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Yapab

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Posts posted by Yapab


  1. There are SO MANY bugs in the campaign COOP that its become unplayable.

    Manhattan is totally lagging out, its basically unplayable. I have submitted some save files to see if they can find the problem.

    Today I tried to play with two other friends, all on fast connections. We played mission "Harvest Red" and "Razor Two".....

    Harvest Red never bugged or lagged for us in 1.02, but now we are getting lag, desync, crashing and logs of bugs like cannot heal and people who can only crawl. Then there is the bug where everyone is floating in the air!

    Its just crazy... absolutely crazy! After like 5 attempts we finally managed to get a bug free and lag free game... we completed Harvest Red but it did not open up Razor Two for me the host so we could not continue.

    Another friend had to host who had already gone into Razort Two in SP... very unplayable.

    Yapa


  2. Exact same situation here. I can only hear things to the left and right of me and this is my setup. I don't know what to do.

    Yeh it sux but part of the problem is that Creative no longer support our cards, the drivers date back to 2004/2005.....

    My Friend with a Audigy 2 ZS is getting ok sound... so I'm gonna buy a cheap Audigy 2 or 4 on ebay and try that.

    Yapa


  3. Running a 100% vanilla game, we hate mods until we finish the Vanilla campaign.

    I'll do a tracert tomorrow but it shouldnt be a lag problem as we play other games together without problem, our pings to each other are below 40ms.

    Does anyone else get this problem?

    After the last angry post we decided to let me host while my friend joins my game... hopefully fixing our issue. This did not work, my friend kept on desyncing and lagging....

    I have a 1mbit upload connection and it never went past 24kb/sec... so plenty of room to move.

    Yapa


  4. Doakwolf, down clock your i7 to the same speed as your friends i7 and then run a test.

    Also note that SLI/Crossfire technology requires the CPU to work harder.

    ARMA2 is mostly CPU limited and if the CPU is struggling it will actually run slower on SLI/Crossfire machines. I would say your friend is getting a lower score because of the CPU being clocked lower and possibly maxed out.

    I gave the above % based on results my friends system got when running with SLI and without. This was tested using the demo benchmark (which is not in the full version).

    He actually got almost 60% improvement, he has a E8400 @ 4ghz and 2x 8800GT SLI, not a new system by any means but still pretty quick.

    Yapa


  5. Hi,

    I've been playing the COOP campaign with a friend and we have mainly been doing most of our game play in the Razor Two mission since a number of bugs/crashes and script errors kept us restarting.

    However its been a lot of fun :)

    One particular bug we had was what seemd to be "lag" upon "resuming" or loading a previous save game. My friend is the host and I'm the client joining his COOP game.

    When we die and he loads the last save, my game seems to "lag" behind by about 10 or more seconds... if he is driving a car down the road for example I will see him driving in circles and off the road, then the car will jump back on the road etc...

    The only way to fix this is to click "Esc" > "Abort" > "disconnect" > "ok" and join the game back again. Once this is done the game is ok until the next resume.

    Now today we finished the Razor Two mission and are now playing Manhattan... or trying to!

    At the start of Manhattan this "lag" bug seems to be very strong, to the point where I cant see him moving... even the AI soldiers simply walk in 1 place... animation moving them but not changing postion.... then suddenly eveyrhting will move and then lag again....

    This time the exit fix does not work.. making Manhattan unplayable.

    As I have a dual screen setup, I can monitor many things on my system on the second monitor, including my network usage (up and down).

    I noticed when this lag is occurring in Manhattan, my download speed is 40kb/sec... now this is actually the maximum my friends ADSL connection can upload.

    After trying a number of things I suggested we try Hamachi to see if that fixes it... by playing using the "Lan" mode.

    Indeed after joining his LAN game the Manhattan mission is working perfectly, I am downloading at about 30kb/sec and have no lag... its perfect.

    So if your having problems in the COOP campaign, give Hamachi and LAN a try... it worked for us.

    There must be some bug in the net code I guess? The game shouldn't require more than 30kb/sec upload as that would make it unusable on many Aussie connections as we get our uploads capped at either 25kb/sec, 40kb/sec or 100kb/sec.

