Zebb
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Posts posted by Zebb
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I'm getting the "404" error on Filefront..
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Also the "weapon rest" option for ACE would be great if we could get that as well, thanks
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Will you still be taking the volume of the wind down a bit as well LJ? thanks.
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I have really enjoyed all of the sounds in the latest two versions of the addon LJ but I was hoping that you could point me in the right direction as to which environment file I would need to "tweak" to reduce the wind noise currently being used.
I find it difficult to hear other ambient sounds and enemy footsteps etc sometimes due to the volume of the wind blowing away in the background, other than that it's a lovely addon, thanks for all your hard work putting it together.
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is the latest version beta 1.3 available anywhere besides thru the 6thSense Portal?If not, is it possible to get a direct link to the page where it's posted, or zip file that's there?
~salute~
ps:
I did download an entry @ Armacholic, but i think it is still an older beta.
Please advise.
Thanx.
I get an older version on the 6th sense server at the moment.
"@six_aiaktalik
Fri Dec 18 13:47:00 +0100 2009
Build 2"
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Still enjoying the mod but for the first time tonight a few of us noticed an old friend returning from the original ACE mod, enemies apparently resurrecting themselves after what has been in the past a fatal hit (in some cases several hits at reasonably close range)
Has there been any change to the wounding/dead scripts or was it just a one off fluke of the mission?
Thanks :cool:
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Really enjoying the development of this mod, I noticed today that the 203 reloading is the same sound as a magazine now which I hadn't noticed before is that just me? in which case I need to check out my mod folder, thanks.
*Edit: The reloading sound for the 203 works ok with the ACEX_SM but when only using the CSM2 mod you only get the sound of a magazine reloading instead, I knew I'd changed something, my fault.. ;)
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That's my fault, the mission didn't have any bugs as far as I could see it was only the number of Ai when I spawned, when I saw only 2 people in the lobby I was expecting only to spawn in with 2 people and not to have a squad each as well, I apologise for my confusion.
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Thanks for mission's, one quick thing I noticed is that the Co@1-2 version still has a 12 man team at the insertion and there is no way to give them orders etc, I hope I haven't misunderstood the briefing somewhere.
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Great job guys, only had time to check out a few things since grabbing it but there are some excellent details included, I particularly liked the "repack" option for the chute after a jump as well as all the other little touches that make this so good, thanks.
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Can't wait until we get our hands on some good desert maps and decent addons/mods such as "ACE" to get this game to where I want to play it.
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I don't use any crosshairs either but I know a lot of my teamates do, i agree that the transparency is the issue whichever crosshair you choose to use.
If someone knows of a way to reduce the transparency that would be useful.





Instant ViewDistance v2.2 and up
in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Posted
Great stuff, thanks.