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Posts posted by FraG_AU
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Gents check out this post,
http://forums.bistudio.com/showpost.php?p=1312863&postcount=24
This may work for us in x64 land.
I saw an increase in FPS on my rig, however I have tried 8 drivers and done some various other bits and pieces to try and get this going so doing a clean install on another drive to see if it is the temp solution we all been waiting for.
Fingers crossed:bounce3:
---------- Post added at 06:31 AM ---------- Previous post was at 04:38 AM ----------
OK, with a clean install of vista x64, 186.08 i got it working using crysis64.exe trick and -winxp in the command line!
Now I am getting 58-60 fps on same settings as before wheras i was getting 30-35 before :)
Woot
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^^ Good work. I just did the same and saw an "increase" in fps, from 30-35 to 35-40.
Just installing vista x64 again as I have done so many driver swaps I may have screwed something up but definately had an effect on mine :)
I'll report back soon, if it works I may kiss you in a non gay way (not there is anything wrong with that :eek:)
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Ah welcome to the nightmare.
From some that have SLi working, ENSURE you have -winxp as a flag for running this game. Then with the Crysis.exe if it still does not go to SLi try forcing AFR2.
PS> None of the above did anything for me.. actually I get better fps running this game in single gpu mode. I am still not 100% sure whether this is due to drivers or the engine but we will see soon :)
EDIT: I thought you had Vista for some reason, so below is an exception to the rule i suppose. Try downloading win 7
Most people that have this game working report so from Windows XP, and some from Win7. Personally I tried win 7 7201 build and it seemed to get sli going but had a MAJOR stutter no matter what i did. I just got build 7232 so I will give that a bash in the coming nights.. I also got win xp 64 but to try, but i will prob buy a 32gb thumb drive and use that to install that os on so it does not stuff up my other partitions (just in case)
Anyway see how you go with the -winxp, the other thing to try is -maxmem=2047 (if you have enough memory), apparently gets some improvement. And as for detail ensure you have PP to low, Shadow/terrain/objects on normal as they chew through the fps and on normal still look good :)
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My suggestion is turn Post Processing to low, and shadows normal, as well as object detail/terrain detail to normal but leaving AF, and Texture very high was best on my gpu.
I am running a gTX295 which is only in single gpu mode for this game (I hope only because of drivers), so getting pretty much your performamce.
Be patient, this is really a "beta" so hopefully with next patch or two things will be fixed up and drivers will support this game better. If not ARMA will go on the shit heap and I'll pick it up in 2 years when they invent hardware to run it... But they better get it right soon if they want to make a profit with these games :P
The HD4890 performs somewhat better in ArmA II than the GTX 275, but not by a huge margin. In most other games the GTX275 is a better choice, so it's a better choice all round.^^ gtx275 is not faster then the 4890? What the? Where did you get that from?!
http://www.anandtech.com/video/showdoc.aspx?i=3575&p=7
^^ Compares OC'ed GTX275 and OCed 4890 and stock also. Where does the GTX275 beat the 4890? In many cases the 4890 beats the GTX285.
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It's turned into quite a pointless discussion here now - I actually had forgotten about this topic until someone bumped it yesterday. But if you guys insist on knowing better than I myself what my framerates are and should be in other current games, I'm here all night to prove you wrong.Yes it has hasn't it :) I do wish you luck in getting things running better, and I wait patiently for next few weeks to hopefully get a performance boost.. My GPU is not even in 2nd gear (only goes 10C above ambient ffs!) and my CPU is used at most 30% so yeah I feel your pain, fingers crossed for the next update!
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I really shouldn't care what some fellow gamers on a message board tell me, but the fact is that I won't accept the argument that the 9600GT can't run modern games at high resolution. It can, and it does.
Ok, run ARMA on an empty island with no AI.. tell me how it goes?
You can't compare Stalker/Fallout to this game at all because of the AI etc. Wheras the "enemies" just spawn for you in these games, they don't in arma so the cpu is doing a lot more then just processing 10 monsters near you.
Its not apples to apples, and while I agree that the ARMA II engine is far from optimised at this stage (and drivers also), a 9600gt almost costs as much as the game itself.. doesn't that say something.. Its a midrange card from over a year ago, heck I have had 2 GFX cards in that time :) Its a budget card aimed at casual gamers that usually don't need all the "bells and whistles" or run super high resolutions with AA/AF. Ie - i'd get one as a option for a HT system perhaps etc..
