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Everything posted by ck-claw
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Randomly generated roadside IEDs
ck-claw replied to brians200's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hey brians is there a way to place an ied via marker and have it a chance that it is real or fake? Edit:- Not to worry, i'll just place normal editor items down ;) -
Yeah i'm not sure where this AiA is coming from? If you want to try an Arma2 island into Arma3? Just run @A3MP -copy & paste any of your island mod folders(our d/load) from Arma2 to your Arma3 -run em as mods and your good to go. The only issue ive seen so far is the floating water bug in FDF Padogorsk :cool:
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Uniforms removed from my addon units
ck-claw replied to Tejkr's topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
Glitch with last update? -
My thought too -thats why i never bothered to look at it :confused:
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revive A3 Wounding System (AIS by Psycho)
ck-claw replied to Psychobastard's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Not had chance to test yet but, That there is what all other systems have been lacking! :cool:- 864 replies
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Fixed that for you Krem ;);)
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@Harry - Have a little looksy Here
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Play withSIX - Launcher, Downloader, ServerBrowser - FULL ARMA3 Alpha Support +more!
ck-claw replied to sickboy's topic in ARMA 3 - GENERAL
Your finally getting there with this SB-Well Done , keep it up! :cool: -
Have you tried it? Most maps ive tried running along side @A3MP work :cool:
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Custom loadouts using addons.
ck-claw replied to joseph's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Or you could try Ammo Crate Utility Edit:- Plz ignore ,just realised you wanted soldier loadouts. -
Not if its on PwS - then you just d/load the changed files :cool:
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Neo's Revive Script
ck-claw replied to NeoArmageddon's topic in ARMA 3 - MISSION EDITING & SCRIPTING
That would be great- we at CiA don't do respawn, so something like the standard arma2 setup is acceptable. We've yet to find a revive script that actually has the chance of out right death from a critical shot. -
Neo's Revive Script
ck-claw replied to NeoArmageddon's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hey this looks as close to the Arma2 standard setup - not had chance to test yet but, is there a chance of dying out right/bleeding to death like in Arma2 ? -
What's the story behind your username and avatar?
ck-claw replied to CyclonicTuna's topic in OFFTOPIC
Many moons ago-56k dial up i picked 'the hooded claw' from a cartoon 'Penelope Pitstop' Awhile later couldn't remember it and they offered an option? ck-claw Which my 2 daughters names are Cerys & Kaiya so they're initials+ = ck-claw :) The Hooded Claw -
Kradnostrov Map for ArmA 3
ck-claw replied to CommuneCode's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Ooo yes please :) -
Looking great smoke!- love the new rock formations and tunnels etc
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Welcome finally to the forums! And Ho Ho Ho -Merry Christmas!!!
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No amount of testing this in the editor does this justice!! Played a few co-ops last night with the chaps and when the shit hits the fan -wow thats when you realise the impression this mod has on the game!! Thanks LJ and all envolved!! :cool:
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Works fine here -UK
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Great news!!! Man- look at the join dates of some of the replies- you don't see that very often in a gaming community! :cool:
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Yepp many a time we're fighting as Brits against USA cause they lost the plot ;)
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Or PwS -As much as i dislike it atm-its there period!! Really Alduric- i sometimes wonder why ppl actually bother to mod these days the hassle you/they get :j: And the amount of same questions asked when they only had to look above for the answer let alone maybe a (god forbid) page before!!:rolleyes:
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Pretty sure they mean saving issues in sp.
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Armaholic homepage has links up!! :cool:
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Yepp- was posted in Koplic thread -just rechecked that thread.