-
Content Count
528 -
Joined
-
Last visited
-
Medals
-
Medals
Everything posted by OChristie
-
VBS2/3 Discussion thread - the one and only
OChristie replied to Placebo's topic in ARMA 3 - GENERAL
Yeah, Its just ashame they dont have a release structure for more terrains in the pipeline for GYBBK/YYMEA -
VBS2/3 Discussion thread - the one and only
OChristie replied to Placebo's topic in ARMA 3 - GENERAL
Or the ever so popular 'Geotypical Tropical' LOL. It take like 2 seconds to put something like that together :) -
In the UK News it states that it was a 'Christian Fundermentalist who was fed up with the policy and tolleration with muslims in Norway' Why did he not just bomb/shoot up a mosque instead of innocent people. IT seems that he has adopted the tactics of a muslim fighter and attacked his own to try and prove a point. Much like, how recently the Taliban and Al-Quaieda have been attacking civilians in Pakistan and Afghan and saying its because we got Bin Laden. LOL, Idiots, how does attacking there own people who we dont give a feck about going to make us feel bad for gettting Osama. FPDR
-
VBS2/3 Discussion thread - the one and only
OChristie replied to Placebo's topic in ARMA 3 - GENERAL
DampetDK, To answer your question without an explination, then NO. But, with an explination, it would be possible to use the full capabilities of Visitor 4 to place objects and use Landbuilder etc to generate vegetation and roads and the other needed things, then export the objects in a BIS V3 Format and re-import; Another method would be too use the VBS2 V3 and populate that with everything you need, it is more stable and has a few more key functions needed and then just simply open the PEW in the BIS V3 and then export the WRP. Regards, Oliver Christie P.S. Ive joined the Map Makers channel. -
If you joined the millitary what branch would you be(army,navy,airforce etc.)
OChristie replied to navy996's topic in OFFTOPIC
Rapiers were a nice bit of kit :) -
If you joined the millitary what branch would you be(army,navy,airforce etc.)
OChristie replied to navy996's topic in OFFTOPIC
If I could Start from Scratch, as much as I love the Royal Marines, I would love to see what it would have been like going another path... 1) Apply for Para's 2) Complete 28 Week Course 3) Join 2/3 PARA 4) 6 Month Attachment to 1 PARA (SFSG) 5) Pathfinder Platoon 6) Sneaky Beak's Span of around 5 Years / 4 if your CO Likes you :D -
Typical Womans reaction to violence ..... FPDR
-
Community Feedback Thread - TOH:CP
OChristie replied to OChristie's topic in TAKE ON HELICOPTERS - COMMUNITY PREVIEW
Ok so just loaded it up, No load issues, did the community preview scenario, runs smoothly and the controls are fine, flys very well, handles better than standard OA helicopters. Overall very impressed :) -
Community Feedback Thread - TOH:CP
OChristie replied to OChristie's topic in TAKE ON HELICOPTERS - COMMUNITY PREVIEW
Apparently it is supposed to be released today, but as of yet, nothing :) But, when it is available, it will be here: http://takeonthegame.com/download/community-preview/ -
It also comes into play if the Shooter is above a certain height that has seem to have slipped my brain, it only applies to larger rounds anyway.
-
Community Feedback Thread - TOH:CP
OChristie replied to OChristie's topic in TAKE ON HELICOPTERS - COMMUNITY PREVIEW
Nope first time I had seen Dev-Hev when you posted the link :) -
Community Feedback Thread - TOH:CP
OChristie replied to OChristie's topic in TAKE ON HELICOPTERS - COMMUNITY PREVIEW
To be honest I really am not that bothered. Just was trying to help keep things organised :D End of dit. -
Community Feedback Thread - TOH:CP
OChristie replied to OChristie's topic in TAKE ON HELICOPTERS - COMMUNITY PREVIEW
Everyone is so hostile. A simple: We actually have this thing called dev heaven to post and discuss bugs it is at: www.dev-heaven.net, but cheers for the thought and idea anyway. Would have been sufficient.. How was I supposed to no about the dev heaven site? I haven't seen any other threads? -
The Coriolis Effect is very relevent to Marksman/Sniper's for long range target aqquisition and it is a massive factor in engaging a target at long ranges with medium too large character weapon systems.
-
Community Feedback Thread - TOH:CP
OChristie replied to OChristie's topic in TAKE ON HELICOPTERS - COMMUNITY PREVIEW
Ah, my mistake, havent been around for a while so do forgive my lack of knowledge regarding bug reporting. I guess we could use this thread to discuss posted bug repots or what not. -
I may visit prauge for a few days in the next few weeks, recce??
-
VBS2/3 Discussion thread - the one and only
OChristie replied to Placebo's topic in ARMA 3 - GENERAL
They were designed for completley differnet markets so compairing them would be rediculous. A1/A2 = Whatever the Devs want to put in next or release to public. VBS2 = Whatever the customer funds development of and whatever they want to release to the Public. -
;) Made me choke on my birdseye roast dinner and my cup of tea :) its around 40km2 According to my own version im going to through together :)
-
So far ;) Lemnos, looks, very promising...to say the least ;)
-
Need high resolution pic for my map!
OChristie replied to Xantog's topic in ARMA 2 & OA : TERRAIN - (Visitor)
http://www.zubak.sk/TerraIncognita/ -
Introducing Take On Helicopters by Bohemia Interactive
OChristie replied to Placebo's topic in TAKE ON HELICOPTERS - GENERAL
It looks extremley promising. I hope this is a new version of the RV engine, optimized and threaded and running smoothly, actualy physics, real damage.....Stuff that makes it realistic. -
The trailer adds a sense of anticipation. Good Job IceBreakr. I dont download any community work anymore as I have no time, but, I will be using this Terrain area to have a play around.
-
Military Adviser (Iraq, Afghanistan), Looking for POC in BI Studios
OChristie replied to -=2RTR=- Somnus's topic in BOHEMIA INTERACTIVE - GENERAL
Stay Safe out there Buddy. -
I found a temporary work around, just increase the weight of the munition and increase the speed i'n the configuration file no need to fix gravity as that would change the engine completely. You need to modify: maxSpeed sideAirFriction airFriction thrust It should create the desired effect.
-
POLL: Should BOHEMIA INTERACTIVE develop for Mac OS too?
OChristie replied to R-A-M-B-O's topic in BOHEMIA INTERACTIVE - GENERAL
Just run the Mac on God Mode....Problem Solved.