointType "MOVE"; _wp0 setWaypointStatements ["true", ""]; _wp0 setWaypointSpeed "FULL"; _wp1 = ospreygroup addWaypoint [ _land, 25]; _wp1 setWaypointStatements ["true", "osprey land 'GET OUT';"];
Crew spawn in helicopter, go to wp1 and land on the invisible H, but crew dont disembark and helicopter dont stop the engine.
what im making wrong?
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That example dont work for me because im in the bluefor and enemies that are the group of the helicopter are opfor.
I create a heli, with a enemy group inside, i need the heli with the enemy team wait until some guy of the blufor pass over some trigger.
And i cant do that, dont know how.
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hi i want make a helicopter with a group inside to go to one waypoint, then disembark the group and heli go away.Disembark, rope, parajump, all are wellcome if the helicopter dont take ground.
Im done with the heli, the path and inserting the group inside.
My problems are, cant get the heli to ground (or rope etc etc), and i dont want the heli do that at the start of the mission, i want the helicopter when the blues passed some bridge.
Some help will be aprreciated, thank in advance.
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Hi all, i cant get the revive script to work.
Im using the uk special forces unit, and using that
// ================================================================== // UNITS THAT CAN REVIVE/UNITS THAT CAN BE REVIVED _can_revive = "soldierWB"; //array no.18 _can_revive_2 = ""; //array no.19 _can_revive_3 = ""; //array no.72 - NOT IMPLEMENTED _can_revive_4 = ""; //array no.73 - NOT IMPLEMENTED _can_be_revived = "soldierWB"; //array no.20 _can_be_revived_2 = ""; //array no.21 _can_be_revived_3 = ""; //array no.74 - NOT IMPLEMENTED _can_be_revived_4 = ""; //array no.75 - NOT IMPLEMENTED _medic_1 = "CDF_Soldier_Medic"; //array no.76 - Used in conjunction with medpacks and bleeding _medic_2 = ""; //array no.77 - Used in conjunction with medpacks and bleeding _medic_3 = ""; //array no.78 - NOT IMPLEMENTED _medic_4 = ""; //array no.79 - NOT IMPLEMENTED //========================================================
Which are the units to use to make only the medics revive?
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Ok, i will do in next revision :)
Added armaholic mirror to first post.
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Hola a todos, os dejo aqui cinco de los mapas que corren en nuestro servidor, he decidido hacerlos publicos por que creo que son bastante jugables y siempre que los hemos cargado en el servidor este se ha llenado.
KiCK_C&H_Chernogorsk_v2.02.Chernarus (7 objetivos, servicio de helipad)
KiCK_C&H_Elektrozavodsk_v1.Chernarus (7 objetivos, servicio de helipad)
KiCK_CTF_Sobor_v1.13.Chernarus
KiCK_CTF_Solnichniy_v1.3.Chernarus
KiCK_TFF_Castle_v1.4.Chernarus (ideal para 5vs5 o 6vs6, Team Fight the Flag)
Todos los mapas estan creados con la ayuda de [sBS]mac's PvP script pack y otros scripts utiles, muchas gracias a las personas que los crearon.
Para la instalacion simplemente extraer los .pbo en la carpeta MPMissions de Arma2.
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Hi all,
Here are five of the maps running in our clan server, i decided to release it because i think they are very playable and populated everytime we load it on the server.
KiCK_C&H_Chernogorsk_v2.02.Chernarus (7 objetives, helipad service)
KiCK_C&H_Elektrozavodsk_v1.Chernarus (7 objetives, helipad service)
KiCK_CTF_Sobor_v1.13.Chernarus
KiCK_CTF_Solnichniy_v1.3.Chernarus
KiCK_TFF_Castle_v1.4.Chernarus (ideal for 5vs5 or 6vs6, Team Fight the Flag)
All of the maps are done with [sBS]mac's PvP script pack and some other usefull scripts, thanks to the guys who made it.
For the installation, extract the .pbo file(s)to your ArmA2\MPMissions for MP.
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Armaholic mirror:
Mediafire:
http://www.mediafire.com/?sharekey=4031598512b2a187a0f2f20c509059d9e04e75f6e8ebb871
Megaupload:
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Same here
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Hi i using you live mission editor, is awesome, my clan love it.
But i have a couple os questions.
How i remove spawned vehicles, for example a helicopter with the circle script flying, can be deleted?
Is possible removed the rest of the marks? for example i spawn a m4a1 for player, they lost the tank but the marker still appear in the map, can be erased de mark?
The menu for command says press T for menu, dont seen to work, what is the key for display menu, i want use menu when i go in vehicle and cant display it.
And finally, is possible make the menu bigger? playing at 1680x1050 resolution, all is very small.
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Thanks man, got it working

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I dont see any rpt, where is exactly located at server?
And yes im using vopsound, i will disable it and check again...
---------- Post added at 11:51 PM ---------- Previous post was at 11:46 PM ----------
Yes the problem is the vopsounds.
Now i cant edit the mission it says is dependant for a deleted vopsounds file.
Is posible remove the dependencie?
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Hi guys, i created a map using pvp script pack, is a C&H map.
The map works fine when i created it, local or multiplayer from my pc, but when i upload the map to my dedicated (newlightsystem hosted) server it dont load.
The console write loading map from bank, the next thing that do is load a map from the cycle.
Any suggestions?
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For some extrange reason the logo dont appear in the player info now, but works fine in the vehicles.Happens since 1.03.
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Exist any tool for use rcon with the server without be in it?
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Hi, guys, im new to admin the arma2 servers and have a couple of questions.
Is possible make the server private through the command line, without have to edit the server.cfg and restart it again.
Is posible have reserved slots?
Thanks in advance.
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Isnt working the logo in 1.03? i got my xml squad with logo working fine in 1.02, but now on 1.03 servers, logo dont appear.
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How i do that?
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Hi guys, im getting the same problem, hace to save the logo locally, but isnt the only problem.
I cant get the logo be transparent, i used text view, save as paa upload, nothing is loaded, no error nothing, i use then the paa plugin for photoshop the logo is a png i saved it to paa, and the transparent convert to white.
How i make the transparent part work?
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Hi guys, i sended a mail to nexway, because i got 2 pc at my home, i formated one of it , and only one installation left.
I asked about a new serial, and they response were, "no more serials", the product cant be utiliced again before the 3 installations.
is this serious? pay only 5€ less than the box copy and only have 3 installation...i hope it was an error...
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Close combat weapons!!, we really need a knife.
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Thanks guys, got it working :D
Arma2TS
in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Posted
How long to 1.0?