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the_antipop

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Posts posted by the_antipop


  1. Or just Outerra. What would RV3 bring to the table that Outerra didn't? :confused:

    The whole military model. Weapon ballistics, explosions, Dust particles, grass (I see no grass on Outerra), and I dunno, that kind of stuff...


  2. Maybe a little far fetched, but I think BIS is implementing a new engine into the Armaverse.

    If you look at the Screenshot from Take On Helicopters (http://takeonthegame.com/paraslide/images/slides/TakeOnH-2.jpg) I think that it looks like the Outerra old Screens(http://outerra.blogspot.com/).

    Maybe they plan to release an Expansion or maybe a whole new ArmA3 where you can merge Take On Helicopters(and upcoming games) with the advanced physics into the Armaverse.

    Maybe its that big... or I'm completely wrong.

    Honestly, that doesn't sound like such a ludicrous idea. Integrate Outerra and RV3 together. That'd be amazing! :yay:


  3. seen in the forum above, I find it very interesting but it may be a red herring ...

    http://outerra.com/index.html

    In relation to this, a recent interview with one of the developers;

    Battle.no/TV2 are hosting Arma2, there has been some speculations within the community and rumours in a few forums about Outerra being the new Arma3. Would you comment on this?

    You know, you should not believe me even if I said it was true. :)

    Switching the engine is quite costly, especially when the game code is already heavily tied to the old one. And it’s not like people will not buy Arma3 unless it possesses the attributes of Outerra. So from an economic standpoint it would not make any sense, unless there’s a potential competitor coming with a similar product that exhibits these advanced features. Even though the prospect is intriguing for players, it must be also viable for the developer.

    There’s a similar situation with WWII Online Battleground Europe game - we’ve attracted many of it’s players and are causing periodic requests to use Outerra as the engine - but it would mean starting to code the game almost from scratch, which requires a serious investment. Nevertheless, our contacts and feedback indicate that something is bound to happen. Developers are slowly discovering capabilities of the engine and the possibilities that are getting opened here.


  4. Matter fact I'd be f*c*ing thrilled if I knew those crafty little BI elves were hard at work on a new and improved engine while I sleep, work and play.

    Agreed completely. All I want to know is that a group somewhere, in the vast new BIS company are hard at work on a new engine and ArmA 3. I don't care if it's scheduled for release in 2014, as long as I know they are working on it, and that it will be amazing! :)


  5. ;1916767']Im probably the only person here that would be disappointed if it is ArmA3' date=' having just bought BAF and PMC, and Arrowhead only a year ago..

    Personally I would rather see another large expansion (OA style), with some physics changes, rather than my entire Arma 2 liberary being superseded by something else, then having to buy similar addons for that.

    Just my 2 cents worth.

    Fonz[/quote']

    Announcing they're working on ArmA 3 won't stop support for ArmA 2 nor will it be released soon. My guess, if it is ArmA 3, there'll still be a 1-2year wait. Plenty of time to hook into BAF and PMC :)


  6. I couldn't find it on my computer, so probably yes.

    my guess was that Nvidia was testing Arma3 with their graphic cards...

    Yeah I was going through their changelogs and I couldn't find it. That just makes it even more likely it'll be ArmA 3... Unless it's a trick :eek:

    But what you said Lug, makes sense. Nvidia had maybe an alpha build, was testing it with their latest cards, made drivers compatible for BIS, added it to change log, BIS saw it, flipped, and it was removed.


  7. Next Episode/DLC based around Iran?

    The PBHB is known for politically motivated attacks and it is speculated the attack is in relation with a new project by Bohemia Interactive that has not been announced yet.

    And the hacker was supposedly Iran... Nice one BIS, getting excited again! :)


  8. I can confirm two things over previous 3.4 betas with latest release;

    1. MSO is defiantly smoother than yesterday. Staying at around 10 fps. Little to no desync. Time sysnc defiantly doesn't happen as often.

    2. Enemy is spawning well. We destroyed a convoy, moved into a village, killed a few inside the village, destroyed a cache, whilst in town we were then ambushed by 2 squads. We bugged out, then ran into a ural full of dudes on the way home. Was awesome fun!

    Thankyou so much for your hard work Wolffy. Myself and AAF are defiantly enjoying it immensely!


  9. The Australian Armed Forces, often referred to as just “AAFâ€, is a co-op based squad formed late 2008 and progressed through the mature versions of ArmA 1. AAF is highly regarded among Australian and New Zealand Clans and has a reputation of being one of, if not, the most active clan among the AusArmA Community.

    With the release of ArmA 2 the AAF then proceeded into the pandemonium and began playing co-op straight away, and has continued to do so since release.

    We play most evenings and often have members on TS3 almost every day. We often have scheduled Mission Nights and Joint-Operations with other clans. We currently rent a Gameserver's ArmA 2 server, we also, in co-operation with AEF, own a dedicated MSO server. A third server, on behalf of one of our members runs whenever required.

    extractfinalcrop-1.jpg

    So you’re interested?

    Awesome! To set the scene before we go onto how the AAF operates, here's some pre-dominant factors in becoming a member. You are mature when the games rolling, a bit of fun out of game is never shy, but you must put your serious face on when playing or you won't get far. Don’t get us wrong, we love a laugh, but we despise immaturity and generic “Pub Playâ€. You must also be highly teamwork oriented; cooperative and are Australian or within approx 5 hours of (GMT +10). There is no minimum dedication within the AAF, however a regular check of the forums to show your still with us is required at least weekly unless you apply for leave. The AAF has a relaxed attitude and we enjoy chilling out and talking smack in the forums or TS, but when we jump ingame, we always switch on, enjoy what ArmA 2 offers and have a good time.

