mortyfero99
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Everything posted by mortyfero99
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VILAS addons release thread
mortyfero99 replied to vilas's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Just tried new west weapons with new uzi and minuzi !! Awesomeeeee !!! Just one thing. Don't you think in the sd versions the silencer i s litle bit "thin" ?? I'm not a weapons expert but took a look here http://www.google.it/images?hl=it&client=firefox-a&hs=62n&rls=org.mozilla:it:official&q=mini+uzi+silenced&um=1&ie=UTF-8&source=univ&ei=WbNCTfmsOcSLswbkxo2kDg&sa=X&oi=image_result_group&ct=title&resnum=3&ved=0CDcQsAQwAg&biw=1440&bih=717 -
ACE 1.8 (Advanced Combat Enviroment) for OA/CO
mortyfero99 replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I have a couple of very noob questions about the ACE keys, I searched Dev-Heaven website and cannot find a solution :( 1) How can i turn up or down the m203 sight ? (shift+v ?? for me is not working) 2) What is "Panic sprint enable" key ?? Thanks -
Zeus AI Combat Skills
mortyfero99 replied to Protegimus's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
It makes my squad too slow during firefights!! Today I was playing a furious battle against takistan army in open ground, of course i need my medic run around like a crazy to help wounded soldiers !! Usually i give him order "disangage" and behaviour "aware" bacause of in behaviour "combat" he needs 5 minutes to preform 10 meters ... but with zeus_ai my medic never go back to "aware" behaviour and so my men were loosing blood all around the battlefield !! Some problem when i order them "Gear" to rearm them, they are soo slow that the ammo apc is already gone :(... They don't obbey my "stand up" order too !! -
[WIP] Northern Takistan map (1670 sq km)
mortyfero99 replied to digitalcenturion's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Great idea a so big island !! Finally we can fly around without seing the sea !! -
VILAS addons release thread
mortyfero99 replied to vilas's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
It's simply great !! Will you add to P85 also an Ingram Mac10 ?? -
VILAS addons release thread
mortyfero99 replied to vilas's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Vilas when do you think you will add uzi/uzi_sd to your west_weapons_pack ?? -
6 DLC Suggestions (incl. USMC) POLL
mortyfero99 replied to instagoat's topic in ARMA 2 & OA - SUGGESTIONS
New opfor !! Arma 2 --> forest and woods OA --> Desert and sand Next :) --> Tropical island ?? Artic environment ?? Next may be ?_country regular forces Vs ?_country rebels ... or ... Artic expedition of Russian army Vs a guerrilla force ... -
Played and finished !! Nice even if too simple (speaking about campaign complexity). Could be implemented in the gameplay but btw not so bad. i.e. implementing: random patrol script, more vc around the jungle, air support in some mission, weapons selection ...
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ARMA 2: Private Military Company 1.00 released
mortyfero99 replied to Dwarden's topic in ARMA 2 & OA - GENERAL
It's free ?? Only the new units, not the campaign ... -
ARMA 2: Private Military Company 1.00 released
mortyfero99 replied to Dwarden's topic in ARMA 2 & OA - GENERAL
I have a question for you ... I've bought Arma 2, Oper. Arrowhead and BAF. Did'n like the too short and poor BAF campaign, and would like to know if the PMC campaign is longer and better !! What do you think about it ?? Thanks for the suggestion -
Arma 2 Addon request thread
mortyfero99 replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Great !! Here the name !! ""Object drawing distance tweak"" Thanks a lot man !! -
Arma 2 Addon request thread
mortyfero99 replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
I've searched all the download section of armaholic but no idea where it is !! Don't remember the name or the author, but this is what it made: If I'm flying a chopper, even if my distance view is 5000 mt the enemy car/armored/men will appear to me when I'll be 1000 mt far from them (approx value). Tis mod made the car/object/men appear at far distance compared to vanilla arma 2 (it was indicated as a paint distance or something similar) .. Can enybody help ?? I'm sorry I know my english is quite bad :| Thanks a lot -
Vietnam the Experience: released!
mortyfero99 replied to Commonplace's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Unsung has more detailed models (actually), has less units (men, armored, weapons, etc .. ), has less islands but more detailed, but VTE islands are GREAT !! VTE is extremely fsp friendly and unsung is heavy to run. Unsung is a nice mod but this is awesome !! For me Uns score a 7 and VTE score an 8. But I'm confident when VTE will be finshished will score a 10 !! But this is just my opinion ... :) -
Vietnam the Experience: Discussion
mortyfero99 replied to Snake Man's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
If you have trouble finishing a mission push on your keyboard: "Shift" and "minus" and then type "endmission". n.b. shift and minus must be pushed togheter the same is for ARMA 2 -
Vietnam the Experience: released!
mortyfero99 replied to Commonplace's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Where can we report bugs ? Here, Addons & mods: Discussion, or pmc forum ? I found two major !! jeep mgunner is injured when disembark and the same happens to huey right gunner .. -
Vietnam the Experience: released!
mortyfero99 replied to Commonplace's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
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Vietnam the Experience: released!
mortyfero99 replied to Commonplace's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Fox will you proceed updating this mod and resolving bugs ?? -
Best setup for realism
mortyfero99 replied to Xeilo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
http://forums.bistudio.com/showthread.php?t=96591 -
Vietnam the Experience: Discussion
mortyfero99 replied to Snake Man's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Bridges .. from OFP to ARMA 2 always been the biggest trouble for AI .. :D Thanks for the info Fox !! Waiting for the release of VTE !! i have a couple of ideas about a "Seal Team" style campaign ... -
Vietnam the Experience: Discussion
mortyfero99 replied to Snake Man's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Are the terrains created as islands or as mainland ?? -
Invasion 1944 - DDay 2.0
mortyfero99 replied to SFG's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Yes it's !! I think there's a difference between single and multi mission. Perhaps in multi mission there is a parameter missing that should be launched by the server ... i have to check !! -
Invasion 1944 - DDay 2.0
mortyfero99 replied to SFG's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
What's happening ?? When I enter the editor, select a map, create a man with a thompson and shoot, his weapon recoil follows OA recoil rules and is ok. When I start a mission (i.e. Multiplayer D-Day+1) the recoil is so huge that firing my thompson is useless because after 1 shots it turn to the sky .. Edit: when I play a single player mission everything is fine, this means recoil works with OA parameters = usable weapons .. Can anybody help ?? -
Vietnam the Experience: Discussion
mortyfero99 replied to Snake Man's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Just one thing ... I've played a lot VTE for ofp and loved it (played once those for arma1 also). I remember all the big and wonderfull islands included. Couple of days ago downloaded unsung mod, and I saw most part of the island is covered with tall grass (too tall imho). So, my men could see and shot the enemy and the enemy returned fire, but I was standing like a stupid in the middle of nowhere, unable to see anybody (plz don't ask to reduce to minimum ground effect). Please don't make this happens also on your islands, maybe it's more realistic, but imho really kills playability. Sorry my bad english. Thanks men !! -
[OA] Part of the intro is missing in COOP mode.
mortyfero99 replied to BF2_Trooper's topic in ARMA 2 & OA - OFFICIAL MISSIONS
Maybe it's done to speed up the multiplayer enjoyment .. dunnow cus I've never tried in multi .. -
Colatan Blues,anyone know how to save the hostage?
mortyfero99 replied to markhe's topic in ARMA 2 & OA - OFFICIAL MISSIONS
I agree .. btw you can try to de-pbo the campaign and look for it ..