decap
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Everything posted by decap
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Working spectate script finally
decap replied to katdogfizzow's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I think this script should be including as the ACE spectating script. I have been trying to find a way to turn off the ace spectating and use this one but have so far been unsuccessful. If anyone has any ideas it would be appreciated. This script works when someone dies and spectates until the mission is over, but the ACE spectating script takes over when a new player joins and has to wait for the next mission. We play all one life missions and would very much like this spectate script to be used when a new player joins the server -
ACE 1.10 (Advanced Combat Enviroment) for OA/CO
decap replied to AnimalMother92's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Is there any way to disable ACE spectate script on the server? We use a version of GDT spectate script that we prefer, but when connecting players that were not part of the mission connect, the ACE spectate script takes over. -
Multiplayer: Blank Muliplayer Setup Screen
decap replied to Jai's topic in ARMA 2 & OA - TROUBLESHOOTING
I have this problem off and on using a dlink router. Turning off and on my DMZ Host seems to fix it for some reason not sure why, but messing around with that seems to get it working again -
Jungle Wars: Island of Lingor
decap replied to icebreakr's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Is there a hotfix for the sound issue or do we have to wait till the island update? -
A.C.R.E - Advanced Combat Radio Environment - 1.1 Stable - Release Thread
decap replied to jaynus's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Thats good to hear except the new version of ACRE crashes like crazy and I cant seem to find a copy of the old version floating around anywhere:confused: -
A.C.R.E - Advanced Combat Radio Environment - 1.1 Stable - Release Thread
decap replied to jaynus's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Is there anyway to roll back to an earlier version of ACRE? This newer version is just not stable enough. And now that we have played Arma with it my group cant play Arma without it...we are hooked. But all this crashing has caused us not to play Arma so we need to go back to the previous version -
A.C.R.E - Advanced Combat Radio Environment - 1.1 Stable - Release Thread
decap replied to jaynus's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Our group recently updated to the new version of ACRE. Before the ACRE worked great but now our group of 6 has their TS3 crash at least once a mission. When it crashes the last work that was said repeats non stop at a fast pace and Operation Arrowhead stalls in and out. Is there any fix for this out there? -
difference in sqs and sqf in my script line
decap replied to decap's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
You're the best kylania. Love your website by the way....Keep up the good work -
difference in sqs and sqf in my script line
decap posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I am trying to get this line to run in my init.sqs [] spawn { while {not isnull suv} do { "bgm" setmarkerpos getpos suv; sleep 0.5; }; }; it worked fine when my init.sqs was a sqf file. I changed it to a sqs cause the GDT spectate script I am running requires the sqs. My question is how do I get the above code to work in a sqs instead of a sqf? -
Working spectate script finally
decap replied to katdogfizzow's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
This spectating script is magnificent!!!!! -
Today when I go to join a Multiplayer game I can connect to the server but I can not select a position to start the game (see screenshot) I have not changed anything since yesterday when I was able to play. The only thing I did was I hosted a server this morning. And now I cant play on anybody elses server. If I host my own server I can see all the slots and everything works fine. Anybody have any ideas?
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I putzed around with my router and now it seems to be working. I just stopped my DMZ host which should make the game work, not not work....weird. Especially since it had been working with that enabled the entire time. I guess hosting my own server mess with something in my router and messing around in there got it working...But it is working for the time being so we will see what happens. Thanks for all the replies
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I can not join any multiplayer server. As for the image sorry I didnt scale it. Most forum software these days scale the images automatically, I just assumed this one did as well(Might want to consider that vbulletin mod) As for the size of the image it is 89kb which is 11kb less then the rule states. As for a descriptive title, that is pretty much useless in a tech support forum as to get any help anyone would have to read the entire post unless my title was 10 lines long. Thanks for your help with proper posting techniques, now I just need some help with my game
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The mission was dumbed down heavily due to idiots we were playing with, and I never went back to the original before release.
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[10-78]MinceMeat on Takistan an Operation Arrowhead Mission Armaholic Download Mince Meat Co-08 Filefront Download Mince Meat Co-8 No Add Ons 1-8 Players Your base is under attack, but this is just a distraction to try and keep you from a major meeting between the Takistan Militia and the Takistan Army. Your mission is to get to the meeting and observe and identify the leader of the Takistan Militia. Be careful not to be seen during the meeting as you must track the Militia Leader back to his base where you can then eliminate the Militia and interrogate the Leader. It is vital that learn the location of a suspected bombing to take place later in the day. Your must stop this bombing at all costs. KwsPUEx65w4
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[10-78] 26 Misson Pack COOP 8 (OA)
decap replied to katdogfizzow's topic in ARMA 2 & OA - USER MISSIONS
Thanks for your continued support trying out our missions. The way we play we enjoy the one life no AI aspect of the game play. It prevents us from just rushing out to our deaths knowing we cant spawn again if we die. But we have been talking about releasing versions that would allow JIP. We go back and forth on it. On a side note we died the exact same way speeding away in our SUV while playing Big Bear. My goal is to use that same base for a day time mission just havent figured out what I want to do with it. If you have any ideas for a mission feel free to PM me or Katdog as we are always open for suggestions and we could use the inspiration of other people ;) -
ALICE and hostile armed civilians?
decap replied to alleycat's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
The only downside to having them spawn with weapons is how does one know if they are hostile or not. The ideal situation would be to have them get weapons after they turn hostile. Is that possible with the ALICE module or would you have to place each civilian individually? -
No, in all my missions the friendly AI are disabled
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OA:un-pbo tool not working
decap replied to slatts's topic in ARMA 2 & OA : BI TOOLS - TROUBLESHOOTING
The news is to reread this thread and numerous people have answered how to get cpbo working just fine. -
Beta did not solve the problem for me. It only happens on 1 mission. It is a mission I made but only used the same ammo box as all the others missions I have made. Very weird that it only happens in this one mission. Happens to two other people I play with as well, but others are unaffected.
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ARMA2 & OA's Steam Thread: All Steam Q's/discussions go here [covered by Dwarden]
decap replied to gimpymoo's topic in ARMA 2 & OA - TROUBLESHOOTING
Am I going to have problems if I buy OA on disc but I have arma2 on steam? -
I have the steam version of Arma2 and since I started steam and updated arma2 today I have been unable to play Multiplayer. I am able to connect to a server but it is like I am not there. I cant choose a spot to play in and when an admin drags me into a position and starts the mission I just sit at Receiving mission for ever, even mission I already have. Everything was working perfectly before the patch. I also have another clan member that when he connects to any dedicated server he is disconnected automatically. I am stumped as how to fix this problem. Anyone else encountering this?
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I didnt change anything...Just steam updated to the new version and it is broken. I can host a listen server and play with other people no problem. It is only when I try to connect to a dedicated server that I have this problem. I do not run a firewall, my router is a DMZ host and I have no weird network settings. It is def a problem with something in my game
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Did a complete uninstall and reinstall...Zippo, nothing, nadda, no joy.......Maybe another patch will come out and magically fix it. Guess i am just screwed. Another 50 bucks blown on a game that doesnt work....great
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If you want to add me on Steam friends my user name is mgreardon Server is up to date. Others are able to join without problem. I have tried 3 servers with no joy I download at a slow rate, so re downloading is a very last resort. It took me 4 days straight downloading it this time