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Varanon

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Everything posted by Varanon

  1. They will likely be in the next update of CUP Units, if Alwarren finds the time to finalize them.
  2. There is a link in the first post on this thread. But yeah, should probably add one to the web page as well. Edit: There actually is one, down below in the footer section, under "More Information"
  3. Never knew him, but knew OF him for most of my time since OFP. Rest in peace
  4. They aren't in because no one made them yet. If assets aren't in yet, they will most likely come at one point, no use reminding us about it
  5. Varanon

    FHQ TaskTracker

    Strange. The only time this can fail is if the trigger is not running on the server. the Task Tracker functions must always be called on the server. I'll take a look at the mission later tonight when I'm home from work
  6. Varanon

    FHQ TaskTracker

    Yes, all these functions have to work on the server
  7. No, you can not simply copy the XML from another helo and it will work. No, this is not a 2 second job. The XML does not only contain the flight data, it also contains information about the geometry and this has to be adapted, and trust me when I tell you that this is NOT a trivial nor a quick job to adjust. If you want to see this done, I suggest you join the team and give a hand in doing it. Otherwise, I'm afraid you will have to wait while we address issues that are more pressing to us.
  8. Varanon

    FHQ TaskTracker

    In general, you can always use a piece of code for filtering. So, for example [ {_x in (_pos nearEntities ["Exile_Unit_Player", 20])}, [.... some task description ...] ] call FHQ_fnc_ttAddTasks; this would basically do what you quoted... Thanks for the CfgRemoteExec, I'll add that as an Example to the next release if you don't mind
  9. Ok, can you please make a ticket on the CUP bug tracker ? http://bugs.cup-arma3.org. Thanks!
  10. Have you tried "in game", i.e. previewing the mission ? I had similar problems on other maps in Eden, it sometimes seems to not synchronize ambient light with overcast settings.
  11. No, just the web page wasn't updated, the archives are 1.8.1 We like to tease you :P
  12. Yeah, always a good idea to write something like that. Well played.
  13. Have you tried unbinarizing the mission file and removing the offending addon ?
  14. Varanon

    Germany General

    He was released just now.
  15. 64 bit vs 32 bit does not have any impact on frame rates, only on the amount of memory the application can address. I noticed the frame rates are more stable, even though I run the dev branch from a HD (vs SSD for stable). Previously, the difference between HD and SSD was more pronounced
  16. Varanon

    Forums Upgrade

    Tapatalk seems to be broken now
  17. Place a vehicle, right click, select "customize vehicle" If the vehicle has a packing option, it should appear as one of the customizable animations Edit: I'm late as usual :|
  18. Varanon

    Eden Feature Requests

    Would it be possible to allow using PNG images for the workshop preview ? The reason would be that PNG can have alpha channels (transparency) while jpg doesn't
  19. Varanon

    FHQ TaskTracker

    Eden did not adress tasks and briefings. There are still the modules, but they have problems on dedicated servers, and you can not change the order of initialization. A dedicated script set like mine or Shuko's is still the easiest and most bullet proof way of dealing with this.
  20. Varanon

    FHQ TaskTracker

    You can also add them in initServer.sqf. The only prerequisite is that it is executed on the server
  21. The dubbong pbo's were forgotten when we packed the last release, they will return in the next update
  22. Those are the original Arma 2 CDF vests, just with a few polygons added
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