Adger
-
Content Count
4 -
Joined
-
Last visited
-
Medals
-
Medals
-
Posts posted by Adger
-
-
Shooting enemies with captured enemy vehicles scores kills as "friendly fire" thus resulting in a negative score.
-
Thanks for the nice "vague estimaton", but I am looking for precise info.
[edit]
Oh, and at least regarding the AI-skill ("These changes only effect online if you host or control the dedicated server.") your info is wrong as I found out by trying myself when hosting a game on my machine and playing on the same engine, not running the dedicated server.
-
I searched for a while but did not find anything useful, neither here nor in the wiki or the manual nor elsewhere. I am looking for a brief description of the game's settings. I am especially after explanaitons of the settings availible under Options -> Gameoptions -> Difficulty -> Modify (Optionen -> Spieloptionen -> Schwierigk. -> Bearbeiten)
The manual is missing almost every detail about those: Ie. what is "Super KI" and what does it do? Which settings adjusted will have an impact on a game already running and which need to be set prior to launching a map? Which settings will influence hosted games and in what way? And so on.
The settings I mentioned are only examples. I am interested in a brief description of them all.
If there is a manual / website / thread or whatever please point me there.
Thank you very much.

COWarMod Release
in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Posted
First of all thank you for compiling this great mod.
I have a simple yet complicated question.
We - my mates and I - just play for fun. we appreciate realism to some extent, but we do not play to simulate what we experience everyday in the outside world. What we want to know: How would we prevent the mod from hiding all the text-info arma usually gives away? is there an easy way?