    Ok, so how do we operate?

    The AAF is a squad that focuses on the realistic aspect of game play, whilst sometimes those two terms can be contradictory, we get the best balance possible. We spend at minimum a few hours per month training and completing exercises, making sure we are up to standard, and have our own written doctrine for new recruits to learn upon entry. Don’t let this deter you, it’s not pages of a PDF, rather some small and important information the AAF has written up over time to most effectively complete missions in the ArmA verse.

    trainingaaf.jpg

    What does our training consist of?

    Our training is a very enjoyable and an excellent learning process. We don't expect our new recruits to sit through tedious hours of recruit training, so we break the training up into different elements to be taken over various nights. Some of the recruitment training modules that you will learn consist of;

    Navigation

    Cam and Concealment

    Patrolling

    Formations

    Target Indications

    Contact Drills

    Fire and Movement

    Basic Section Attack

    Break Contact Drills

    Obstacle Crossings

    Ambushes

    Great, where do I sign up?

    To become an AAF member, you must first place your entry application through the Google document below and then register on these forums and PM Antipop informing him that you’ve applied and ready to go. An easy way to get in contact with the clan is via TeamSpeak (information below). Upon processing of your application, you will be contacted a senior member on our team speak channel on the AusArmA team speak server; after meeting and assessing your personality, you will begin the selection process, and from the information provided in your application you will be assigned to a unit, a relative position and begin the training. During your application, all are welcome to play with us during our games, however, if we have a scheduled mission night, we require members only to be a part of these.

    If you complete the training without any serious problems, and we are happy with your performance, you will be slotted into your unit and will began playing where they may be deployed.

    Upon completion of entry, at any time without posting for official leave you will have 4 weeks maximum inactivity, before you are deemed inactive and removed from the team; to re-deem yourself you will have to speak to the CO and be granted special permissions to re join; unless under specific circumstance.

    Microphones are required for any communications, and mandatory; a moderate internet connection and good 3D performance is also recommended for solid game play.

    We haven't set an age restriction, but if you are below 18, you will be judged on maturity and ability to become part of a team in the ArmA game world.

    If you are interested in AAF, then please, fill out this Google form below and one of the senior members will contact you.

    **AAF APPLY PAGE:** http://australianarmedforces.org/apply/

    Don't forget to register on the forums and Private Message Antipop stating you’ve filled out the above document and what your Forum Account is.

    If you have any problems during the recruitment process or have any queries, feel free to email me; matt.hurley91@gmail.com , contact me on skype (theantipop91), give me a yell on TS3 or PM me on the forums.

    Some other points of call are; Monty (Skype: montybravo – Email: monfries@rocketmail.com) or Thor (Skype: nitsud2k4 – Email: dustfet@gmail.com)

    AAF uses it's own internal mod whilst gaming, however, we also use the latest versions of ACE, ACEX & ACRE.

    aafstuff.jpg

    The AAF Use use Teamspeak 3 and Skype to co-ordinate games most of the time, download these below.

    http://www.teamspeak.com

    http://www.skype.com

    Our teamspeak is; ts.ausarma.org (The AAF Channels)

    For more Information please visit AAF's Website: http://www.australianarmedforces.org or

    Forums; http://australianarmedforces.org/forums/index.php

    AAF Forums Recruitment Topic: http://australianarmedforces.org/forums/viewtopic.php?f=11&t=39

    AAF SERVERS:

    Dedicated AAF ArmA 2 CO Server: 216.244.93.42:2302 :: Filter 'AAF' ingame.

    b_560_95_1.png

    Dedicated AAF & AEF MSO/Joint-Op CO Server: 202.62.137.198:2302 :: Filter 'AAF' ingame.

    b_560_95_1.png

    AusArmA TS3: 202.62.137.195:9987 :: AAF Channel

    916649.png


  10. I still get these CTD's.

    My screen goes black, switches off, turns back on, and I'm on my desktop but I still have the ArmA 2 mouse, my game is still running, I can hear the gunfire etc, but I can't get back into it. Happens to me a fair bit.

    Running game at 1680x1050, medium-high graphics.

    i7-920 @ 2.8ghz

    8gb ddr3 ram

    nvidia gtx 285, latest drivers 300...?

    arma 2 CO 1.59, all dlc, ace, acex, cba, aaw etc.

    Laters


  11. I personally don't think that it's a april fool's day joke. It seems like a waste of resources to model Seattle for a joke and a full scale invasion of the North-Western U.S. doesn't really seem like BI's MO. I could be wrong though I guess.

    Yeah I agree, but it's still odd they release the information on April Fools... or very close too it... Surely they could have delayed at least 2 or so days...?

    Ohwell...


  12. Well I don't think the guys from pc gamer would mind a little joke. :)

    Besides the website is not available yet. And a domain costs like what, 12 dollars a year? :)

    Agreed. Especially as PC Gamer lads love ArmA.... could be all in on one big joke...

    And domains cost even less than that.... if it is a April Fools, it's actually not that expensive, and it's a hell of a April fool's that's for sure! If not, well... Look toward mods in ArmA 2... :) Flight Sim's arent really my thing...


  13. I wonder if it has anything to do with games...? Could be something to do with a movie? TV Series? Maybe BIS provided the sound and recording equipment...? Who knows?

    But it's pretty funny how everyone is like 'It better be to do with ArmA etc'. I hope BIS don't read this and originally thought 'sweet this will get them going', and now they're like 'oh shit, it isn't to do with arma... they all want arma stuff... oh crap..' haha

    Looking forward to whatever it is!

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