anfiach
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Posts posted by anfiach
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Well I've hit man sized targets at 500 yards with open sights prone with an M16A2, but the weapon could be zeroed differently for arma2 since you cant adjust irons. We left our irons at 300 yd mark.The M68 is for less than 300yds which is supposed to be the 'normal' engagement distances for infantry.
Yes that is the typical max engagement range for infantry combat. The point of zeroing the M68 to 300m is that you don't change your optics in combat. It enables you to engage at long ranges with the benefit of the open sight in close range combat and at ranges less than 25m is is simply too easy to adjust your point of aim a few inches higher and if you are lucky enough to acquire the 3x mag and swing mount it is like having an ACOG and CCO at the same time.
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DOH I didn't even notice, ahh well too late I deleted it :P
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M68 CCO "Aimpoint" sights are typically zeroed at a range of 100m. Iron sights and ACOGs at 300m.eh not in my unit.
EDIT: ACOG accepted of course
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I noticed it while playing the demo. Iron sights and reflex sights should be able to hit fairly accurately out to 300m. IRL they are both sighted in on a 25m range because the ballistic arc of the 5.56mm will take it through the target at the same aim point at both 25m and 300m.
Take into consideration though that I am not yet accustomed to the control interface and weapon control of ArmA so this could also affect the outcome. With other games we have been accustomed to unrealistically steady hands making targeting a point and click excercise. Try adjusting your mouse sensitivity to ensure that it isn't simply a matter of over compensating movement when adjusting aim.
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Besides the Q6600 Quad Core, what's your graphics cards and system ram ?Care to share ? :D
9800gtx 512 AND 4GB CORSAIR RAM
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You can also right-click on the ARMA2 game in your steam "my games list" and choose "view player manual." (which works for almost any steam game afaik). This opens the pdf file in your web browser, then you can just save it from there to your hard drive.Thanksfor the tip. Hmm Idon't have that option for other Steam games I have so this is a first. :)
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Oh Dwarden, the .pdf manual, is that included with the game files or will it be a separate download? The FAQ implies it will be separate but as yet there is no option that I have seen. Thx
NVM I think I've found it by scrolling down the right side of the Steam Store page. Thx
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I played the Demo, (deleted now to save HDD space) and the choppers seem to be a lot more controllable as compared to ArmA 1. I don't notice the severe yaw issues v1 had unless you get really loose with the controls.
I hope I can get my system to handle the full version with some tweaking as haven't the funds to replace my Q6600. It ran great for the most part with most everything set to very high and fill rate 100% but I can see it bogging down in online play or scenarios with a large amount of AI.
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price I pay for living in the half horse town
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Downloading fine, 1.2MB/s.:mad: I hate you guys with fast internet, 156kbs for me
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Also, downloading from steam, you will never have to download the entire thing again (i.e. no bad downloads), it will pause and restart if interrupted and you can check the file integrity of the download by right clicking the game name in your steam browser, going to properties\files\verify integrity. It will fix any errors that may have occurred during download
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there is no need to worry about the command line (it's covered by FAQ again :)when nothing set in launch parameters in the STEAM game profile
shortcut 1:
Drive:\Path\Steam.exe -applaunch IDnumber -nosplash -maxmem=2047
shortcut 2
Drive:\Path\Steam.exe -applaunch IDnumber -nosplash -windowed -maxmem=2047
shortcut 3
Drive:\Path\Steam.exe -applaunch IDnumber -nosplash -windowed -maxmem=2047 -mod=@test
one starts game fullscreen second windowed third got passed mod paramater correctly ...
works as intended :) any other concerns ?
Yes, I have this annoying rash, should I see a doctor?
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Thanks, mine never updated, if not for this post I would have been waiting forever.
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he said which combat mode not what difficulty setting. Are they set to danger, caution, what?
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does forcing vsync off really make a difference to the FPS?vsync is horrible in most games as far as affecting performance.
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Sounds to me like you have a faulty set of mk.I E'sThe graphics betwean both games are the same (same engine, diferent builds), textures, shadders, shadows and lighting look the same to me :confused: .
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When i talk to people i knwo about ARMA 2 and OPFDR they ask this.."Wtf is ARMA2? or ARMA1? never heard of it"
This is the same when i post news of the ARMA on other forums.
OPFDR hasn't even really began advertising properly and it already has more fans than ARMA 2
REally? I didn't even know there was an OFP:DR until fairly recently.
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lol the lack of a demo is probably helping sales. imagine how many twitch noobs will buy the game and then freak out because it is hard :)
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it's all being worked on ... please be patient ... a lil bit longer :)Translation:
All things which should previously have been done will now be done at the last minute or post release. :D
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Well, it doesn't sound so minor if gives snipers no chance. I mean, if it completely nullifies a platoon attachment, then damn...HAHAHAHA
Seriously though, the sniper is a trained marksman with a high powered rifle with high power optics and he has no chance?
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No they are not. They are absolute only if everyone is standing in the same location.Picture a squad moving in line formation directly North. Imagine a clock face over the top. The point man is on the 12 the tail end is on the 6.
A target appears on the 3.
To the tail end the target is NE to the man in the middle its directly E to the point guy it's SE.
All methods short of a grid co-ordinate are relative to some location.
Do you have a brigade walking in a file?
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we will crash their servers :)
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Lol, i know arma 2 is a very realistic war simulator, but unless you have real life bombing experience, thats a little bit of a bold comment to make.Go and try and fly an A-10, i bet yoo, (and me for that matter), could not even turn the thing on.
Flying in arma 2 may be easy, For everything else there is a 4000 page manual and 9 years of traing :P
Richie lol you are correct, however in this age of lasers and fly-by-wire, bombs and missiles are not hard, even ground troops who have things like TOWs and Javelins understand this, the hard part is picking out your target, technology does the rest. Naturally flying is more difficult than walking or driving but the rest of the training is about starting up and shutting down your computers and not screwing anything up (of course there's more depth than that but I don't fancy writing a novel). Even ground vehicles now have ridiculous startup procedures.
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Most gamers understand compass directions because most tac games have some sort of HUD compass these days
In need of flight school - KB and Mouse.
in ARMA 2 & OA - GENERAL
Posted · Edited by anfiach