An Fiach
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Everything posted by An Fiach
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A.C.E. Advanced Combat Environment - Public Beta!
An Fiach replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
just like other mods -
A.C.E. Advanced Combat Environment - Public Beta!
An Fiach replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I haven't seen documentation. -
A.C.E. Advanced Combat Environment - Public Beta!
An Fiach replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
might be possible since artillery targets a specific point ---------- Post added at 02:56 AM ---------- Previous post was at 02:55 AM ---------- on the bright side the redundant questions about ACE have slowed down :D -
A.C.E. Advanced Combat Environment - Public Beta!
An Fiach replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I think he is referring to the Paveway IV which is not in game at all. ---------- Post added at 02:48 AM ---------- Previous post was at 02:46 AM ---------- I agree it would be nice to mark a position on the map and have the hud tell you when to release. -
A.C.E. Advanced Combat Environment - Public Beta!
An Fiach replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
They are unguided "dumb bombs" they cannot be guided. The BIS implementation effectively made them laser guided. -
A.C.E. Advanced Combat Environment - Public Beta!
An Fiach replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Use a laser designator. or are you trying to say that doesn't work? Even better, check the loadout of the plane first and see if it is carrying mk 82 or GBU, if its not GBU then you cant lock anyway. -
A.C.E. Advanced Combat Environment - Public Beta!
An Fiach replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
^^^^^ This. The ARBS is an outdated targeting system that can only give you an estimate of when you should release, assuming you re lined up properly, to maybe hit the target. -
Having used them in real life the DMR is a dream to use and is not clumsy at all. The higher velocity results in the higher accuracy at range for bolt actions (I mean longer distances) the other factor is the barrel but the DMR uses a match grade barrel, not the standard M1A/M14 barrel. Snipers use many different weapons in the military, depending on the targets they are deployed to engage but yes, the M24 is the standard rifle that they use. I fully agree with you, realism must be paramount and makes the game much more enjoyable. I don't know if the ACE guys can correct this or not but I'm sure they would be happy to given that they aim for the realism the game doesn't offer.
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Airfield firing range mission for the editor?
An Fiach replied to Njayjay's topic in ARMA 2 & OA - GENERAL
try searching the user made missions forum -
The ability to carry an at weapon does not make it overpowered, you can do that with most weapons. Most of what you described effects pretty much every weapon in game. Like I said it can shoot accurately for way too far. I agree about recoil but that isn't much of an issue anyway, just annoying for not being accurate. There isn't any real disadvantage to this weapon having semi auto other than accuracy at long range, which we both have pointed out. I imagine this might be fixable via the magazine configs, not sure though. Seems BIS just copied the mag from the m24/m40. The issue I see with range though is that you generally do not engage from more than 5-600m anyway. Especially in PvP maps. Anyway, this is about overall balance and the game is balanced. It would be nice to have more variants on either side but victory and defeat in this game is dependant on so much more than equipment differences.
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need to fix links being the same, other than that, looks very sexy
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A.C.E. Advanced Combat Environment - Public Beta!
An Fiach replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
You can launch it just like any other mod, the updater just gives you the option to launch. -
A.C.E. Advanced Combat Environment - Public Beta!
An Fiach replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I can't say for sure, I don't know how the code works, but maybe custom light sources of that nature are just invisible to the AI. Much like street lamps. -
A.C.E. Advanced Combat Environment - Public Beta!
An Fiach replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
lol with the chem lights it won't be long before the disco videos on you tube are upgraded to full on raves. -
A.C.E. Advanced Combat Environment - Public Beta!
An Fiach replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Yes.. ---------- Post added at 08:18 AM ---------- Previous post was at 08:15 AM ---------- also like I said, the updater makes a shortcut in the arma 2 folder, just drag to desktop and no need to start the updater unless you want to update the mod to the latest version -
A.C.E. Advanced Combat Environment - Public Beta!
An Fiach replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
default should be L -
A.C.E. Advanced Combat Environment - Public Beta!
An Fiach replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
just close the updater, make sure to ctrl+c the dos windows and then run it again -
A.C.E. Advanced Combat Environment - Public Beta!
An Fiach replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
He means using the updater, if you don't want to do that there should be a shortcut in your arma 2 folder if you used the updater to install with or you can make a special shortcut like for all other mods, if you need help with that, send me a pm and I'll shoot you back a detailed description. -
Really not much difference. I would agree that rapid firing it needs to have a greater impact on the ability to aim. The major difference between the two is reach. I do not know if BIS accurately modeled the difference in accuracy over long ranges, I haven't tested. Inside of 500m though you won't see a significant difference. ---------- Post added at 08:02 AM ---------- Previous post was at 07:38 AM ---------- Just tested with ACE and it seems they both have the same accuracy at range which is wrong (tested at 800m) but if you rapid fire the m21 does disperse a good bit though not quite enough for my personal tastes.
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A.C.E. Advanced Combat Environment - Public Beta!
An Fiach replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Wish people would at least use the search thread feature, it would be better for everyone but that's too hard I guess because they can't even be arsed to visit the documentation links in the OP. -
A.C.E. Advanced Combat Environment - Public Beta!
An Fiach replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
try deleting the pid file in the updater -
A.C.E. Advanced Combat Environment - Public Beta!
An Fiach replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
delete the mod folders from your arma2 drectory (@ACE, @ACEX, @CBA) then run the updater -
uses the same rounds as an m24
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A.C.E. Advanced Combat Environment - Public Beta!
An Fiach replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
is it giving you any messages? are there folders already with those names? -
A.C.E. Advanced Combat Environment - Public Beta!
An Fiach replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
.rsynch should be inside each modfolder i.e. \@ACE\.rsynch then the relevent folders and files inside of them