anfiach
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Everything posted by anfiach
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A.C.E. Advanced Combat Environment - Public Beta!
anfiach replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
which conffigs? userconfig goes \arma2\userconfigs\ACE\(.hpp files here) -
Ground deformation [Feature request to BIS]
anfiach replied to rene.obermann's topic in ARMA 2 & OA - SUGGESTIONS
Miley Cyrus has the best of both worlds, or so I've heard. (forgive me I have a young daughter lol) -
A.C.E. Advanced Combat Environment - Public Beta!
anfiach replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
For those that just want to play around I suggest setting up a local server (launch from arma 2 in game under new at the mp browser) you'll hvae to copy the mp mission files from the @ACE modfilder into your arma2\mpmissions folder first, then just launch the training mission and play with the toys -
A.C.E. Advanced Combat Environment - Public Beta!
anfiach replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Follow the links on the first page of this thread they have documentation of key binds and how to change them if they don't work on your keyboard. Equipping things, either place an ACE ammo box to get them or you need to use the this addweapon ["weapon_class"] command, you'll have to look around to figure that out as I'm not experienced with custom loadouts. -
A.C.E. Advanced Combat Environment - Public Beta!
anfiach replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Due to constant updates it is easier for the installer to update the relevant files rather than you having to download the entire mod file every time. -
A.C.E. Advanced Combat Environment - Public Beta!
anfiach replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
May be file corruption. I loaded ACE core and it worked. one thing I did find was that the CSW have collision issues with the terrain, when you mount the gun, the whole thing sinks into the ground. All ACE features seemed to be working fine though. You may want to ask if they can eventually incorporate CAA1 into ACE or that CAA1 be altered but like I said, they made ACE to be a stand alone mod set and other mods may or may not work with it. -
A.C.E. Advanced Combat Environment - Public Beta!
anfiach replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
nvm was commented on -
A.C.E. Advanced Combat Environment - Public Beta!
anfiach replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Hmm, when I got it all I did was update. For you guys new to the forum, I am not affiliated with ACE, just trying to help somewhat. Did you install . 1.9 updater? ---------- Post added at 05:21 PM ---------- Previous post was at 05:20 PM ---------- Not yet, it will be in a future release. -
Operation unknown wip
anfiach replied to sfc.itzhak's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
keep up the good work -
A.C.E. Advanced Combat Environment - Public Beta!
anfiach replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
ACE team cannot do this, it is a BIS only issue. Ask them or you would have to purchase the English version of the game. ---------- Post added at 05:02 PM ---------- Previous post was at 05:00 PM ---------- It would make sense not to update your own client until the server is updated if you guys have your own servers. -
A.C.E. Advanced Combat Environment - Public Beta!
anfiach replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
You don't have the same version as the server -
Well to further knock the concept, I guess he is trying to say that there was never a war before the American Revolution. I'm tired of batting down these insipid arguments. This deranged person equates wanting the realism of the game to reflect the reality, with calling women weak and worthless people that have never contributed anything to society. The mind boggles.
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A.C.E. Advanced Combat Environment - Public Beta!
anfiach replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I'll check. Didn't realize it should delete it. I just saw it go by and knew what it was. ---------- Post added at 02:24 PM ---------- Previous post was at 02:23 PM ---------- verified, it did delete the files ---------- Post added at 02:29 PM ---------- Previous post was at 02:24 PM ---------- I think he meant it would be nice for someone to clean up the thread, given that s many people ask redundant questions, how many pages before searches are overloaded with people asking the same question that wwas already answered. Better to suggest going to Sickboy's profile and getting all of his posts. -
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A.C.E. Advanced Combat Environment - Public Beta!
anfiach replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
It would be helpful if a forum mod would sort this out. A bit of work I know but it will just keep piling up. -
A.C.E. Advanced Combat Environment - Public Beta!
anfiach replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Look at it, in the first version it was a misnamed mission file. delete that specific file from your mod file and you won't see it anymore. The updater sees it as an extra file because the name has been corrected to mpmissions/co@12_ACE_Op_Cerberus_1_00. Chernarus.pbo.gz -
A.C.E. Advanced Combat Environment - Public Beta!
anfiach replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
1. Post a bug report at Dev-heaven to ensure it gets addressed. 2.It is a feature, you can turn it off by editing the config. Read the documentation for more details. -
Not my fault you can't appreciate a joke. Don't be a jackass.
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Would be nice but he was referring to on the fly changes.
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Really? A crosshair for a "realistic" sim?
anfiach replied to teach's topic in ARMA 2 & OA - SUGGESTIONS
Doesn't matter much, it would still be just enough to receive a bullet. -
64 hits over 3 separate game forums and using 3 words to define the search...... EDIT: Meant to point out that of those 64 hits, few of them are related to the subject.
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You can add a manager but what I am saying is that the game is dependent upon information compiled at startup making it impossible to change features on the fly. What you are calling "not too complicated" requires a major change in the game engine and how it compiles and uses that data. I don't disagree with what you are suggesting, I was just offering an explanation on why it hasn't already been done. BIS has updated their engine but the core is the same.
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Time for Bis to allow language change to English - agree?
anfiach replied to Richey79's topic in ARMA 2 & OA - SUGGESTIONS
Thanks for clarifying. I don't have the German version but I agree, it should be done. -
yes just add the hash marks
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Time for Bis to allow language change to English - agree?
anfiach replied to Richey79's topic in ARMA 2 & OA - SUGGESTIONS
Help me understand this, you want BIS to make a patch giving technical support for user made content?