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Medals
Everything posted by Darkhorse 1-6
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Urban Tunnel Objects (TKS)
Darkhorse 1-6 replied to Takko's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
You seem to have forgotten the download link. -
Sad to hear Goeth. I've always loved your work, and am constantly amazed with Podagorsk.
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Star Wars Stormtrooper
Darkhorse 1-6 replied to mcruppert's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
I like the color of the old one better. The new one looks a bit too silver-ish, but the rest looks great. -
Arma 2 Addon request thread
Darkhorse 1-6 replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Yes... -
That's just ignorant imo. OT: I would love to see a Non-ACE version in the future. Is there any chance of you releasing a medevac version, without the external pylons?
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RH Aks Pack ver 1.2
Darkhorse 1-6 replied to roberthammer's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
The funny part is that brit goes from being prone to jumping up, running to be level with the prisoners that were escaping, and manages to cut them down firing from exactly the stand that is in the 1st pic. I wondered how he did that... -
RH Aks Pack ver 1.2
Darkhorse 1-6 replied to roberthammer's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I remember that AK... Just a side note, those weren't mercenaries. They were SAS, or British Special Forces guys IIRC. -
The work fine for me...
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I believe these may be the answer to all the questions.
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Not really. :p I have experimented with mission making, done plenty of domination tweaks, and will be converting a warfare for PRACS soon, but I don't know a whole lot about this stuff. If i read Mac's post right though, he wants there to be (random number) 20 players on each side, and each player is from a different nations military, but from the same general "alliance", and each player would be able to recruit his nations forces for his squad/create his nations vehicles. I take back the bit about warfare buildings, but still, that would probably require ALOT of scripts, and would definitely require alot of addons
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Will this be compatible with the ACE radios? Just curious...
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For what Mac wants, you'd probably have to have a gig or so of addons, and you would need new warfare buildings, new scripts, new everything pretty much. I like the idea, but damn that would be a bitch to implement. Maybe somebody like Xeno will make something like that eventually... :p
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Wait... Did you modify the ArmA 2 Z model?
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Did you modify the ArmA1 cobra into a J model? It looks like a modified Z, but I can't be 100% sure. I ask because I have been looking for an older model cobra.
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Arma 2 Addon request thread
Darkhorse 1-6 replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Looks like a cross between the Mi-24, The Comanche, and the Tigre. You realy should post up more then just a link to a video. Your post is just spam... -
MIG21 problem model issue
Darkhorse 1-6 replied to superrat's topic in ARMA 2 & OA : ADDONS - Configs & Scripting
What exactly is the problem? I apologize, but it IS kind of hard to understand. Is your problem texture flickering? -
ArmA II Stargate Mod
Darkhorse 1-6 replied to Frostman's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
No, have mine. :yay::yay: *Side note: the Ha'tak is a little bit too orange. Try for a more bronze look.* *Side note2: Was that Prometheus that I sent you usable?* -
The Unsung MOD (Vietnam War)
Darkhorse 1-6 replied to Warrior Xâ„¢'s topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Oh dear god. That is just WRONG. -
RH Mk18 1.0 pack
Darkhorse 1-6 replied to roberthammer's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
"The Most Beautiful Thing You Will Ever Be Killed By" /endangelssinging Holy Crap that is beautiful! x4 for including that. Both a Bronze(d) :D version and the silver/grey version. Damn that's beautiful! -
Converting Nogovo To Arma II
Darkhorse 1-6 replied to MadMardigan409's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I'm definitely looking forward to this. With certain addons that I know are coming (but can't say anything about) a map this big appeals very very much to me. :D -
Well, your title is kinda wrong, since your not making the model, your just asking people for one that's already complete, or for somebody to do it for you, so that you can retexture it Besides that, didn't Binkowski release some models a while back?
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Razani, N. Waziristan Map
Darkhorse 1-6 replied to Nicholas Bell's topic in ARMA - ADDONS & MODS: COMPLETE
This is the ArmA 1 section of the forums. try posting up in the "Converting ArmA 1 addons to ArmA 2" thread thats in the ArmA 2 section. -
Agreed. As for the pictures, the edge of the view distance is 10,000 meters (maxed it for the screenshots). That should give you an idea of how big the map is. :bounce3:
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IMO its comments like that that cause alot of good addon makers to leave the community. Don't ban me for that Wolle, it's just an opinion. :o OT: The update looks good. I haven't had much time for gaming lately but I'll definitely try this out in the next day or two. I'm still in love with the Fuchs. :)
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I have one question. Who told you guys you can have lives outside of A2T? It's not allowed! :p Hope you guys get some free time & stop by the 506th server again some time. :D