LOL, I have a state of the art system and I can't get more the 35fps on avg and like I said I'd be happy with 50 :) (Normally anything less then 100 i cry)
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Ethne, Heatseeker - do you think I'm a tech noobie or something?I run modern games with modern graphic engines like Stalker:CS, Fallout3 at 40+ FPS on everthing high detail at that resolution, with 4x FSAA. The 9600GT is an AWESOME card for the money, and absolutely capable of 1920x1200 resolutions.
Helmut - 9600GT is really designed for 1280x1024 (or close to it), and in reality is lower spec then 8800GT which is 2-3 yrs old.
Now to help you diagnose, what sort of FPS are you getting at 1024x768, or 1280x1024?
Do they jump a huge amount? If not obviously it goes back to your cpu as well.. but sorry mate, your expectation is very very high for such a mid range card
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Like the 9800 GX2 before it, the 295 is plagued with the usual problems.....
I truly feel your pain.
This is my 3rd dual card (9800GX2, 4870x2, now GTX295).
Now 9800GX2 was a shocker, some games it would just eat up, others it would run slower then my 8800GTS 512 before it.
The 4870X2 was perfect for all the games I used it on, never had one problem however I wanted a change and went to the GTX295 (I wanted physX to be honest for Mirrors edge lol!)..
Gtx295 has been absolutely problem free except for ARMAII and Empire TW, both of which seem to have issues running SLi, and both of the games came out with more bugs then a side alley.
However when DX11 hardware comes out I plan on ditching dual GPUs in favour of one just for the simplicty. I am sure in next few weeks most the issues will be sorted out, heck the game has been out in one country for a few weeks so we are jumping the gun but damn been waiting on this game for ages.. (PS> Stopped playing Arma when i got the 9800gx2 as it not possible due to SLi problems as well and I didn't have time or patience to fix it as not too many were playing MP)..
Anyway sorry for the off topic, I too am about to install XP 64Bit so I will report my findings then.. LOL I am thinking of installin XP on a 32G thumb drive and only having Arma II on there as I don't want to mess up my 2 other important OS'es :(
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I recently tried RC 7201 64bit and latest drivers on GTX295, now I get micro (hell i;ll call it macro!) stutter.
SLi wouldnt work for me under vista, seems to under 7 however the stutter is worse then running on single GPU mode. I may be a lone one here, but been having massive probs getting my GTX295 to behave with every driver going back to 181's..
PS> I have i7 system as well
EDIT: If you want 6Gb ram, you need 64bit.. 32bit will only use 3gb ram :(
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Hello guys i am quite new in this forum but i want to ask that i will buy a pc and i was thinking to put 2 GTX295 and core i7 920 2.66 ghz and 10 gb ram and i will use Vista Ultimate 32 bit or 64 bit so sli will work for me because one of the main reason that i buy this computer is this gamesorry if i asked smthng wrong
thanks for answers from now
Honestly, at the moment I wouldn't buy quad SLi, in order to get the most out of that you will need to push your CPU to 4.2Gh+ as it will bottleneck the GPU (in most games). End of the day unless your playing on a 30+ " LCD in excess of 2500xxxxx resolution its a waste.
Now secondly don't get 32bit vista and 10gb ram. You need a 64Bit os to see more then 3gb ram... Other thing is win 7 is around the corner, so perhaps use a RC version and then get that as so far it looks like it will be a lot better then vista was in performance and function.
Now going back to the GPU, in all my games bar ArmaII my GTX295 pushes out 100+ FPS, so i just lock the refreshrate to 60fps and enjoy a perfect gaming experience as what you notice most is not the fps but the variation in fps.
EDIT: To give you an idea I overclock the shit out of everything, and besides for arma II (GPU still running in single mode) I have not had a need to which is the first time ever in my time owning GFX cards (we are going back pre 3dfx days there too :P)
What will you OC your CPU to?
Ensure you get the "Single PCB" GTX295 since it runs a little cooler and should be cheaper.
Also what games do you play? and what res?
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I am able to get another 8800GTS-640 GPU. (arround 90,-)So putting my PC in SLI, will it be noticable, with same CPU?
and for future CPU upgrade.
See signature for complete system specs.
Assuming you get SLi working (may well do, or you may have problems until things mature in drivers and engine), I think your CPU may be holding the game back, how does it perform now?
From things I have been reading a lot of the game esp in SP, is CPU bound due to the AI etc, but I would suggest going through the ArmamarkII thread to compare like systems.
