An Fiach
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Everything posted by An Fiach
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Player should change his position while driving vehicles much slower
An Fiach replied to abel's topic in ARMA 2 & OA - SUGGESTIONS
The problem with this whole argument is that you cannot be asking for one single change for realism's sake while not asking to change all of the other unrealistic features of the game. Additionally, this is still intended to be a game, playability and enjoyment are a concern, they do have the hardcore sim available for about $1500 for anyone who is interested. I don't really have an issue with a small delay for single person manned vehicles (no teammate or AI) but the arguments here don't pass the test. It is something that can be implemented by those who want it while hard coding it could potentially have a negative effect on product sales. A person in the forums might post a poll and then count how many people agree with him but BIS must count how much revenue may be lost, those are the numbers that really matter at decision time. -
Ragdolls are overrated and overused. What this game really needs is a proper physics engine but most systems couldn't handle it unless BIS manages to pull off a miracle regarding optimization. Every game engine has limitations, they are limited by what they are not designed to do. This engine has few limitations compared to other game engines but you must also remember, it is based off of a military training sim, intended as a tool before it was used for entertainment. It doesn't need to be replaced so much as rewritten to integrate functionality that has been attached to it and to accommodate future functionality when home systems can handle it. Complaining about BIS' engine not evolving enough is a pretty weak position when you consider what other game companies (many better funded with larger staff) have been spitting out. Crysis at first glance appeared to be a leap forward in technology but when you really examine it, it isn't so impressive. Think about it, an engine introduced a decade ago is still well beyond what the major developers have on offer. I can understand how a player would get tired of the same thing over time, hoping to find something extraordinary with a new release. Do not forget also the benefit that the mod community, which is the backbone of these games, now has a decade of experience upon which to draw and they continue to push the limits. A brand new engine would bring all of that to an end and the rate of releases would appear to come to a standstill compared to what we see with ArmA 2 until the community learns how to work with the new engine.
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Operation Arrowhead : no gun sway in crouched position
An Fiach replied to MQ-9 Reaper's topic in ARMA 2 & OA - SUGGESTIONS
Isn't this why weapons have sights or am I misunderstanding the problem? -
One thing that really bothers me
An Fiach replied to welcome to hell's topic in ARMA 2 & OA - GENERAL
I didn't know hippies played ArmA 2 -
Close Quarter Combat is impossible in Arma2
An Fiach replied to santafee's topic in ARMA 2 & OA - GENERAL
Just a guess but I bet a lot of people calling the AI lame don't realize it was toned down because of whining when the game was first released. -
Need help with the laser designator
An Fiach replied to waterinthefuel's topic in ARMA 2 & OA - GENERAL
So then you got it to work? -
Now if that isn't the pot calling the kettle black.
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Need help with the laser designator
An Fiach replied to waterinthefuel's topic in ARMA 2 & OA - GENERAL
what mission is it? -
Need help with the laser designator
An Fiach replied to waterinthefuel's topic in ARMA 2 & OA - GENERAL
Should be a cammand showing up in the action menu to announce the target is identified -
Need help with the laser designator
An Fiach replied to waterinthefuel's topic in ARMA 2 & OA - GENERAL
Did you turn the laser on? See the red dot? -
question about RL experience w M203/GP25
An Fiach replied to arthur666's topic in ARMA 2 & OA - GENERAL
what? -
question about RL experience w M203/GP25
An Fiach replied to arthur666's topic in ARMA 2 & OA - GENERAL
There is a mod that allows you to carry more, can't think of the name atm though. ---------- Post added at 07:21 PM ---------- Previous post was at 07:18 PM ---------- Depends on the sights you use but in my experience, after a dozen rounds to familiarize it is easy and you can be very accurate with them. I could put one through a 2x2ft window at 250m. -
One thing that really bothers me
An Fiach replied to welcome to hell's topic in ARMA 2 & OA - GENERAL
Well I don't want to be putting words in BIS's mouths. -
Comedian Robin Williams plays A1/A2???
