Nazul
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Posts posted by Nazul
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Hey, guys.I feel kinda dumb for not trying this earlier, but after disabling some features in GL4_Global.sqf I am now able to play through an entire map without any freezing!
I was disabling things in clumps (because one at a time would take way too long :p), but after disabling one of these two
the freezes have ceased!
I am pretty sure it's the reinforcement one, because there are no airplanes in some of the maps I was testing.. So I'm going to play for awhile with only the reinforcement requests disabled, then report back.
Ive just started using GL4 again, just for single play, and i also had to disable these 2 things to stop the freezes.
Anything able to be done with this addon about the "GO IM COVERING" ?
Its SO annoying!
Ive been using ACE and its disabled in that.
Thanks
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lol I got a mention in the change log. Im on the hunt for more lights!
How did you go with those crazy bump map textures?
Thanks for the new version too!!
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Noice work fellas!
Scuse my noobishness question here, but is it possible they could come with an equipment and ammo box if you are going to do any updates for easier testing?
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extended_eventhandlers you will find in the Community Based Addons - CBA. theres a thread for it.
I cant help you with the other error.
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1 annoying thing about the Duala version is always starting with the White phosphorus grenade selected. I always forget and go to fire my rifle and throw a WP nade instead. lol. killed my side kick a few times.
Ive been working so much lately, this mission is good for just a quick fix atm. It can be as long or short as wanted.
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with that much ram you should use a ramdisk too, will make it alot smoother. theres a thread in the 'general' section of this forum.
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Maybe You're right. Let's put it in this way: the engine of ArmA II is a #&@#&@#&@# #Ä@#@! to be honest. :mad:The rendered image quality is breathtaking, but personally I don't want to use a game for making screenshots. It's for using as a GAME.
And You're right, the z-fighting is NOTHING compared to what I saw yesterday in Chernarus: standing on the rooftop of one of the tallest buildings in the center of Chernarus I user a sniper scope to examine the highly detailed textures of the buildings in the distance. After then I switched back to non scoped view and quickly turned around. And it literally took 3-4 SECONDS (!:eek:) for the buildings to appear and even the ghillie suit texture on the rifle looked like 4-5 BOXES before the engine managed to load all the needed textures. OMG, it's a piece of .... :mad:
And I'm using Q8200@3 Ghz, 4GB RAM, Win7 64 bit, HD4890, 1680x1050. It's a shame.
Maybe I don't have 1000s of posts on this forum, but I'm a paying customer of BIS. And if everything will go in this way that people trying to "familiarize" with the engine without any "personal" answer from BIS then I will NOT be a returning customer.
Or to be precise I will: I will RETURN this game to have a massive REFUND.
I'm getting tired of spending countless hours for setting the possible graphics settings to eliminate all of this bugs. Maybe it does not worth it. I'm sorry, it was a good try, BIS! :(
Try PROPER game tweaks to ease some of this LOD switching.
http://dev-heaven.net/projects/show/proper-projects
Theres a thread in the 'addon/mods complete" subsection of this forum.
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WTF is this guy talking about?
i believe all the dedicated modding teams like the Arma ACE team have all shut up shop and are looking for a game that supports what they want to achieve -
Nazul LOL, nice find. ILS light retrieved and returned to the storage house =)I've checked the 062048 but cannot find that error in latest v1.05 (not released). Do you have a screenshot of that parallax?
Got some screenshots.
1st pic is the strange texture effect.
http://i.imagehost.org/view/0099/arma2_2010-01-24_08-21-46-44
2nd pic is NorthEast corner of the affected texture
http://f.imagehost.org/view/0608/arma2_2010-01-24_08-23-01-46
3rd pic is SE corner of affected texture.
http://f.imagehost.org/view/0523/arma2_2010-01-24_08-24-33-56
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I always alt-f4 to exit with no probs. Try that.
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Go through these tweaks, theyre fantastic for stopping some of the LOD issues you talk about.
http://dev-heaven.net/projects/show/proper-projects
Theres a thread open in the 'addons and mods complete" forum for more help or pm me.
Flickering textures is z-fighting. not much can be done about that atm.
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Ive got some very strange ground textures at 062048. Some error with the parallax textures. Its in the upper left corner of that grid ref.
Also i found an ILS light in the middle of the jungle, lol. 078074 lower right part of the grid.Is it there on purpose?
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I have to announce that BIS will not now be releasing an SDK either......It took you 7 months to tell us that!!?
Can we at least add some custom sounds, not for the stock weapons but for something else totally unnecessary?
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Your Armaholic links give errors.
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Have you updated Arma2 to 1.05?
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http://www.megaupload.com/?d=AZ2B3LFO
Heres the 2 pbos with fixed LODs.
All i have done is unpbo and copied over BIS textures. Its not really a fix but it works.
Please let me know of more buildings with low LODs only.
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Disable hyperthreading in the bios
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Maybe if Arma2 had a "PRESS ENTER" screen before the menus, like a console port has, it would be better?
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Have you tried setting controls back to default? maybe you have stuffed up your binds.
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Latest Nvidia drivers?
Possible to dual boot with XP or Win7?
Turn off/on vsync?
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How about try it...
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Ive never seen the headless guys in Arma2, I sometimes get slow texture loading, but that is milliseconds of bad LOD. Since ive been using a ramdisk and PROPER game tweaks i rarely even see bad LODs.
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Ill do that.
Pudenfuhrer can you give me the exact coordinates for these other buildings, Im unable to find any more then I can upload this fixed pbos somewhere.
Katyusha BM8 Truck
in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Posted
Hopefully you can get the rockets on it.