zordak
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Posts posted by zordak
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im getting error like that
no entry 'bin\config.bin/cfgweapons/arifle_sdar_f/fullauto.standardsound' how can i fix it?
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Thanks, got it working now
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Hi, im triying to run a co server, this is my line
ARMA2OASERVER.exe -port=2309 -name=Server -config=Server\Server.cfg -cfg=Server\ArmA2OA.cfg -profiles=Server -mod="H:\juegos\VALVE\STEAM\SteamApps\common\arma 2" -mod="H:\juegos\VALVE\STEAM\SteamApps\common\arma 2 operation arrowhead\EXPANSION;ca" -mod=@ACE;@ACEX;@ACEX_RU;@ACEX_USNAVY;@CBA;@isla_duala;@panthera;@CAA1;@Namalsk;@fallujah;@lingor;@zcommon_ace
I tryed too ARMA2OASERVER.exe -port=2309 -name=Server -config=Server\Server.cfg -cfg=Server\ArmA2OA.cfg -profiles=Server -mod="H:\juegos\VALVE\STEAM\SteamApps\common\arma 2;Expansion;ca" -mod=@ACE;@ACEX;@ACEX_RU;@ACEX_USNAVY;@CBA;@isla_duala;@panthera;@CAA1;@Namalsk;@fallujah;@lingor;@zcommon_ace
But im getting Addon bk12_naval requires addon "CAwater" .
I got the two games on diferent folders, bot on steam.
Is imposible run a co server with diferent folders? have to copy the addons folder from arma 2 to my OA folder?
Maybe inst running in co mode and only OA loaded?
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Which version have to use now for run a Combined server with the latest version? a2 oa build 81201?
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Because this question comes up so frequently, I put together a modfolder with just the latest Zeus files you need to use with ACE. It's been posted every few pages."ZeusAI_ACE.7z"
I used this version and server freezes, maybe a problem with the glx and net files?
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Is posible use the normal postprocess with no blur? using low at postprocess miss some effects, isnt it?
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Thanks lordjarhead, i will mix all then except the soniccracks download :)
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Hi, im mixing the folders (to short the command line)
I got the 1.2 version on a mod folder, the baf on another modfolder.Now i downloaded ACCN and the soniccracks.Are those the same? soniccracks looks from 25/12 and beta 0.2 accn is from 27/12, only need the accn?
Thanks for great sound mod.
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In new version this bug is fixed , dont worrry ;)Only waiting for Max - hes doing config :p
nice!!!

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Hi, do u think http://forums.bistudio.com/showthread.php?t=107526 asr ai is compatible with zeus? or it will override the zeus ai?
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Is possible run this with zeus features? or are totally incompatibles?
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Steam User ?You need to make SIX Updater detect CO.
To force "CO Detection", create a custom Settings Profile, of type: "Arma2OaCo", select this new settings profile on the main page, click save to confirm fix.
Hope that helps.
Xeno
Got it working, thx xeno

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Mods are allready in the a2 oa ace preset and still disabled.
No Arma2OaCo Compatible and disabled.
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acex_ru and usnavy appear as disabled in six updater, how to fix that?
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Protegimus will we get an ace version soon or you will finish the normal version and then create an ace version?
The only files usable with the latest zeus ace version in the actual build are core and find cover, arent it?
Im using it in that way and IA see to much at night and silenced weapons are useless, looks like they ear the weapons perfectly.
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Hi, my friend cant make the acre to work.
He is using winxp, ts3 32 bit, with acre.dll lastest build, he start ts3 with pluging loaded, run the game with acre y jayarma2lib, dsound.dll at root, and userconfig folder placed, we still earing him, but when enter the game he only can ear us, cant speak.Checking his key config, the default key for von is the default key (rest of us dont do nothing and the key is not present, simply work but dont appear in config).
He can ear us 3d direcctionaly and when press the radio button, the only way he can speak is pressing the ptt key, and he uses the default arma 2 communication.
No error, no crashes, only the ts3 hangs when disconnect it, and have to close the process to open ts3 again.
Maybe a bug with the acre.dll?
Any solution¿?
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Hi guys, is possible change the compass running ace2, for expample the gtl mod compass? i tryed to use another compass and always appear the ace2 compass.
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Is there a new zeus ace version? or the beta is only withouth ace?
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Are compatible ace_sm with hifi and tracked vehicles sound mods?
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Same problem here, can see the mods name, only the full path, and launcher cant be resized.
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Changing cmd file in :run line to:
H:\juegos\VALVE\STEAM\steam.exe -applaunch 33930 "-mod=%_ARMA2PATH%;%_ARMA2OAPATH%\EXPANSION;ca" "-winxp" "-nosplash" "-maxmem=2047" "-cpucount=4" "-world=empty" "-exThreads=7" "-mod=@CBA;@ACE;@ACEX;@GL4;@KICK_UNIDADESv2b;@DUALA;@panthera;@Thirsk;@helmand_avgani;@CAA1;@CAA1_LittleBirds;@ArmA_PlantsAutumn;@Namalsk;@HIFI_MODULES;@TR_MODULES;@zcommon_ace;@eliassound2OA;@ASR_Grenadier"
Running directly from file.
Result - Hanging Steam Dialog: "Preparing to launch ArmA 2 Operation Arrowhead"
Running from steam 4 option in menu (Co mode)
Dos windows appear and close, hanging steam dialog: "Preparing to launch ArmA 2 Operation Arrowhead"
Using the default file with this line.