    Yapa


  6. SLI/Crossfire is supported, get the latest drivers for your cards.

    I dont think more than 2 GPU's scale very well however, a second card gives about 40% to 60% improvement, the game is mainly CPU limited.

    Some situations will stress the CPU so much that your GPU's will be waiting for the CPU... and therefore they will be cool.

    Yapa


  7. Thanks for that, my friend after reading your post decided to do the mission in SP and indeed it completed and moved onto the next mission.

    We dont want to use the spoiler/cheat to unlock all the missions because that would affect the end game?

    You say some things later are affected by what we managed to complete in the mission, and if we use that command it would I guess invalidate our real result!

    Yapa


  8. Thanks for that Bulldogs, going to test it now on XP... hope I can find the source of my non 5.1 sound.

    Ok.... i used the little program and I can safely say that my rear speakers do not work in it either.

    I have a Sound Blaster Live 5.1.... I also have all the latest DX files and system is fully updated.

    Is there a fix for this? Why does ARMA2 use this system when every other game uses a system which does work!

    Yapa


  9. Yes we have the same problem.

    Simply find their game in the lobby and re-join, takes a few seconds and is annoying...

    But what I find the MOST annoying is the desync in the coop campaign after the host resumes a saved game.

    The game seems to desync for a few seconds until I click "Esc" > "Abort" > "Disconnect" > "Ok" and join the game back.. so I dont disconnect all the way out of the game, only out of the mission but stay connected to host.

    This fixes it a bit.... a video showing what happens is here:

    http://www.youtube.com/watch?v=CEW4UuIlJnE

    This happens in version 1.03.... very very annoying.

    Yapa


  10. Hello,

    I hate looking at spoilers but after me and a friend have played this mission for over 10 hours we just had to look for help.

    Ok... we have done this mission many times because of bugs and because it does not let us continue. We have successfuly capture the Borak guy and the mission says that we did well... and seems to be a successful ending.

    However when the screen goes back to the lobby, we can only choose to play this mission again. We cannot continue onto the next mission :(

    We have managed to find most of the evidance, the only evidance we did not know about before reading here was 1) quarry....

    Does the mission require you to find ALL the evidance before catching Borak and finishing the mission?

    How does the 20 minute scripted escape start? Is it timed or trigger?

    We have now finished it about 4 or 5 times (both captured and killed him) and it does not let us choose the next mission to play.

    I wonder if this had to do with the coop mode?

    Anyone here played this in coop?

    Thanks,

    Yapa


  11. Hello,

    I would also like to report that my 5.1 does not work.

    I have a simple setup that works in every game, except ARMA2.

    Sound Blaster Live 5.1, Logitech X-540 5.1 speakers.

    Everything is configured correctly, and as I said... every other game works correctly in 5.1.

    With ARMA2 I only get stereo and the stereo gets repeated on the rear speakers, quite annoying! My friend with a slightly better sound card, is also having this problem.

    Yapa


  12. Lets be reasonable! At first people were angry that they weren't replying, now we are demanding they make special threads with all their answers!

    It would be great but I think they are already doing a lot more than most dev's do!

    Also, click on oharas (or your favorite devs) name, then click view profile or "find all posts" and you will very easily be able to see when they are posting!

    Yapa


  13. Big Dawg KS, I think maybe you will have to compile all of Oharas and other dev's answers and post it up as there will be countless questions getting asked over and over and over...

    I can understand this to some extent as the thread is now 22 pages long and moving very rapidly... i've been following this thread for over 2 hours now since single digit pages but I know it can be hard to read through 22 pages of questions!

    And this will be my last post for tonight (3.30am here!), very happy with this announcement and the community update about patch 1.04, good night!

    EDIT: Just saw norailgunners question... I would too be interested to know if the expansion will feature any performance improvements, this is the only thing that annoys me :)

    Yapa


  14. I do believe the expansion should be cheaper than the full ARMA2 game, as its not a new engine/full release of the game (such as ARMA3 would be), but I dont mind paying a good 70% of the originals price for a new polished ARMA :)

    This is similar to what Warhead was for Crysis, it was about an 8 hour game with new MP features and performance improvments, I enjoyed Warhead a lot and didnt mind paying the $30 on Steam....

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