mortyfero99
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Everything posted by mortyfero99
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DIH 1970s Generic African Units
mortyfero99 replied to dimitri_harkov's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Great news !! Take a look here for a couples of pattern !! http://iacmc.forumotion.com/t1806-cool-photos-of-mercenaries-in-africa-executive-outcomes -
DIH 1970s Generic African Units
mortyfero99 replied to dimitri_harkov's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I'm following Vilas P85 development and I think you may use more of his vehicles (and also a couple of jet, i.e. the mig21 from racs and the takistani jet from oper arrowhead). Then you may add your troop the possbility of using backpack and you could create a new faction of mercenary with paramilitary clothes, not using elmets but different berrets etc .. I'm a great fan of the 80's battles and a little disappointed by the fact all the units addons are modern type with microphones, 20th century equipment, headphones etc. etc ... Your addons may be the base for a very nice missions pack or capaign based on the movie "dogs of war" or based on the game "jagged alliance" ... -
DIH 1970s Generic African Units
mortyfero99 replied to dimitri_harkov's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Will you update this units ?? I may have some small suggestions for you ... Tnx mate -
COOP 2 Island Escape v1.1 - Fight the zombie hordes on Mana Island in scenic Fiji!
mortyfero99 replied to colosseum's topic in ARMA 2 & OA - USER MISSIONS
Use @CBA !!! -
COOP 2 Island Escape v1.1 - Fight the zombie hordes on Mana Island in scenic Fiji!
mortyfero99 replied to colosseum's topic in ARMA 2 & OA - USER MISSIONS
Nice mission even if ... -
It has an error in the description file ...
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Can anyone reccommend some good SP missions?
mortyfero99 replied to PELHAM's topic in ARMA 2 & OA - USER MISSIONS
Search for (SP)Zero under the discussion "User mission" in this forum, it's absolutely amazing !!! -
Damn ... i've found the gasoline truck but one of my men dropped an rpg on it ... :butbut: The only big trouble is that you have to go around the island with a long truck/car column and the driver are used to get stuk everywhere ... Does anybody know a mod or a patch to make your mates better drivers ?? Thanks !!
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I think this is FINALLY a great mission to play !! FINALLY means not the usual mission like "move to place X, face a hundred enemies with a 6 men squad and kill them all" ... The atmosphere is great, the equipment menu and group menu are awesome !! Thanks a lot
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Mission Editing Competition 2011
mortyfero99 replied to Zipper5's topic in ARMA 2 & OA - USER MISSIONS
Sorry but is there a place where all this missions are listed maybe with link also ?? Tnx -
Arma 2 Addon request thread
mortyfero99 replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Searching for a couples of low-tech mercenaries ... this means ... i now there are many mercenaries addons but i'm looking for something more older-style (no radio, no hightech jacket etc...) .. Something like "jagged alliance" style ... Could be nice to use them with vilas weapons pack, i got a couple of nice ideas for some missions .. tnx guys !! -
Sick1 I liked all your previous campaigns but this is absolutely AWESOME !! Great job man !!!
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Campaign Making ... help request ...
mortyfero99 posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Hi I'm making a campaign located in Vietnam but I need lot of help with scripting, hope you have good suggestion for me ... 1) I have 4 men on a pbr, need the pbr get to shore, disembark my men and go on to the next waypoint. Since making this with editor waypoint is not precise at all I would like to script the whole thing. Can you provide a simple script for this ?? 2) I have my 4 men squad, I need to perform a tactical column, so I need man nr.2 to watch at 3 o'clock of my advance direction, man nr.3 watch at 9 and man nr.4 watch at 12. I would like this to be automatic (if possible) when I select the column formation, otherwise (if not possible) I would have an action command that say them to assume tactical watch direction. Thanks for your help -
Campaign Making ... help request ...
mortyfero99 replied to mortyfero99's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Already tried also dowatch but I need to give a target and not a direction, so it doesn't work ... -
Campaign Making ... help request ...
mortyfero99 replied to mortyfero99's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Not working bucause SetFormDir change the direction of my whole formation and SetDir change the direction of every separate man but after 1 second they return back watching in the original direction ... :mad: -
Campaign Making ... help request ...
mortyfero99 replied to mortyfero99's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I've wrote a script for it, but I'm sure it's a total crap ... :j: Here it is ... _degree = FormationDirection player; _format = formation group player; if ( _format == "column") then { "man1" setDir (_degree + 90); "man2" setDir (_degree + 270); "man3" setDir (_degree + 180); }; else { "man1" setDir _degree; "man2" setDir _degree; "man3" setDir _degree; }; Still have no time to test it ... Do you think it could work ?? -
Campaign Making ... help request ...
mortyfero99 replied to mortyfero99's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Tnx for help mates !! I've almost done 1st mission ... I'm looking over mission creation since long time (I feel i know lot about that)... my only trouble as i said are the scripts ... They are totally alien for me :confused: and cause of my job i don't have enough time to study them ... But i have many community script to use :D so i just need a couple new and no more ... Btw I've solved the waypoint problem using triggers and simples public variables ... Now have only the problem of the "mysquad facedirection". -
Campaign Making ... help request ...
mortyfero99 replied to mortyfero99's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Not problem with disembarking ... my trouble is the waypoint script ... i want something like this: -
Thanks for the help mates !!! Great work GROM64 !!!
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Every time my squad mates detect an enemy they say "enemy at 3 o'clock", but 3 o'clock of what ?? Of my movement direction ?? Why don't they use compass degrees ?? Thanks for help !!
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An idea could be a "jagged alliance style" campaign !!
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VILAS addons release thread
mortyfero99 replied to vilas's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Sorry Vilas Some days ago I send you a pm concerning the use of your weapons for Vte. I dunno if you received it, or maybe you are simply on holidays ... Tnx Bye -
Team Shadow - Sniper Campaign
mortyfero99 replied to igneous01's topic in ARMA 2 & OA - USER MISSIONS
Sorry but, what does this mean ?? Did you use an improved (different from arma2) team control mode ?? -
Arma 2 Addon request thread
mortyfero99 replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
I think someone should think about it, nice idea !! -
Ghost Recon - Island Thunder campaign
mortyfero99 replied to lightspeed_aust's topic in ARMA 2 & OA - USER MISSIONS
Really a well-done campaign ... Plz remove the Revive, cause in sp some times my man became invincible !!! Also reduce number of enemy !!