Choki
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Everything posted by Choki
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wow!!! NICE JOB!!!
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RO2 has excellent sounds
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Iron Front - Liberation 1944, new WW2 game on A2:OA engine
Choki posted a topic in IRON FRONT: LIBERATION 1944 - GENERAL
Iron Front - Liberation 1944 is a game of Bohemia? Is a New RTS of WW2 Made whit the engine of Arma 2 http://i3.3djuegos.com/juegos/7521/iron_front__liberation_1944/fotos/set/iron_front__liberation_1944-1600676.jpg http://i3.3djuegos.com/juegos/7521/iron_front__liberation_1944/fotos/set/iron_front__liberation_1944-1600678.jpg http://i3.3djuegos.com/juegos/7521/iron_front__liberation_1944/fotos/set/iron_front__liberation_1944-1600680.jpg The same Faces of the Units, Same Anims, Dead anims, Effects... Is ARMA 2 in WW2 -
great job. But shooting underwater is not possible. And The animations of the soldiers are from a person with spinal problems
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Iron Front - Liberation 1944, new WW2 game on A2:OA engine
Choki replied to Choki's topic in IRON FRONT: LIBERATION 1944 - GENERAL
arma 2 mods are compatible whit this game? -
Yes is true you have a point
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that is really hard to make
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n7snk you dont know what is Day Z and how many people buy the game just for that
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a mod of any war in the 80´s
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that the soldiers feel the weight of anti-tank weapons. The animations of the body carrying weapons be adequate in Arma 3. that the AT weapons and MGs are not hanging in the air so unrealistically. That The ammunition of various weapons are seen in the player's gear dynamically
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yes the same
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is the true and yes is a WIP. if BIS dont want these criticisms they should make as Skyrim keep silence till you have something to show I agree
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very ugly animations.chapped soldiers. the transition between animations is still robotics
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Iron Front - Liberation 1944, new WW2 game on A2:OA engine
Choki replied to Choki's topic in IRON FRONT: LIBERATION 1944 - GENERAL
wow the infantrie video was reeeally good! I cant wait -
Optimization and worse graphics: The key to a fivefold increase in sales of ARMA 3
Choki replied to Recta DP's topic in ARMA 3 - GENERAL
Like max sayd -
-Stereo sounds for weapons and vehicles estimated to use around 50 samples for their engine and exhaust, and 20 samples for the wheels on differing terrain. -New system of hearing weapon reports at different ranges, with distance attenuation and filtering. BIS is making a great job to improve the sound engine
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not found (links in the first post)
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Australians At War - Combined Ops
Choki replied to [xdf]kanga's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
yes!!! thanks. I hate to use yankees in arma so I need this. Grat job -
yes I know (sorry for my bad english) what I mean is that if they provide any support or something to BIS at giving physx which is an Nvidia creation. And why the physx are different between different games?
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I mean. The physx are from nvidia or not?
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Anyone else think BIS gave up on Chenerus too soon?
Choki replied to bonchie's topic in ARMA 2 & OA - GENERAL
I think this remain in the hands of the players and their mods -
Arma2 pvp - Did this game change into a RolePlayingGame & PvE Game ?
Choki replied to oxmox's topic in ARMA 2 & OA - GENERAL
true!!! -
Need a list of important patches for ArmA2 and OA. Can anyone help?
Choki replied to chammy's topic in ARMA 2 & OA - GENERAL
I think if you download only 1.6 installs all the other patchs -
Anyone else think BIS gave up on Chenerus too soon?
Choki replied to bonchie's topic in ARMA 2 & OA - GENERAL
not going to happen, they are working on ArmA 3.