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LT. Razgriz

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Posts posted by LT. Razgriz


  1. First, I hope this is in the right section. Unsure if I should put this here or config editing or something like that. Admins feel free to move it of course.

    But what I want to ask is : Can anyone tell me how exactly to go about making a unit out of already existing parts in A2? I want to add a Russian MVD Operator that has medic abilities like any other medic unit, but I'm not sure how to go about this. I think it should be rather simple to change the normal Russian medic to use the MVD model and then just make it a new unit, but as I said I have little idea how to do this.

    Anyone willing to help?


  2. Tactical Gamer is excellent for a fairly laid back server where teamwork/communication and maturity are a must. They don't have their ArmA 2 server up yet, though, it should be up soon. They have had a good bit of events lately where the only requirement is going on the forums and signing up for it, but even just that gets most if not all of the little bad you can get with the server public like it is the rest of the time. Makes some great games.

    Heard lots of good about Kelly's Heroes though, I just found Tactical Gamer first because I was recommended it immediately after getting ArmA.


  3. Q6600 on default 2.40GHz clock

    eVGA GTX 260 Core 216 Superclocked Edition (186.08 Beta drivers, got worse performance on both 182 and the non-beta 186)

    4 Gigs of 800 DDR2

    7200 RPM 750 Gig Seagate (Barracuda I think, not sure though)

    Windows 7 X64 RC

    Other irrelevant stuff

    Textures/Video Memory/Post Processing on High with everything else on normal.

    ~15 to ~50 FPS in Campaign (mainly Razor Two/Manhattan) when I was playing on 1.01 Final. (Haven't played lately, waiting for my Steam version rather than installing 1.02 on my German.) I'll report back when I get my Steam/1.02 version on Friday/Saturday.


  4. Yes I have, thats why I ask. Some games from Steam, like Fallout 3, does not work with all mods.

    Have YOU not used Steam before?

    I'll wait before I buy a Steam version if I can't get a boxed copy just to make sure.

    I got Fallout 3 on Steam shortly after release. I followed the modding scene very closely between then and February '09. Since then I've wanted to replay Fallout 3 occasionally and looked at basically every mod on Fallout 3 Nexus over again. The only mod I remember not being supported on the Steam version was FOSE. And it ended up being supported later anyway.

    I also have ArmA 1 on Steam and every mod I've used works 100%, and I can't really see why one wouldn't. The only real difference between a retail and Steam copy of a game is the exe (that being mainly copy protection stuff) I'm pretty sure, so I can't really see any problems.

    I wish that ArmA 2 was coming retail to NA though, I really hate having to download games every time I reinstall.


  5. For Arma, can you still press "Shift+Tab" and open the Steam Overlay? It makes opening my friends list and chatting much easier.

    If you start up through Steam, you can. If you start up through Steam with a shortcut to another .exe, or a shortcut to the arma.exe you can. If you don't you can't of course though. I actually have ArmA running through a shortcut to arma.exe so I can have a seperate shortcut for ACE/beta patch or no ACE/beta etc.


  6. In my experience sometimes you do sometimes you don't. You don't for ArmA 1 or Fallout 3 for Steam I do know. Hopefully it'll be the same as ArmA 1. Lemme test some of the other non-Valve games I've got on Steam to see if they do the same. It may be virtually all other than the Valve made/Steam exclusive ones.

    EDIT: Well, Fallout 3 and ArmA start without Steam running, but Unreal Tournament 3, Lost Planet and Splinter Cell Double Agent won't. I started up Steam and UT3 ran from the .exe, not going through Steam though. I bet everything will work fine, though you may have to have Steam running.

    Oh, and you can set up startup parameters through Steam with ArmA 1 fine.

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