luckyhendrix
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Posts posted by luckyhendrix
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What does exactly the AI for CSW modules does ?
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Yeah but M72 LAW is a regular weapon in USMC and this model is looking very nice that's why I suggested this
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very nivce weapon pack ! I'd love to see the LAW implemented in ACE2 !
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thank you for the update , I can't wait !
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No it must be mission maker responsability otherwise it would break lot of things for a minial advantage.
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So no Map plus in this release ?
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It's almost the same as in ACE 1 , did you put the module ?
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as I already said , I love your contribution to ace Nou ! can't wai to see map plus and the mortar system in action
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Try heli land "GETOUT" it might work and aslo try to put it for the helo but also for it's pilot
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So 1.0 RC tomorow or today ? ;)
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SMAW spotting rifle annoys me a lot.Switch to smaw spotting and range you smaw. And then in a stressed situation you have to immediately switch back to the smaw. And the option you are presented with is smaw spotting. And you will only read smaw then press it. And then you are still firing at the t72 with the spotting rifle and then you are ether dead or its gone. And the actual smaw is at the bottom of the list. That makes little to no sense
You're not forced to use it , for shoots up to 800 meters I shot my rocket straight away
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I can't get MMA rearm to work I launched the demo mission , I select the configuration and click on rearm vehicle , it makes a buzzing sound and then nothing ??
EDIT no it's ok I found out i must click on the rearm truck
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So last update before 1.0 RC ? ;)
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Requiring ACE? Why? :(We just deleted ACE from our server because it was too much of a hassle and delivered way to many problems for us.
Is there going to be a release of these units without ACE dependancy?
Or am i getting this wrong and these arent the official Afrenian soldiers, since they are now called Resistance units?
that's stupid because ace 1.0 is out in 4 days no more weekly update.
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so 2 humans are needed ?
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No it's not working , who must have the ropes ? the pilot ?
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+ How does the new fastrope systems works now ?
anyone knows ?
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Scope 1 still allows the vehicle to be used in missions already created with them, or by spawning it by script or by manually entering it in the mission.sqm.Afaik more SOAR gear is on the way so hang in there ;)
Updater Issues: http://dev-heaven.net/wiki/six-arma-updater/Bugz
Alright glad to here that.But I hope the wait won't be too long untill we get it back.
+ How does the new fastrope systems works now ?
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Oh no guys you can't do this with little bird , you just broke 80 % of the mission I made on ACE ! :confused: I don't understand the point of taking it away
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hum it seems that Xeno cleaned the ace2 dev heaven entry, it was needed.
(devheave, seems to often return a file not found page these times
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I agree a hotfix is needed, can't play like that the whole weekend
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Is it possible to change ACE localization ? my game is in french but I'd like to have ACE in english is it possible ?
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Update your ace camealeon this problem has been solved weeks ago
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Can you simulate a jamming by a command ??

A.C.E. Advanced Combat Environment - Public Beta *2*!
in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Posted
baz look at this http://dev-heaven.net/wiki/ace-mod2/Bugz
For IR strobe I tend to use only 1 per fireteam in order to be identified by allied vehicle/airplanes. For IFF beetween members of a same fireteam I rather use IR chemlights.
edit: grilled by superfast sickboy ^^