Only thing I would suggest is to run the test on you pc now, then run the test with the GPU overclocked and see the difference. Then do the same and run the test with the GPU @ stock but overclock the CPU a little to see where your gains are and then spend the money accordingly :)
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I think its up top the board maker, however Dev's "should" work closely with these people to help optimise game for the hardware it will run on. nVidia has been really successful with this in terms of "The way its meant to be played"... unfortunately driver support is often given to games most frequently benchmarked (Crysis et al..)
^^ PS this is what I think from my reading etc, I have owned 3 Sli/Xfire configurations 9800GX2, 4870x2, GTX295, and unfortunately unless its a "massive" release often games have poor implemenation early on... anyway hoping patch 1.02 & new drivers will deliver the goods.. odd thing tho is some people have everything working, while others just can't no matter what they do.
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Had the same problem, I had to look at sky or ground and spin and it would correct itself.. great when your in a firefight... Bring on patch 1.02 :)
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odd i had a clan member playing with a 8800GTS 768MB PCI-E and he ran the game on high at 25-30fps. Whether as i have another mate who has the same card but 320MB of memory and he has to run the game on low-medYeah texture memory would limit the 320's capacity in this game.
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ARMAmark needs a profile for multigpu?I am not sure what you mean? Armamark is just a user created benchmark that gives you an idea of performance, its 5 tests that it avg's fps for and gives a rating based on that.. To give you an idea I score 4700 with my non sli profile in vista and only get avg 30 odd fps in the game. So I was expecting sli to score well into the 5000's, however not many machines score anywhere near that with sli.
Armamark is really good to fine tune settings, and since driver support is poor at the moment its helped a few people identify problems etc.
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I tried going to low -> very high no diff. I ran it in single gpu mode and still had teh stutter but not so bad (perhaps 1 for each gpu in sli??)
But yeah, vista will be the go if i can get the damn thing in sli. I may just install another x64 vista clean and see how it goes.. I already have 3 os's over my partitions, i really dont want xp as that means i have to muck about with the MBR to get things all setup again, and with 2 os'es that i use I am afraid something can go horribly wrong (happened once before :()
Anyway I haven't see reports of this stutter yet, so will read and see if it is something silly, but its not game settings as it does it on low.. ARGH man i have six hairs on my head as it is..
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Tried all the tweaks, cpucount, crysis, maxmem, winxp, etrc..
The stuttering is REALLY bad, I prefer to play on vista as that was just consistent 30fps.
Scott, do you have XP 64? or 32? 32bit would be bad as with a 1796mb card won't leave much for the os.
---------- Post added at 12:43 PM ---------- Previous post was at 12:41 PM ----------
I'll grab a copy of 64bit xp and play with it next week, certainly feel like a beta tester thats for sure. Can
t enjoy SP as I get CTD too often in later missions, multi too high a ping so i get kicked (AU version not out yet), and gfx are annoying me no end LOL.. BUt I so want this game.. its like smoking, i know its bad for me but you just want one :)
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Ok, I can cofirm that I have SLi working under win7 7201 64bit. However there is another problem, although avg fps is now 48, i have this "stutter".. if you run or drive it stutters after 1.5 - 2 secs.. so it actually feels slower then running one gpu in vista!
Argh damn ripping my hair out here lol.
I used same drivers etc as I did in Vista 64Bit, and used all same detail settings too.
Weird, I can't work this shit out. Oh well patch 1.02 will be the challice!
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Okay then, you want proof?No SLI
http://dl.getdropbox.com/u/704227/Screenshots/arma2/arma2nosli.png
SLI
http://dl.getdropbox.com/u/704227/Screenshots/arma2/arma2sli.png
My specs are;
Core i7 - 4.2Ghz
6Gb - 1600Mhz
Dual GTX295
Windows 7 x64 7201
Both images have exact same settings (Everything on High, Fillrate @ 100%, view distance 3000, 2560x1600). All I did was rename the arma2.exe to crysis.exe. Currently using 186.08
Just because it doesn't work for you doesn't mean everyone else is lying
You're the first that i have seen in the forum that has shown this. Hrmm perhaps its time to go to Windows 7 and test.
Don't get me wrong, I am not meaning to call people liars its just that people say their game has increased fps, but often that has been because of using -winxp flag etc. I went through the entire armamark II thread and coudln't see any results that showed SLi working.
---------- Post added at 03:52 AM ---------- Previous post was at 02:36 AM ----------
The game is not realised yet in Europe or the us ,so why would nvidia bring out a supporting driver for it so soon ??Last time i checked, Germany is part of Europe :D
Seriously tho, game has been in development for awhile, surley the Devs give Nvidia a heads up to try and have something that will run the game in all its glory. Anyway I'll try Win 7 201 and see how that goes, hopefully I can install the same key on 2 partitions.
