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Darkhorse 1-6

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Everything posted by Darkhorse 1-6

  1. Darkhorse 1-6

    ArmA II: Operation Arrowhead discussion thread

    The buildings are not any more destructible then they are now*... They just changed the Chernarus ones to desert colored, where the destruct stuff looks better. xD *Going off of all the previews and screenshots
  2. Darkhorse 1-6

    Wardak_WIP

    Poof... Also, these were taken from different points of the same hill. All within 20 meters or so of my humvee parked up top. :) From the Top picture to the bottom it goes as follows. North-NorthEast-East-SouthEast-South-SouthWest-West-NorthWest
  3. Darkhorse 1-6

    Wardak_WIP

    Will take detailed pics of the built up areas soon. Until then...
  4. Darkhorse 1-6

    The Unsung MOD (Vietnam War)

    Don't be! :D It shows that the only mods that really bother/care to provide a full manual, documenting features etc. are Vietnam mods.
  5. Darkhorse 1-6

    The Unsung MOD (Vietnam War)

    No worries, I was simply curious. I remember printing off about 80 pages of a manual for that mod many years ago. If it's C&C your not familiar with, well then I have just one thing to say. Kane Lives! :p *Seriously: The mod looks great & I'm looking forward to it.
  6. Darkhorse 1-6

    The Unsung MOD (Vietnam War)

    I recall a Vietnam War mod for Command & Conquer: Generals that did the same thing. Any relation?
  7. Darkhorse 1-6

    RH Mk18 1.0 pack

    ^ I was gonna mention that. :D
  8. Darkhorse 1-6

    WIP: Stuff you are working on 2!

    ^ it's a WIP of a campaign. Since there is no specific section, and it is technically a WIP, it belongs here. It's been done before.
  9. Darkhorse 1-6

    Citizen Society RPG

    I am simply going by what Bluevein said. I am not a member of the City Life team. They have the evidence, not me. My statement was meant more as giving you an opportunity to prove that you haven't stolen their work. All I got was a bunch of BS, so you can probably guess how that looks. As for the last bit, I have been around here longer then you have kid, and I know the history of CityLife having their work stolen, Bay City being one example. So you might wanna keep your mouth shut and not try and intimidate people (very poorly I might add) into leaving these forums. :rolleyes: *Edit* I know you said the credit for the scripts go to their respective creators, but do you have the permission from said creators? Credits are nice, but they aren't worth crap if you don't have permissions.
  10. Darkhorse 1-6

    Citizen Society RPG

    The thread was deleted on ArmAHolic, But according to a CityLife Dev, you have stolen their work.
  11. no... it hasnt been updated yet...
  12. I apologize Smurf. I love ACE. I use it almost every time I play multiplayer. I just don't like everybody saying that this mod or that mod HAS to be compatible. It's even gotten to the point where people have sent death threats in PMs over whether a mod would be ACE compatible or not. I admit it would be nice to have something like that, but it's not really practical. Once people start saying that their favorite mods need to roll into ACE, with the @ACE prefix attached to their mods, it becomes a "One mod to rule them all" thing. On topic: I haven't had time to check recently, but did you guys fix the "flickering backpack gear" issue that alot of people had a while back?
  13. Darkhorse 1-6

    Anzac Mod Wip

    I may be mistaken but I believe that HEXAgon may be most of the old Operation Frenchpoint team, in which case I think they may have converted their old model.
  14. Darkhorse 1-6

    Play ArmA 2. Win Prizes

    Almost forgot to sign up on the site. The links to the pack i got in my email don't work for some reason though.
  15. Oh dear god... Not the "One mod to rule them all" thing again. :rolleyes:
  16. Darkhorse 1-6

    Any other animal mods?

    no other animal mods exist.
  17. Darkhorse 1-6

    A319 & A320 mpa (WIP)

    Look into what was used on this addon for ArmA 1. It basically jammed the vanilla ingame radar (the green box at the top) by flooding it with 100 or so empty target boxes, so if you tried to lock onto a target (With the default system, pressing TAB or your custom set key) while jamming was active, you'd lock onto a box of empty air, atleast until that target disappeared, or jumped to a random position. Link:http://www.armaholic.com/page.php?id=5010
  18. Darkhorse 1-6

    TF86 Navy SEALs Pack

    You would need a replacement pack. I hear Eki does them, you could try sending him a pm.
  19. Darkhorse 1-6

    Shooting out of a heli script?

    ^ That wont enable it to work while moving. The C-130 is actually stationary way up in the air, and you walk using attachto i think, unsure of the specifics.
  20. Darkhorse 1-6

    Project RACS

    Beautiful
  21. Darkhorse 1-6

    The Undead Mod

    Gave me a good laugh. You realize that this could also be describing a Jew who had just escaped a death camp? :butbut:
  22. "shiz": slang for: the best, the coolest, very cool, awesome ect.
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