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Connor

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Posts posted by Connor


  1. • Improved airplane HUD visibility.

    • Direct analogue throttle and brake for airplanes now available.

    • Optimization: Reduced frame stutter near map borders.

    • Sea surface was not rendered in NE area out of map.

    • Terrain surface was sometimes using wrong parallax map.

    • Grenade can destroy a building just by impact

    • Radio echo elimination

    • Team switch did not work when player died

    • More flexible configuration of Flares in the config (brightness, size)

    • Reduced AI detecting slowly moving enemy vehicles by ear.

    • Prevent killed units reporting who killed them.

    Source: http://forums.bistudio.com/showthread.php?p=1364652#post1364652


  2. I love this mission, however it was a bit buggy with the HALO dropping and first aid. After removing that, the mission was pretty much the perfect thing my friends and I were looking for in a mission. Good job and keep up the good work.

    Bugs:

    After dying and respawning, the red tint does not disappear.

    First aid did not work.

    When halo dropping only one person drops and everyone spawns on the ground playing the free falling animation, while hilarious it was frustrating.

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