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I think this is where dual/quad cores will win show significant performance increase.
I am GPU bound with my i7 ATM, @ 4.2Ghz it hits 25% load doing benchies and in game. I have no way of getting GPU usage, but I can say my temps dont get over 55C, wheras other games temps get to 70c.. one of my 2gpu's is doing nothing or when SLi is on both GPU's are doing a low load.
Damn where is patch 1.02 already :)
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I agree - just trying to remain optimistic ;) The 185/186 drivers are rife with problems and really dont provide any significant increase in performance.Eth
Honestly, I have found the 186.08 to be the best since the 182.5 driver.
All the 185.XX drivers had massive problems with Empire Total War.
Also on my rig the 182.5 driver gives me a heap more CTD's then 186.08
I am using GTX295.
Each card/driver has its own perculiars so can't comment on other GPUs and these drivers jsut my experiences. No driver gives me SLi Support in this game however.
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Householddog, I don't understand, did you actually increase your RAM or just changed it's speed?I really wonder whether i7s fare better due to better memory management or due to DDR3 being simply faster. It "smells" like it's the former rather than the latter, though, in addition to the i7 being overall a better processor.
I don't think you will see significant increase going to i7, rather OC your CPU more and your GPU more. What does your CPU usage get to? That should tell you a lot about the bottleneck. Also perhaps run a cpl tests like so
Run GPU at stock, GPU at overclocked settings and GPU at Lower then stock settings.
Then try the CPU at stock, Lower, Higher and see which one has the biggest benefit.
I would say an i7 at 3.2 would score same as quad at 3.4-> 3.5.
My i7 @ 4.2Ghz is only 25% utilised, so I can't see that being the problem, my game must be GPU bound, and its frustrating the crap out of me LOL. I have emailed Nvidia to see if they have any plans for releasing some SLi support for this game... I am sure the first hardware vendor to get the goods for this title will see a heap of people buying their hardware =)
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Just curious as to how this game will run, note due to monitor limitations (32 inch LCD TV) I will be running at 1024x768 or something like that, whatever 720p is.Curious as to how my rig will hold up.
1 x 2gb G skill DDR2 800 memory
AMD 7750 Black Ed OCed to 3.0ghz
ASUS M4A78 Plus mobo
4850 1gb Video card
Low resoultion will help, and im not a graphics freak, just want the game to look and play acceptably, not some of the horror screenies i have seen on here.
I have spent 3 days trying to squeeze FPS out without making the game look like Operation Flashpoint on low settings.
Definately at least a dual CPU, also memory is cheap so extra mem is always easy :)
Your card would be decent as long as you are happy playing at lower res and normal detail.
SLi/Xfire seem to be broken (at least for me, and I am yet to see evidence that it has worked for anyone)
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Funny thing is that it has not changed much in the "cities' Still 30-35avg. Maybe why I didn't pick it up earlier.In the wilderness its 40-60fps with avg of 48.
Before I was getting 29fps no matter what I did, whether I had shadows full or not etc..
I still think SLi is not being fully utilised but, new drivers bring new hope ;) The load balancing graph shows 65-70% Sli efficiency which is not the best!
OK, did more tests my SLi is not working, back to square 1. What happened is my game crashed during some driver testing and reverted back to higher details, my fps boost simply came from lowering shadow detail/object detail to normal..
(PS> My avdanced settings tab was not coming up, I may have write protected the .cfg file when I was trying something)..
So yeah no SLi still.

Arma 2 the last game to use this engine?
in ARMA 2 & OA - GENERAL
Posted
I disagree, the current engine is well outdated, and there comes a point in software where its no longer sustainable to maintain/enhance the software.
Building a "ground up" approach does not mean you throw away the entire engine, but since the engine was launched 8 odd years ago technology has come a long way, and there are many approaches you take in early engine building that could benefit from this. I am sure BIS would have loved to have made different decisions "early" on that would help the performance or useability of the engine now, but unfortunately these changes are too far back in fundemental design approach to be changed.
This software engineering approach may work for business software (long term) that adapts to business needs, but a graphics engine to remain cutting edge needs to be rebuilt from the ground up every so often.. Unreal and Cryengine etc were mentioned earlier, heck unreal came out in 99 odd and people were amazed (was ground up then), cryengine came out 2004 odd and people were likewise amazed.
Like in engineering, when new materials or manufactuyring process become available you adapt and use them, often this may mean to approach the said problem in a new way..