coporal_punishment
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Everything posted by coporal_punishment
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Too save time should I give up on my soldier addon
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After I finish the US army pack I wish to make some good Taiwan Conscripts and Chinese Troops
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Modern us infantry
coporal_punishment replied to coporal_punishment's topic in ADDONS & MODS: DISCUSSION
Um well INQ uses jpeg for textures that's why his looks so cool, we can do that too and I can make these infantry look kickas* if i use jpeg but it will kill lower end machines. Also on the other point I'll add a marksmen and it can be up to the users integrety to choose the trooper for his, "her" or its missions -
Modern us infantry
coporal_punishment replied to coporal_punishment's topic in ADDONS & MODS: DISCUSSION
Actually, I think most units are starting to adopt a squad structure with a marksman instead of a rifleman in one fire team. Essentially this marksman will have an M-21 rifle with optics, but won't exactly be a sniper. I know the 82nd has used this squad structure in Afghanistan and I think the 101st had it in Iraq as well. I'm pretty sure it's been said that all other active duty units will adopt marksmen as they can afford it. So should I make a rifle team/infantrymen with a m21 -
Modern us infantry
coporal_punishment replied to coporal_punishment's topic in ADDONS & MODS: DISCUSSION
but you have Jonno I've seen your work and its great,....... can I borrow him please, he will only need to texture around a dozen weapons. -
Modern us infantry
coporal_punishment replied to coporal_punishment's topic in ADDONS & MODS: DISCUSSION
I'm looking for a weapon texturer. -
Modern us infantry
coporal_punishment replied to coporal_punishment's topic in ADDONS & MODS: DISCUSSION
i'll post one on you know which FTP -
Yep it sure does, but from your other post the initial model has been made.
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Modern us infantry
coporal_punishment replied to coporal_punishment's topic in ADDONS & MODS: DISCUSSION
Okay like many people requested I've made the cammo smaller but the detail had been slightly (majorly) lost no matter how many times and different ways I've tried to convert it to .paa. Larger Size Well anyway there's the pic, the next thing I plan to work on is a propper looking vest I'll make the textures 512*512 or 256*256 because I really wanna shot detail. Then i'll work on the patrol cap and then carry on with desert varients the 3 tone and the choc chip respectivally. Oh here are some pics of Infantry These infantry are shown with INQ weapons (we are thinking aboutusing DSAs). They still have my old cammo scheme. Pretty much what I said in the other screenshot This is the smaller cammo I added, I don't like the detail becuase much of it is lost. A ref to the pic: the bloke on the left is blackop day and the bloke on the right is dlackop night. 1024*768 are available HERE -
They are still used by the army today but they are visually modified to look like Eastern Block vehicles.
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Modern us infantry
coporal_punishment replied to coporal_punishment's topic in ADDONS & MODS: DISCUSSION
I'm too lasy to reserch can someone show me the difference between ALICE and MOLE -
Modern us infantry
coporal_punishment replied to coporal_punishment's topic in ADDONS & MODS: DISCUSSION
TO be honest we (Rudedog and me) havn't dicided which weapons to use on our crews and infantry. So far everyone here is leaning towards Earls stuff. Um but persoally I would like to do what reconmercs said just take it one step at a time. -
Modern us infantry
coporal_punishment replied to coporal_punishment's topic in ADDONS & MODS: DISCUSSION
So should I make troops with MOLE or ALICE i would prefer MOLE becuase i don't need to model but perhaps if i don't become to busy I'll make '85 woodland troops and '91 gulf troops with ALICE Personally I don't know the difference i'm just a drunk aussie which knows Aussie troops use ALICE and don't know much about US equipment but I know a hell of a lot on US militrary structure. -
Modern us infantry
coporal_punishment replied to coporal_punishment's topic in ADDONS & MODS: DISCUSSION
Btw don't thank me for the NV block on the helmet thank Suchey and his fine work, i'm only retexturing it. -
Modern us infantry
coporal_punishment replied to coporal_punishment's topic in ADDONS & MODS: DISCUSSION
Funny you mention that because i would most probably be releasing a config.bin which replaced the default troops in OFP for all sides. I'll ask ORCS if i can use their airborne so the east can also have some decent troops. -
Modern us infantry
coporal_punishment replied to coporal_punishment's topic in ADDONS & MODS: DISCUSSION
Yep it is a little big i'll edit it when i get the chance -
Ofp combat photography 2. no pics over 100kb
coporal_punishment replied to ralphwiggum's topic in GENERAL
They remind me of the Tie Fighter pilots from Star Wars -
Modern us infantry
coporal_punishment replied to coporal_punishment's topic in ADDONS & MODS: DISCUSSION
Okay here's another pic, i've used the desert trooper and amazingly when i made the cpp the goggles were gone anyway I quite liked it, I also used Suchey's vest, but I'll redo it so it doesn't have a webbing harness I also intend to redo the ammo pouches. Well anyway here's a pic of the troops -
Modern us infantry
coporal_punishment replied to coporal_punishment's topic in ADDONS & MODS: DISCUSSION
Here are some more screenshots just note I'll be changing the officer hat and removing the backpack of the troops. -
Modern us infantry
coporal_punishment replied to coporal_punishment's topic in ADDONS & MODS: DISCUSSION
You'll find that the NEW camo is tri-colour, the older "choc-chip" camo was often (and officially) called six-colour. Sorry actully like Deadmeat said the cammos I'll be doing will be the 3 tone and the 6 tone (choc cip) -
I like the a10 but I can see why the airforce want's the x35s, well to put it simply the a10 is only good for one thing blowing the living hell outta the ground and everything which is moving on top of it but it can't fight a good air to air combat role yet its armed for it. the X35 can, so some guy int he air force taught it would a good idea instead of having a couple of Air Intercopter Squadons and having some Ground Support squadons why don't you have tons of multirole squadrons. Its just another way the airforce can save money (universal parts) and bolster its numbers in all catagories.
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Secret ofp resistance 5th island?
coporal_punishment replied to Master_Chief's topic in ADDONS & MODS: DISCUSSION
probably BIS left it there by accident they have been known to do that, in one patch they had an addon called VBS church it was just a .p3d but it was in the patch. -
.config file: officers wearing helmets?
coporal_punishment replied to David Shipley's topic in ADDONS & MODS: DISCUSSION
well i replaced all East and West models using the config.bin, i retextured Suchey's Marines to Army colours and retextured ORCS (laser's infantry) to black berets for the officer. I'll post pics when i bothered and note I've got permission to release Suchey's Marines in US Army colours, i've reconfiged them so they represent modern infantry also note I will release a config.bin so they turn up as default troops in OFP and the day officer will have a patrol cap (becuase I think they look awsome) and the night officer has a helmet (becuase i one of suchey's soldier's model's [i think its the auto riflemen] has a place where you can attach NV goggles on yout helmet hence its logical to use it der!!). Anyway I'm trying to find a good model to use to replace the resistance trooper any suggestions. Anyway David i will find out your request but the catch is you have to have INQ's weapon becase I have that config.bin already converted to config.cpp. PS I've also retextured the Force Recon to replace the Snipers and Sabatures from memory Force Recon Assault replaces Sab Day Force Recon Patrol replaces Sab Night & Force recon Night replaces the Sniper -
btw don't know if you know but someone was telliung me all vehicles light up and catch on fire when its destroyed, this is a really good idea but the riding bike also goes up in smoke.
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Ofp combat photography 2. no pics over 100kb
coporal_punishment replied to ralphwiggum's topic in GENERAL
so when does the rest of the world get to play with the Leclerc