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Everything posted by Darkhorse 1-6
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M109A6 Paladin by Soul_Assassin, NouberNou and rexehuk
Darkhorse 1-6 replied to soul_assassin's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
@Mac Spliff: The paladin tank in C&C Generals is fictional, and not related to the M109 Paladin. Also, give it up with the gepard man. ;) OT: looks fantastic soul. -
New phase of testing this week. All beta testers report in on our forums by Sunday.
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Microlight & Ultralight v1.3 Release
Darkhorse 1-6 replied to konyo's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Can't wait to try this out. Side note: how exactly did you Create a "square circle". :p -
maps under construction:
Darkhorse 1-6 replied to shezan74's topic in ARMA 2 & OA : TERRAIN - (Visitor)
Although I am having internet issues at the moment (stuck using my phone currently) I am planning on starting my first island project once I'm back online, or once I get the required files/software/remaining tutorials from the local library. I'm planning on an island chain, a semi large mainland off to one side or a corner, and possibly a semi large island base somewhere. All on a map the size of the 31st Normandy's map. If all goes well and I manage to get started, ill probably be back in 3 years. :) Until I get the rest of what I need I will probably just experiment with L3DT. -
ArmA II focusing too much on realism?
Darkhorse 1-6 replied to Cookieeater's topic in ARMA 2 & OA - GENERAL
Nobody ever called it the ultimate realism simulator. Its the ultimate (civilian) MILITARY simulator. Also, so what if we can't shoot from vehicles. If that feature is so desperately needed, buy VBS2. ;) -
Do you think it's necessary for BIS providing lockable binPBO?
Darkhorse 1-6 replied to ffur2007slx2_5's topic in ARMA 2 & OA - GENERAL
Simple, by ripping the seeds out of the free apples and planting your own. Basically he is saying that ripping bits of addons out to create new addons is acceptable. BS -
Arma 2 Addon request thread
Darkhorse 1-6 replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Since I don't think they use hiddenselections it may not happen, unless somebody sends a very specific email asking BIS for permission. -
ArmA II focusing too much on realism?
Darkhorse 1-6 replied to Cookieeater's topic in ARMA 2 & OA - GENERAL
Eh... never played CWC as much. Personally OFP:Resistance tops everything. I have made my own recreation of it in A2 but it just isn't the same. If it OFP:R was upgraded using the A2 engine, animations, etc. It would just feel... wrong. -
ArmA II focusing too much on realism?
Darkhorse 1-6 replied to Cookieeater's topic in ARMA 2 & OA - GENERAL
Actually no, OFP was definitely better. I doubt there will be a campaign as immersive and just plain fun to play as Resistance. -
Screw the plane I want that cargo van! Pleeease!
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ArmA II focusing too much on realism?
Darkhorse 1-6 replied to Cookieeater's topic in ARMA 2 & OA - GENERAL
Arma 2 is not, and god willing will never be, anything like SWAT 4. ArmA II is a military simulator. It doesn't focus on a specific aspect of combat/a specific vehicle/branch of military. Its meant to be a MilSim, it is a MilSim, and I hope like hell it never becomes a "tactical shooter" like SWAT or Ghost Recon. -
Do you think it's necessary for BIS providing lockable binPBO?
Darkhorse 1-6 replied to ffur2007slx2_5's topic in ARMA 2 & OA - GENERAL
Did I use my post as an argument for encryption? No I did not. It was simply a response to your commebt about the community -
Do you think it's necessary for BIS providing lockable binPBO?
Darkhorse 1-6 replied to ffur2007slx2_5's topic in ARMA 2 & OA - GENERAL
Bullshit. If somebody speaks up about their addon being ripped off, or pieces of it hacked out and put into another, nobody cares. They even flame the original addonmaker, hell some send death threats because the addon gets removed/is never released. As an example... Do you remember when the Chinook was first released for ArmA 2? The version that was released was the version created by Wld427 of PRACS, which had been ripped from the ArmA 1 mod without any permissions, ported to arma 2, and released as their own work without wld being mentioned. It was later resolved, released, and has been downloaded many times since then. The thing is, as soon as people found out Wld had had it removed they started flaming and insulting him both here and on armaholic. The community doesn't give a shit about where the addon comes from, or who actually made it. All people want are more addons, faster. -
Do you think it's necessary for BIS providing lockable binPBO?
Darkhorse 1-6 replied to ffur2007slx2_5's topic in ARMA 2 & OA - GENERAL
All I have seen is people insist they have a "right" to look at pbo content. Those people can shove that "right" up their ole wazoo. I don't know if your one of them, and I'm too tired to dig through the thread. All I know is I'm tired of users telling the addonmakers what they can and can't do. -
Do you think it's necessary for BIS providing lockable binPBO?
Darkhorse 1-6 replied to ffur2007slx2_5's topic in ARMA 2 & OA - GENERAL
#1 - I have seen many people say this, and frankly, good riddance #2 - For once I completely agree #3 - Again I agree. Except its disgusting and demoralizing to addon makers that the players, people who have never made an addon in their life, are saying that they shouldn't have the CHOICE to protect their work. Like I said before, we need a new thread, with ONLY addonmakers allowed in the discussion. @Everybody who says it will become mandatory, please pull your heads out of your asses for a moment, and look up the definition of "choice", or "option". -
Taviana Island for ArmA 2!
Darkhorse 1-6 replied to -martin-'s topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
One big reason why caves can't really exist is because the entire mountain would have to be an object, and it would be painfully obvious it doesn't match the terrain. There are exceptions, and its possible, but sometimes not worth it. -
Do you think it's necessary for BIS providing lockable binPBO?
Darkhorse 1-6 replied to ffur2007slx2_5's topic in ARMA 2 & OA - GENERAL
Amazing, somebody who finally gets it! You, good sir, deserve a cookie. -
REQ: Modification of vanilla building models
Darkhorse 1-6 replied to janh's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Since the models of the vanilla buildings are BIS property, and we don't have access to them, if somebody actually did modify them it would be illegal to release it. -
Textured? In a few days I bet he will have built a full scale replica in his backyard!
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Jungle Wars: Island of Lingor
Darkhorse 1-6 replied to icebreakr's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I say go ahead and finish creating the event first, we can wait for it. Do you mean wait til the event is ready, and when it is, release and do the event the next day? -
Yep. With an old warbird flying cover...
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Sahrani Internal Security Troops
Darkhorse 1-6 replied to guyfawkestom's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Well, my version of good is different from others, as I have been, and unfortunately will be for a while, using an NVidia 7800. By all that is holy I shouldn't be able to play A2/OA, but I do, and at a reasonable FPS, even with medium/high settings. :D -
Crash is currently on a trip around southeast asia, expect him back mid to late december iirc.
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Sahrani Internal Security Troops
Darkhorse 1-6 replied to guyfawkestom's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I'll be sure to add this to my list of "Things I need to download" for when I make a run to the library. The screenshots look good from my phone. -
I doubt it, not without a lot of work and nerfing. Also, considering it would have references to arma 2 and most likely be dependent on its files a backwards conversion would be illegal.