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code34

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Posts posted by code34


  1. Hello

     

    For this new year, I have prepared a new release for you (wich will be avalaible in few days). This one fixes some bugs that were reported to me and brings some new features.

     

    First of all, there was a reconfiguration of the weather. The result is not perfect yet but the goal was mainly to clarify what each part of the code does regarding the weather.

     

    Then, I adapted the code to change the zombie behavior of the Ryan Zombie mod. The goal being to be able to control the zombies better. There are still some limits which are unfortunately linked to the pathfinding of the arma game. But today, I have more control over these units. So there are new sounds, but also it is now possible to blow their heads off. Zombies can infect military troops, who will then return as zombies when they die.

     

    Players can now be infected by zombies, and will have to find either ways to cure themselves or ways to slow down the infections. So the infection icon makes its official appearance among the other icons and allows to know its level of infection.

     

    The other novelty is the addition of the melee weapons. We can now use axes, knives, swords . For this I used the Webknight melee mod, so you'll have to add it to your mod list. Concerning this part it already works quite well but you should know that for the moment I haven't yet worked on an integration like I did with the mod ryan. So there will certainly still be bugs. A lot of things also depend on the future developments of Webknight on the subject.

     

    You should also know, that other things are to come concerning what will be possible to do in this devastated world. The main storyline of the scenario will certainly change (I would rather say become a secondary storyline). It will also depend on the next features that will be delivered in the next release of arma and on my free time 😞

     

    I hope this good news will make you want to play or test the project even more, and I wish you all a happy new year 2021.

     

    https://steamcommunity.com/sharedfiles/filedetails/?id=2228052658&searchtext=projectx

    • Like 2

  2. Please to improve game experience, can you report the bugs ?

     

    There is so few people that report them, that i can't fix things that i don't know.

     

    During last days,  people asked me to add things to change logs what i believed to works perfectly (so dont believe i work on it, if i don't give acknowledgement).

     

    My priorities are all the bug wich have an heavy impact on your gameplay (ex: inventory problem, performance problem, etc)


  3. Hi Kju

     

    Yes it's a solo or MP cooperative game 🙂 There is a main story with different tasks and different ends. The environment is dynamic.

     

    Concerning the inventory, the game uses a new version of my oo_vitem. So, it uses some containers but not containers in the sense of arma. You have one container by 3d object where you can put some virtual objects. (ex one player have his own container). There is different kind of stuffs depending of what object you are digging to. Ex if you dig into a tree, you will find wood 🙂

     

    I stream less at the moment, but it still happens to me to stream arma 🙂

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