"%_ARMA2OAPATH%\ARMA2OA.exe" "-mod=%_ARMA2PATH%;%_ARMA2OAPATH%\EXPANSION;ca" "-winxp" "-nosplash" "-maxmem=2047" "-cpucount=4" "-world=empty" "-exThreads=7" "-mod=@CBA;@ACE;@ACEX;@GL4;@KICK_UNIDADESv2b;@DUALA;@panthera;@Thirsk;@helmand_avgani;@CAA1;@CAA1_LittleBirds;@ArmA_PlantsAutumn;@Namalsk;@HIFI_MODULES;@TR_MODULES;@zcommon_ace;@eliassound2OA;@ASR_Grenadier"
Running directly with file
Result - Hanging Steam Dialog: "Preparing to launch ArmA 2 Operation Arrowhead"
Running from steam co mode menu
Dos window stay.
Game runs perfectly with mods loaded.
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Here is a list of examples of the many ways I have tried to run this game, along with the result. Please explain to me what I am doing wrong.It seems to have something to do with the length of the startup parameters string. If I were to use ACE and ACEX, both in my ArmA 2 directory (using full paths), OA starts fine. If I use ACE, ACEX, ACEX_SM, and ACEX_PLA (all using full paths), the Steam dialog hangs.
When using the beta version of OA, the game runs fine every time. That tells me that it is an issue with Steam/Steam protection, and not a problem with any BIS product.
USING MODS OUTSIDE OF OA DIRECTORY (Full paths required, results in long parameter string)
Operation Arrowhead:
Target: "C:\Program Files (x86)\Steam\steamapps\common\arma 2 operation arrowhead\ArmA2OA.exe" "-mod=Expansion;c:\program files (x86)\steam\steamapps\common\arma 2\@acex_pla;c:\program files (x86)\steam\steamapps\common\arma 2\@cba;c:\program files (x86)\steam\steamapps\common\arma 2\@ace;c:\program files (x86)\steam\steamapps\common\arma 2\@acex;c:\program files (x86)\steam\steamapps\common\arma 2\@acex_sm" Start In: "C:\Program Files (x86)\Steam\steamapps\common\arma 2 operation arrowhead"
Result - Hanging Steam Dialog: "Preparing to launch ArmA 2 Operation Arrowhead"
Combined Operations:
Target: "C:\Program Files (x86)\Steam\steamapps\common\arma 2 operation arrowhead\ArmA2OA.exe" "-mod=C:\Program Files (x86)\Steam\steamapps\common\arma 2;Expansion;ca;c:\program files (x86)\steam\steamapps\common\arma 2\@acex_pla;c:\program files (x86)\steam\steamapps\common\arma 2\@cba;c:\program files (x86)\steam\steamapps\common\arma 2\@ace;c:\program files (x86)\steam\steamapps\common\arma 2\@acex;c:\program files (x86)\steam\steamapps\common\arma 2\@acex_sm" Start In: "C:\Program Files (x86)\Steam\steamapps\common\arma 2 operation arrowhead"
Result - Hanging Steam Dialog: "Preparing to launch ArmA 2 Operation Arrowhead"
USING MODS WITHIN OA DIRECTORY
Operation Arrowhead:
Target: "C:\Program Files (x86)\Steam\steamapps\common\arma 2 operation arrowhead\ArmA2OA.exe" "-mod=Expansion;@cba;@ace;@acex;@acex_sm" Start In: "C:\Program Files (x86)\Steam\steamapps\common\arma 2 operation arrowhead"
Result - Game starts as expected.
Combined Operations:
Target: "C:\Program Files (x86)\Steam\steamapps\common\arma 2 operation arrowhead\ArmA2OA.exe" "-mod=C:\Program Files (x86)\Steam\steamapps\common\arma 2;Expansion;ca;@cba;@ace;@acex;@acex_sm" Start In: "C:\Program Files (x86)\Steam\steamapps\common\arma 2 operation arrowhead"
Result - Hanging Steam Dialog: "Preparing to launch ArmA 2 Operation Arrowhead"
USING NO MODS
Operation Arrowhead:
Target: "C:\Program Files (x86)\Steam\steamapps\common\arma 2 operation arrowhead\ArmA2OA.exe" "-mod=Expansion" Start In: "C:\Program Files (x86)\Steam\steamapps\common\arma 2 operation arrowhead"
Result - Game starts as expected.
Combined Operations:
Target: "C:\Program Files (x86)\Steam\steamapps\common\arma 2 operation arrowhead\ArmA2OA.exe" "-mod=C:\Program Files (x86)\Steam\steamapps\common\arma 2;Expansion;ca" Start In: "C:\Program Files (x86)\Steam\steamapps\common\arma 2 operation arrowhead"
Result - Game starts as expected.
Exactly the same as spiritedmachine.
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No problems without mods, problems with the command line mods, stuck in arrowhead lauchend windows lots of times.
Using the cmd, with the armaoa.exe option and adding manually the command line mods to the cmd file, and stating it FROM the CO steam link start without problems.
Use a arma 2 launcher in CO mode isnt working 99% of the times, steam protecction sucks.
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Are some vehicles not included in beta? im getting acex_p_atv missing and mi16, mh6 etc not sure if are _p_ but atv and other yes.
NATO SF and Russian Spetsnaz WEAPONS for A3
in ARMA 3 - ADDONS & MODS: COMPLETE
Posted
I dont have pep hals fix, i dont have the file mas_us_rifle_fhq_c.pbo , and im using asdg_jointrails_mas_weapons.pbo but the error still happens.
---------- Post added at 02:50 AM ---------- Previous post was at 01:47 AM ----------
forget it, my fault, was another mod that make the warning.