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Everything posted by bigstone

  1. HI fellas the team is working on the mod right now. When we have WIP screenshots we will post them. @NordicBloodHound.... The plan is to have hidden selections for the US Army troops just like we did in 2.5 and 2.6. Where all you have to do is type in setobjecttexture etc etc in the ini line of each soldier. Hope this answers your question. Other than that hang on tight fellas and play with Unsung 2.6 for the meantime and please be patient for Unsung 3.0. Thanks
  2. @akster22 Yes 2.7 has been scratched and currently the team is working on Unsung 3.0 for Arma 3. Slow progress, but surely we will get there. Cheers Bigstone @Yac Hi man longtime no see I sent you a pm.;)
  3. bigstone


    Hope you make a speedy recovery man.
  4. Yes I agree with you 110% to get this mod into A3:cool:
  5. Hi Viikkasota, I understand that you like realism as far as 2.6 goes do what nettrucker suggested or just play 2.5 if you want M-16's with 20 round magazines.;)
  6. When it is done!!!:bounce3: LOL!!! I had to say that....
  7. bigstone

    10 FPS with good computer.

    Sorry I forgot to mention I have Game Booster as well:)
  8. bigstone

    10 FPS with good computer.

    Hmmm.. That is strange I have a similar system and my fps is great. Here is my arma2oa.cfg: language="English"; adapter=-1; 3D_Performance=100000; Resolution_Bpp=32; Resolution_W=1920; Resolution_H=1080; refresh=60; winX=16; winY=32; winW=800; winH=600; winDefW=800; winDefH=600; Render_W=1920; Render_H=1080; FSAA=0; postFX=0; GPU_MaxFramesAhead=1; GPU_DetectedFramesAhead=1; HDRPrecision=32; lastDeviceId=""; localVRAM=2087387136; nonlocalVRAM=2147483647; vsync=0; AToC=0; PPAA=3; PPAA_Level=3; Windowed=0; I5 4670k@4.2 ghz(Corsair H60 Liquid cooled) Palit GTX 770 2gb 2gb OC edition(You have a 780 so obviously you have a better card) Win7 64bit Home Edition 8gb Ram 1866mhz ASUS Z87 Pro Motherboard resolution 1920x1080 32bit 60ghz PSU 750 watts In game settings try this:Visibility: 1601 ,Quality Preference: Very High, Interface Resolution: 1920x1080, Texture detail: Very High, Video Memory: Default, Anisotropic filtering: Very High, Antialiasing: Disabled, ATOC: Disabled, Terrain detail: Normal, Objects detail: High. Shadow detail: Very high, HDR quality: Very high, PPAA: SMAA Very high, Postprocess effect: Disabled, Aspect ratio: 16:9-Wide, Vsync: Disabled Hope this helps...
  9. Just waiting for this rig to arrive via shipment. I will post and let you guys know.;)
  10. Thanks for the replies guys. I forgot to mention that I have a 120GB SSD too. Will get a couple more SSD's for other games as well.
  11. Hi fellas just built this setup and I was wondering if it will run Arma 2 and Arma 3? NEW CASES - COOLERMASTER K350 Black Case With 12CM Fan 850W PSU - X-VIPER 80+ BRONZE & 14CM Quiet Fan/Modular INTEL HASWELL CPU - Intel Core i5 4670K - 4 Cores Overclocked @ 4.4Ghz + 6MB CACHE INTEL HASWELL MOTHERBOARD - ASUS Z87-PRO - USB2.0, USB3.0, SATA6 + XFIRE/SLI + WIFI CPU COOLING - CORSAIR CWCH60 WATER COOLER - NO NEED TO REFILL RAM - 8GB DDR3 1866Mhz - PATRIOT VIPER V3 RED Performance/Gaming RAM MASTER HARD DRIVE - 1TB (1000GB) SATA3 - 6Gb/s, 7200 RPM & 32MB Cache GRAPHICS CARD (PCI-E) - nVIDIA GeForce GTX770 2GB PCI-E 3.0 Ready SOFTWARE - WINDOWS 7 Premium - 64 Bit Inc DVD/Licence General UseCOOLING - Pack Of 2 x Case Fans Silent & Powerful
  12. bigstone

    US Military Mod (80s, 90s)

    Hi Delta Hawk... I like the DCU US Army troops, but just one thing the 3rd and 4th Infantry Divisions need to have their unit patches on their helmets as well. Just thought I point that out. Nice mod though thanks.
  13. HI the title says it all. I was wondering if it is possible. You know how we can addbackpacks via the characters ini line? Is it possible to have custom goggles attached to the helmet?
  14. Nice early 2000's DCU make for some good early OEF/OIF missions....
  15. Nevermind guys I found the problem. CBA wasn't a problem at all re-enabled CBA deleted the problem mods that caused the microstutter while cba was enabled and the problem child mods were TPW_AI_LOS and TPWC_AI_SUP. Deleted those 2 and no more microstuttering!!! Hope this helps those who had this problem.
  16. Hi guys I updated my install from 1.60 to 1.62 and I get one second pauses with this updated version? My rig windows xp 32 AMD Phenom II X4 965 oc @ 3.8ghz EVGA 660ti Super clock version 3.5 GB Ram Gigabyte GA-970A-DS3 motherboard 650 PSU
  17. Yes but for the Marines it would have to be the UH-1E Gunship.:bounce3:
  18. Can someone make WW2 Canadian Soldiers wearing the mkIII turtle helmet? Canadian soldiers particularly the ones who were in the initial assault wave on D-Day Juno Beach were issued this helmet.
  19. Cool PakUK I thought you forgot about those camo netted helmets LOL... I totally agree with archsceptic. I think the regular infantry need nice camo netting like the Airborne, just the netting only, without the camo shrubs. Cheers man and keep up the awesome work.;)
  20. Hi guys my 1.59 was working just fine, until I upgraded to the latest patch and I got "Error creating direct3d 9 graphical error", after I hit the exe? I have and nvidia gtc470 with the latest drivers. Uninstalled and reinstalled drivers not to mention I used driversweeper as well.... Anyone got a work around to this thank you.
  21. I solved it all of my old exe were pointing to the beta, instead of the main exe of 1.60 in the main install folder and now I can launch the game. Well for the no blur I haven't gotten the new version. Where can I find it and also is it still necessary to have for 1.60?
  22. I clocked it @ 3.4 Ghz using AMD OverDrive, but man my temps start to climb to the mid 50's to early 60's Celcius... I think I shall try to get a liquid cooler and see what that does. Thanks for the reply....
  23. Upgrading AMD Phenom II x4 955 to AMD Phenom II X4 965 Black Edition Deneb 3.4GHz Socket AM3 125W Quad-Core Processor. I was just wondering if anyone has this processor. If so does your Arms 2 run smooth? I want to create large scale battles with descent fps. Cheers:)