churnedfortaste
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Everything posted by churnedfortaste
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fast roping plz BIS
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Attributes for how steady someone's aim is would be a great help, it would stop them from just going straight into the game and playing like it was CS... Also I think that if you gained attributes, it would be fair to lose them if you don't engage in whatever increases them for a while, to give the realism of 'being rusty' at whatever your skill is
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It was going to be used for propaganda, but the insurgents got captured and the US released it probably to show that 'juba' misses sometimes.
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Oh sorry i thought you meant SP
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You're interested in the campaign? poor you...
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too much 'hypocracy' and 'controvercy' on these forums tbh
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Dslyexci that video was awesome, has somewhat restored my faith in the potential of ArmA
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Meh, videogames will become more and more horrifyingly life-like and violent as technology/tolerance advances... I don't think there would be a controversy about children being in the game, as they aren't real anyway, no one thinks twice about killing unarmed civillians so why would they care about virtual age?
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I find it funny how people on here would either refrain showing any pics or at least but a balaclava on covering their ugly mug...
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I'm not too sure how that work... custom anims? But seriously I think you speak for yourself that there would be some sort of paedophile mod...
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Born in London, but live in Cheshire...
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What I'd like to know is are the virtual distances correct? the metres seem a bit small to me...
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Before you add kids you need to remove the lame clothes that civillians currently have...
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I like stuff, I also like things
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I don't mean anything unrealistic like extra damage, just attributes that correspond to real life values, like stamina, endurance or vehicle-specific features, maybe training to unlock/upgrade them would be an idea?
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Thanks bob1787, you've made some kids who love to argue stand down The AI in ArmA isn't right with it's accuracy anyway, that doesn't mean there should be no chance involved when you get hit... Maybe if they implemented body armour but also brought in bleeding... Or maybe I'll just wait for ACE to come out.
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So you don't have to land the chopper and/or it gives it a l337 splinter cell-like feel?
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In a firefight in ArmA, knocking you to the ground and making you disorientated would be worse than putting you near death but still being able to shoot back immediately...
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You must have seen the video of the shootout outside an North-Hollywood bank, a few armour-clad (arms and legs aswell as chest) robbers armed with AK-47's and G3a3's, were getting shot with 9mm's and one guy was walking around as if he were invincible, until eventually someone got a lucky headshot and he died... http://en.wikipedia.org/wiki/North_hollywood_shootout
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It was an iraqi insurgent, Inside the boot of a car filming through peekholes in the car, and there was also a peekhole for the SVD sight and barrel to fit through... If you understand how body armour works, a bullet hitting body armour spreads out the force, aswell as it not going right through the soldiers body, giving it far more impact, thus knocking him to the ground. If it hit his leg, it would probably break the bone inside, and he would not be able stand up so quickly, if it hit his head, he would die, be knocked unconscious or too disorientated to get up that quickly... There is loads of videos of US soldiers getting sniped for propaganda reasons, to lower the morale of supporters and soldiers...
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Just bumping this to see if anyone agrees with the ideas...
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New Damage Model System- Soldiers
churnedfortaste replied to guyguy1's topic in ARMA 2 & OA - SUGGESTIONS
Yeah I totally agree, I've asked on about 3 posts for there to be individual damage received for each body part, and I've also suggested the idea of attributes that you gain, endurance, accuracy, speed e.t.c. -
The sniper hit him in the chest on his body armour, nearly getting his neck, I read about it on an article, think it was military.com... Please stop the juvenile crap and arguing with me, I'm not bsing...
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The real life sights are thinner than in ArmA I think...
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We want new info about Game 2 from BIS now!
churnedfortaste replied to Jacobss's topic in ARMA 2 & OA - GENERAL
I'm not too fussed about waiting till 2009, 2010 or longer, but I just hope it's way more advanced, polished and has loads of great features and great AI when it does come out