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Everything posted by menjoo
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ACE3 - A collaborative merger between AGM, CSE, and ACE
menjoo replied to acemod's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Yeah, that's exactly what I had to do, a fresh install. It's a real pain to get all settings to what I had before :( -
ACE3 - A collaborative merger between AGM, CSE, and ACE
menjoo replied to acemod's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hello, Is it no longer possible to use Armas standard methode of commanding your AI-buddies, i.E. not having to press ctrl, anymore? I cant find a setting for this, nor any key bindings referencing to this. I'm sure this has been asked before but the search didn't come up with anything useful, sorry! -
Head Gore Mod v1.1 (Updated 6-6-2016)
menjoo replied to MrSanchez's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I see. Guess I'll have to wait then. Thanks for taking the time to answer!- 73 replies
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- gore mod
- head popping
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Head Gore Mod v1.1 (Updated 6-6-2016)
menjoo replied to MrSanchez's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hi, I get the mod to work fine for all units, except the Zombies. Their heads won't pop, no matter what I try. I tested i with only the head_gore mod and the Zombies loaded as well as with bloodlust, with and without cba. With and without placing the module with all possible caliber settings. All with the same result, no joy. All mods are loaded trough the Steam workshop. Anyone that could help me with this?- 73 replies
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- gore mod
- head popping
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(and 5 more)
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ARMA 3 Addon Request Thread
menjoo replied to max power's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Are there any plans for a Korean War mod? It is a period that has to my knowledge never been used in Arma games. I'd really like to see this. -
Can we ever expect a flickering-SLI fix?
menjoo replied to stilton's topic in ARMA 3 - TROUBLESHOOTING
I really hope this gets fixed soon. It's just such an annoyance. -
ALiVE - Advanced Light Infantry Virtual Environment
menjoo replied to wolffy.au's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Great mod! Can't wait for the Iron Front and Arma 2 Islands update! -
TPW MODS: enhanced realism and immersion for Arma 3 SP.
menjoo replied to tpw's topic in ARMA 3 - ADDONS & MODS: COMPLETE
You wouldn't even need to sync the modules, they would just be used to activate the scripts and maybe choose some of the config options, i.e. radio for cars only etc. That would be perfect imo. Though I have absolutly no idea how hard that would be to implement. Anyway, I can't play without TPWmods anymore. They make the game so much more "alive" and immersive. Thanks, TPW!- 5758 replies
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- single player
- realism
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TPW MODS: enhanced realism and immersion for Arma 3 SP.
menjoo replied to tpw's topic in ARMA 3 - ADDONS & MODS: COMPLETE
The best way would be modules. Just put down the modules you want, no hassle with config or removing of pbo's. I hope this will be integrated rather soon. Until then I keep different copies of the config file for different modsets/ missions. Makes it a little easier to switch between the wanted addons.- 5758 replies
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- single player
- realism
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Artificial intelligence Support System! Released
menjoo replied to mikey74's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Just a heads up, you forgot to put the pbo in an addon folder inside your @AISS folder. And for further convenience, could you put the hpp file folder (AISS) also already in an Userconfig folder? Makes the unpacking so much easier. Anyway, thanks for your mod, it's great for sp players like me, that don't have so much scripting knowledge! Keep it up! ;) -
TPW MODS: enhanced realism and immersion for Arma 3 SP.
menjoo replied to tpw's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Read the OP, that should answer your question. tl,dr: No- 5758 replies
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- single player
- realism
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Head Range Plus: Improved TrackIR Movement
menjoo replied to Feint's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thanks for this mod, it's great! -
TPW MODS: enhanced realism and immersion for Arma 3 SP.
menjoo replied to tpw's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thanks for this great modpack, can't play without it anymore! I think i found a bug. Destroyed civ cars are still honking!- 5758 replies
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- single player
- realism
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TPWCAS - TPWC AI Suppression System
menjoo replied to ollem's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
That's some great news, can't wait for an addon version! Thanks for making Arma so much better! -
Maybe lower the turning rate when prone?
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TPWCAS - TPWC AI Suppression System
menjoo replied to ollem's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
That's correct. -
OSOK - Android Sniper Calculator for ACE
menjoo replied to IndexCase's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
What an awesome idea! It's a pity i dont have an android phone. -
Arma II and Operation Arrowhead Islands successfully imported
menjoo replied to sakura_chan's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Maybe she is just pissed because everyone assumes she is a guy. She's not. :p -
Arma II and Operation Arrowhead Islands successfully imported
menjoo replied to sakura_chan's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Same here. There are some awesome maps for Arma 2 that I really miss. -
The Undead Mod
menjoo replied to charon productions's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Of course. Thanks for explaining it tough! :) -
The Undead Mod
menjoo replied to charon productions's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I see. I was under the impression that they "magically" knew your position. How far can they hear gunfire/surpressed fire then? I guess I have to do some testing tonight. :) Also, I found a script for Arma 3 that allows for silent take downs (stealth kills). Maybe you could incorporate something like that in to the mod too, i.e. tied to a weapon (hatchet, club etc) in your inventory. That would be really cool. -
The Undead Mod
menjoo replied to charon productions's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Awesome! Cant wait for it. One question: For the Arma 3 mod, would it be possible to have the zeds only hunt you if they hear/see/smell you? That would make for some great sneaking scenarios where you are unarmed at first and such. Anyway, keep up the good work! -
Great, thank you!
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Where can i get the asr_ai3_settings.hpp? It's not in the download. Can I just use the arma 2 file and rename it properly? Would that work? I use your latest Arma 3 version (asr_addons_21_03_2013). edit: It tells me the .hpp file is outdated when I just rename it. So, where do I get the newest .hpp file?
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The Undead Mod
menjoo replied to charon productions's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Sorry for necro'ing this thread, but is this still in development? Its just that this is the only mod with slow zombies (beside the "talking" zombies from the Namalsk mod) and I would just love to see the fixes and changes Charon talked about. So, should I get my hopes up?