An Fiach replied to manzilla's topic in ARMA 2 & OA - GENERAL
Really don't care. He's just a person, like everyone else here. He just happens to have much more money to spend on his obsessions than we do. -
Map Plus v1.0 (No Satellite Texture, Added Ruler, Compass, Line Drawing)
An Fiach replied to noubernou's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Love the circular protractor. Please fix the missing keys and address some of the other concerns here, may even talk to the ACE guys about including this. -
Why are public games in ArmA II so terrible?
An Fiach replied to Chunk3ym4n's topic in ARMA 2 & OA - MULTIPLAYER
That's just gold. -
ArmA2 / OA (low) performance issues
An Fiach replied to R3fl3x's topic in ARMA 2 & OA - TROUBLESHOOTING
No, his GPU is fine, I have the same one and I'm running Vista so his performance in game should be better. Could be an HDD issue, may also look at updating all system drivers. Also some advice for folks out there, if you do not have a sound card, think about getting one because sound can slow down your cpu. -
One thing that really bothers me
An Fiach replied to welcome to hell's topic in ARMA 2 & OA - GENERAL
Simply, Russia is the only major world power that can go head to head with the U.S. and this allows for an interesting game without touching on volatile subjects and creating a controversy that will be bad for business. Also it is a continuation of themes from OpF to which this is the sequel. There are other scenarios that could have been feasible, however, none would have offered as many toys out of the box and toys increase sales. An additional factor in their choice could simply be that the devs are from Eastern Europe where *shock* folks are still sore about that whole Soviet oppression thing. People have long memories when it comes to how they've been wronged and almost none when it comes to good things that come their way. This part is pure speculation though. I'd go with my first statement really, it just makes for plenty of fun out of the box. -
question about RL experience w M203/GP25
An Fiach replied to arthur666's topic in ARMA 2 & OA - GENERAL
Just depends really on your individual situation, there were times that I carried 1000 rounds of 5.56 and other times only 200, the same goes for any weapon system. -
Can you make the spark particles burn out faster? They look great and then they float about like pixies and ruins the effect.
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Player should change his position while driving vehicles much slower
An Fiach replied to abel's topic in ARMA 2 & OA - SUGGESTIONS
Exactly right. -
My opinion is that a modf will be in very soon because this thread should be in OT :bounce3:
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NIM Dynamic Weather (ArmA2 Compatible!)
An Fiach replied to Binkowski's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Such a thing wouldn't make sense. In pvp it would be a disaster and no one would use it. In COOP it could be a disaster as well, why would you want to sit for 45 minutes waiting for the weather to clear on your transport pilot's screen while you have a crystal clear day? -
ArmA2 / OA (low) performance issues
An Fiach replied to R3fl3x's topic in ARMA 2 & OA - TROUBLESHOOTING
Your frame rate boost is a result of clearing a bottleneck in your system. The game was likely not recognizing your cpu properly until you changed that in the config. Your comments on DR are inaccurate because the game is simply not as complicated. There isn't as much going on in the background (processes). That does not excuse the BIS software from being so poorly optimized, it is terrible and the netcode is just as bad. -------------------------------------------------- One of the biggest issues these days is that almost all games still thread everything through the cpu despite the fact that modern gpus are built to take on processing tasks. In addition, there are no games that are truly multi-core optimized. Sure some will use more than one core but they don't do so in an optimum way. CPU speed is still a huge deal. 12 cores mean nothing if they have a speed of 1Ghz. When building a gaming machine, don't be fooled into thinking more cores will make up for a slow processor. -
A.C.E. Advanced Combat Environment Mod 2
An Fiach replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Ah, I understand now, thank you. Yes that could be great fun, but I wouldn't label it as wrong to omit such features, simply a conscious design choice made to maximize the free time of players, thus boosting revenues for the developers. Have to be careful with such studies as they tend not to include factors that make a huge impact on the results. I didn't read every word so I may have missed things but I saw no mention of shock, which is a major factor in the survival of wounded persons. The higher survival rates now as compared to past conflicts can be directly attributed to such training programs as the Army's Combat Life Saver program which ensures that all soldiers can provide immediate care, stabilizing them before transport. They also erroneously try to compare the results from completely different combat environments . Interesting nonetheless.