coporal_punishment
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Everything posted by coporal_punishment
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Sorry, I can't see shit  I know I got a very dark monitor here at work, but those pics are very dark. Looking forward to testing the backpack when I get home. I've always wanted to make use of the Resistance backpacks in OFP  does it include inventory-slots for handgun too? If not, would be nice to have a one handgun and 4 or 8 mags too (in reality it does'nt take up much space or weight at all) Well he i'll describe it it looks good
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Not meant to be offensive or anything but why arn't the roads connected, is it because of your resolution like some bridges on trinity look wierd with low resolution, is it the same with these islands.
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Ehh you don't have enough RAM to handle the amount of addons you have. The 3 options are i) delete addons ii) make mod folders (this means arranging addons into different .exe) iii) buy more RAM PS. Some of the roads in both of the islands don't connect was this made on purpose.
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Its not dead they have recently got the at-st to walk awsome or what    Back to RHS One thing really hard about dipicting russian addons is the variety russia has, unlike the US where they have at most 4 MBTs i.e. the m60a3s, m1a2s and now the m1a3s the russian army has at least a dozen versions of the t-tank series of all models
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I may be wrong but I don't see OFP as a Navy Game, I see predominantly as a Army/Close Air Support Game. Naval craft in OFP are mainly for eye candy and the onlything useful Naval Craft would be able to do in OFP is AA and Artillary.
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Lee can't you see Footmuch is DOING A FAVOUR for you. On another point great work Footmuch. I've got a suggestion when releasing addons can you fair them up with the opposing aircraft i.e. the B1B with the Backfire the Mig25 with th F15 the F86 with the Mig15 etc.
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Bas island - working title "lost island"
coporal_punishment replied to Tigershark_BAS's topic in ADDONS & MODS: DISCUSSION
46 and a half hours now wooo-hooo. Can't wait to se3 the missions cooked up with this island when it comes out :D:D:D:D -
Stop dancing around the bush and tell us WHAT IS IN THE ADDON pack. please!!!!
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I agree. I prefer to use 12-man squads, and just use the "moveInCargo" command. That is, if it doesn't make the tank look too crowded. It sounds like a good idea but isn't the standard OFP squad (you know the ones which you press F2 to get) 9 people anyway.
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That sounds like a Petagon idea for a PR stunt. But i think it'll be a good idea imagine what you can do in cut scenes with something like that.
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But there are also people working on the f16
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Spearhead44 by [hc]para ww2 map - absolute class
coporal_punishment replied to subfaction's topic in ADDONS & MODS: COMPLETE
Not slow for us Aussies (Australians) and Kiwies (New Zealanders) -
Got a point how can anyone forget such a good addon
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Suchey is the one of best if not the best non-mod infantry addon maker in the world and along with Earl who makes weapons come to life they are goin to be the bloody best addon :D:D:D
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What would you like to see in an island?
coporal_punishment replied to jakerod's topic in ADDONS & MODS: DISCUSSION
Yep I mean four lane roads instead of two lane roads -
What would you like to see in an island?
coporal_punishment replied to jakerod's topic in ADDONS & MODS: DISCUSSION
A multilane road like a highway which runs throughout the whole island linking up important infastructure i.e. Ports with Cities, with Cities to Factories and Cities to Cities Some fire base bases. This can be done by making a small hole(which is flat) about 1 metre down and putting sand bag walls along the inside so it looks like the sandbag wall is supporting the hole. -
I need to stick a big gun on a hummer.
coporal_punishment replied to Nuclear W's topic in ADDONS & MODS: DISCUSSION
@Krycek- Don't worry about hummers after BAS release theirs there will be no point to making hummers because you can't beat BAS on quality -
Just out of curiosity
coporal_punishment replied to Tigershark_BAS's topic in ADDONS & MODS: DISCUSSION
Maybe they're incorporated in Chechnya. Go ahead and sue them! YOu can sell addons as long as you buy the rights of BIS, I think it cost $10,000 then its up to you weather you make the profit -
GIVE ME You do you want a destroyed vehicle
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instead of an bike helment why don't you use one of those Steele helmets with goggles like latin american police
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Wwiiec - churchill pack released
coporal_punishment replied to lukemax's topic in ADDONS & MODS: COMPLETE
I really don't know whether this tank was used by yankees, but wasn't this tank designed to draw the enemy fire towards it, but the model looks awsome. thinking about, why are British Crew driving a British tanks with American Markings -
Well it depends if you want the Nogova Police to be east or west orientated, I suppose they are using east weapons but then again the jeep looks pretty western. Personallly I think the BMW will look pretty cool :D:D
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Lav iii and bison released
coporal_punishment replied to Powerslide's topic in ADDONS & MODS: COMPLETE
EDIT Never Mind -
Btw will airforce pilots and crewmen be released with the Pavehawk pack or will you use the existing pilots
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Wow you can really tell the difference good work UKF