bodybag
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Everything posted by bodybag
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How do I get rid of this?
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Got it to work now, thanks to you guys who have the knowlage and wanna help out. Was a empty line left in the mission.sqm file; vehicle=""
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Done that.. . now I gets this instead?!
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Cool, thx m8
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Hi guys! I'm making a guns'n'ammo box to one of my missions and wounder if anyone of you know how to add text to it. The idea was to seperate'em all with a line and text, like in A.C.E ammo boxes. This is the same type of sqs I use.. . <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">; Get the crate parameter given _crate = _this Select 0 ; Remove the stock items from the crate ClearMagazineCargo _crate ClearWeaponCargo _crate ; Add the items to the crate _crate addweaponcargo ["M9",50] _crate addweaponcargo ["M9SD",50] _crate addweaponcargo ["M16A2",50] _crate addweaponcargo ["M16A2GL",50] _crate addweaponcargo ["M4",50] _crate addweaponcargo ["M4A1SD",50] _crate addweaponcargo ["M4GL",50] _crate addweaponcargo ["M4A1",50] _crate addweaponcargo ["M4A1GL",50] _crate addweaponcargo ["M4AIM",50] _crate addweaponcargo ["M4SPR",50] _crate addweaponcargo ["G36a",50] _crate addweaponcargo ["g36c",50] _crate addweaponcargo ["g36k",50] _crate addweaponcargo ["m24",50] _crate addweaponcargo ["mp5A5",50] _crate addweaponcargo ["MP5SD",50] _crate addweaponcargo ["M240",50] _crate addweaponcargo ["M249",50] _crate addweaponcargo ["M107",50] _crate addweaponcargo ["Stinger",50] _crate addweaponcargo ["M136",50] _crate addweaponcargo ["Laserdesignator",50] _crate addweaponcargo ["Binocular",50] _crate addweaponcargo ["NVGoggles",50] _crate addmagazinecargo ["Handgrenade",10] _crate addmagazinecargo ["Smokeshell",10] _crate addmagazinecargo ["Smokeshellred",10] _crate addmagazinecargo ["Smokeshellgreen",10] _crate addmagazinecargo ["30Rnd_9x19_MP5",50] _crate addmagazinecargo ["30Rnd_9x19_MP5SD",50] _crate addmagazinecargo ["15Rnd_9x19_M9",50] _crate addmagazinecargo ["15Rnd_9x19_M9SD",50] _crate addmagazinecargo ["30Rnd_556x45_Stanag",50] _crate addmagazinecargo ["30Rnd_556x45_G36",50] _crate addmagazinecargo ["200Rnd_556x45_M249",50] _crate addmagazinecargo ["5Rnd_762x51_M24",50] _crate addmagazinecargo ["100Rnd_762x51_M240",50] _crate addmagazinecargo ["FlareWhite_M203",50] _crate addmagazinecargo ["FlareGreen_M203",50] _crate addmagazinecargo ["FlareRed_M203",50] _crate addmagazinecargo ["FlareYellow_M203",50] _crate addmagazinecargo ["1Rnd_HE_M203",50] _crate addmagazinecargo ["M136",20] _crate addmagazinecargo ["Stinger",10] _crate addmagazinecargo ["Pipebomb",10] _crate addmagazinecargo ["Mine",10] _crate addmagazinecargo ["Laserbatteries",10] _crate addmagazinecargo ["10Rnd_127x99_M107",50] Exit
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I'm verry new to editing so .. . I've edited a mission with the new Taliban Pack in @MyAddonsFolder and later on removed the addon couse I didnt like it. Now I cant play the mission couse it says that I missing vilas_wpn etc. My question is; How do I clear a mission from an addon. If I just delete it from the folder I cant even edit the map later on.
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updated
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THE FEW.. .THE PROUD.. .THE NUTS! We are a few Swedish old farts of gamers who've played together since 2002. We got a private Teamspeak named 37th.mine.nu, a few game servers and a forum named 37th.se, thats about it. We only play FPS (first person shoter) and RTS (real time strategy), both old and new titles. As you probably know is the majority of 37th's members old as hell and isn't able to play as much as we once did. But when we do, we do it HARD! We try to gather the team a few times a week, mostly during the weekends via arranged nightgibs with signups in our forum. Visit us at www.37th.se and read more! Cya on the beach
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Hi there! I've spend most of my time this christmas, trying to learn how to make a ArmA Coop mission, but I give up. Instead I'll ask gently, if there is any of you skilled mission makers out there who wanna make me a few? I'm looking after missions build on the maps Avgani v1.3 and Afghan Village v0.6 by Opteryx, without the A.C.E-Mod in it. No offence against that mod, it's just that we play with our own little addon package. Here is the addons I whould like to have in the missions: - Cartridge v1.0 by Mondkalb - Iraq Insurgency by Benamaina v2.0 - UKF Weapon Packs v0.1 (Weapon box) - Desert Weapons Pack v1.2 by AimPoint - Iraqi vehicles pack v1.0 by Benamaina - OFPEC's Blood effects v1.4 by =\SNKMAN/= - Jonny's Army Special Forces v1.0 (Desert) - Desert Vehicle pack 1.1 by McNools & Soul - Sniper Addon Pack v1.1 by HD_Läppli (Desert) - Extended eventhandlers (xeh) by Solus & Killswitch In advance, Andreas a.k.a bodybag
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Copy that So long and thanks for the fish
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bump
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Here we go again. ..need som advice I want the players in my Co-op mission to respawn with the weapon and equipment he died with.
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Yo ybers I've used most of my christmas weekend to learn the ArmA editor. Also read a few "how to edit" for noobs but still have a few questions, figured that you guys on the forum could help me out with it. How do I make the vehicles to respawn in the base again if they get destroyed during the mission? What program do I make description.ext with?
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Jesus, I have so much to learn!
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Editing Armed Assault, video tutorials
bodybag replied to Mr Sarkey's topic in ARMA - MISSION EDITING & SCRIPTING
Haven't edited maps since the Delta Force series *haha* Well, this will help me get back on track, thx alot man!! -
What happend with it.. . - Did it ever become a pack? - Anyone working on it at all?
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Well, got a n00by problem here! I got a dedicated and private ArmA server and need to log in as an admin so I can change the map to 24 hour day. How the f**k do I open the consol window (Swedish) or is it possible to put it directly into the server config?
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Looking good! We are almost done with it, found a few things you might know about. I'll send you an PM when we completed it tonight.
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Awsome, I love Uhao! (KaBoNG you got PM)
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I have 34 co-op missions on my server today and they runs in a cycle mode, I dont wont it like that. How do I change it so a player can create a new game after a mission is finished, by chosing a mission from a list of all 34 missions the server runs? I've seen this being able on alot of other co-op servers
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I have 34 co-op missions on my server today and they runs in a cycle mode, I dont wont it like that. How do I change it so a player can create a new game after a mission is finished, by chosing a mission from a list of all 34 missions the server runs? I've seen this being able on alot of other co-op servers
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I also have a little question about Evolution Blue v3 MHQ! I've seen that some servers have civilians in the citys. Thats pretty cool but how do I fix that? Do I need to edit the map or is it a addon or something?