Jump to content


  • Content Count

  • Joined

  • Last visited

  • Medals

Everything posted by bigstone

  1. Yeah I seen it and the UH-1C gunship was actually a UH-1D in game.... They need to fix that....
  2. bigstone

    melting faces bug

    Hi fellas has anyone ever had texture problems with AI and player melting faces bug? You know how the texture of the face is stretched downward looking like a long slice of pizza? If so how do you fix this. This happened to me in the new afghan map and al jawf map.
  3. @Bryce I can place and use the bangalores, but I can't throw the grenades or even select the mk2 grenade for example... I even added this to the ini line of the m1garand soldier: this addmagazine "I44_HandGrenade_Mk2" So when I press F the m1garand soldier doesn't switch from M1garand to grenades???
  4. Ok how do I select grenades with these I44 troops? I press F and nothing happens to switch to grenades?
  5. @PacUK ok sent to your pm...
  6. @Ben S No I do not get an error just a ctd.... @PacUK I shall send the mission to you.
  7. @Günter Severloh This is my rig: Windows XP Home Edition (5.1, Build 2600) Service Pack 3 Processor: AMD Phenom II X4 955 Processor, MMX, 3DNow (4 CPUs), ~3.2GHz Memory: 3326MB RAM Page File: 1132MB used, 34768MB available DirectX 9.0c NVIDIA GeForce GTX 470 with 1280 MB ram I don't see why it would ctd???
  8. CTD when I make a mission with 4 higgins boast with 36 troops in each and also with 6 MG42 nests as opposition on the Omaha Beach??? The game ctd's when the higgins hit the beach and the troops start to move out.....
  9. How do you make them throw grenades???
  10. bigstone

    Persian Hammer

    All we need now is DCU uniformed Marines and some with DCU covered helmets and others with Desert Marpat helmets and of course BDU body armor.
  11. Congratulations Invasion44 mod team and to all those that contributed. Thank you!!! OK so there are British commandos, but are the British Paratroopers included as well?
  12. bigstone


    Awesome preview!!! So there are going to be German Paratroopers if I am correct. How about the SS?
  13. bigstone

    Persian Hammer

    Great mod, but where do you find the huey?
  14. Can you post pics of the infantry that will be in this mod?
  15. What Desiderius said I second that Hahahaha!!!
  16. bigstone

    The Unsung MOD (Vietnam War)

    Patience guys it will be well worth the wait hahahaha!!!!
  17. bigstone

    WarFX Particles

    Hey man where did you get those bomb explosions from they look great!!!
  18. bigstone

    WWII MP Released!

    Thank you
  19. bigstone

    WWII MP Released!

    OK for this mod what OFP setup should I install from cd first and what patches? I want to play single missions hrough mission editor do I have to download the 700 + MB file as well? I have 2 cd's one is OFP Cold War Crisis and OFP Resistance
  20. Hi I installed the non ACE version of this mod and all of the soldiers in the helo, including helo crew are standing up?
  21. bigstone

    The Unsung MOD (Vietnam War)

    OK X let this lazy bum speak.... Yeah I am one of the new FNG's of the group and yeah we are experiencing tech difficulties at the site right now. From what I heard it shouldn't be too long. I can't give you a date, but soon is all I can say.....
  22. Hi, My aircrew is standing up while the aircraft is in the air or when it is stationary on the ground. I mean they stand up like gingerbread men? Any clue? I mean you can even see their feet underneath the aircraft?:confused: ---------- Post added at 06:14 AM ---------- Previous post was at 06:03 AM ---------- Never mind guys I checked the ONS/OA Canadian mod and I forgot to check ACE expansion now they are sitting where they are supposed to sit....
  23. Hi I know about ctrl c and ctrl v, but how about wanting to copy a whole squad that I manually made playable, with out having to manually make the new ctrl v'd squad playable? Is there a way around this? In VBS2 when I copy and paste a playable unit, the new unit is still playable(not having to manually go in each unit to make them playable)...:confused: