deralky
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Posts posted by deralky
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Is it poosible to optional add the BWMod?
http://forums.bistudio.com/showthread.php?171183-BWMod&p=2593517
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Hello,
i played the Version 1.56 (was on Armaholic)
I orderd 3times an Tank but one time it land on a Building.
2nd time it lay on the side after i pushed it with other car the Tank explode.
3rd time it land on top and no possible to turn it around.
Is it possible that it will be checked when dropped that it cant land unnormal or can you ad a function to unflip a vehicle in front of you.
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What Squad size will PR have in Arma2? 6 in one Squad like BF2 or more?
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i have a question
what must i start to get the OA Server load the ARMA2 as Mod only the arma2oaserver.exe or should i start it with -mod= command?
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i had it restart training and then it works
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http://forums.bistudio.com/showthread.php?t=89912
look there it has more realistic Missles and the Javelin Hud and function you want
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wow i play this soundmod in the first release and it was not so good.
now i just tested it and its perfect thank you
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is it possible that only a gunner in a Heli can access the weapons? so that you must be 2 Persons in a Chopper?
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2.
its must look like
/userconfig/ace/*hier die .hpp Datein plazieren*
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the problem is that in Arma the tanks have a "HP" System so you can destroy a Tank with a MG when shooting long enough
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Has you installed the game in C:\Programms (X86) installed? so the Standard Folder.
if yes then the UAT is the problem that it not work.
A friend reinstalled the Game in an another Folder and it works
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You say its COOP but when there is no AI who play´s the enemy side?
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Whats against ACE2? ok i dont like the updater ,but its a good thing to have new mods in one Package that is usable on Servers in the internet. With ACE2 and this mod together we have a high quality mod package that can everyone play online with a lot of content :)I play ACE2 and i like it but what i dont like is somebody who thinks only his mind is the mind that everyone should have.
And why i want a standalone version?
I working on an CTI Mod without ACE.
The best thing would be an Content where all Material are in and seperate Configs so you only must load the Content one time and than you can choose which Config you use.
for Example Vilas P85 is good in this he made an extra Config .pbo so when its give only an Config update you must not load the big file again
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Will you made an new Version with a Config for AH64D?
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Ah you think ACE is the best so everyone must be the same opinion.
go and play ACE but don´t try to manipulate other peoples mind
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i hope that the serverpatch will released to
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Vote + for Standalone
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the Benny Warfare is available for south Saharani but without ACE but he has an ACE Chernarus Version so it will be possible to made an South Saharani Version easily
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Mhh is this Idea dead?
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Hm what viewdistance did you use?Roads tend to disappear somewhat earlier. I tried to make them drawn further away
with my tweaks yet no go (so far).
i tested it with viewdistance
from 3000 upto 10000 and it disappear at the same distance for every viewdistance.
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I have tested it yesterday and its a good feeling to fly over Nogova.
But i have 2 things.
1. Only Green Ground
Ok i read the post over my and know why its not possible.
2. The Streets will show only in an small Range around the player.
Is this not possible to show it on higher distance?
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OH yeah nice work
i know its to early but when can we get an update with those features (MANPADS,METIS, RADAR)?

[SP/MP] Dynamic Whole Map ArmA3 Missions by SaOk
in ARMA 3 - USER MISSIONS
Posted
I have a simple question.
How can i access the Virtual Ammobox?
Also any update on coop Version?