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Everything posted by bennie1983nl
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Hello! This mod is now released because i didn't want to put any time into it any more. This mini mod is based on the Gameboy Advance Game: Advance Wars. My first idea was to created a MP-mod for deadmatch or CTI. With a little bit of Command and Conquer effect. This is an alpha release so use own your own risk! I changed the drivers/crew of the Dozer tank and the X-4 but NOT the classes and stuff! You have 2 sides (west) Green and (east) Opfor or Red team. WEST Green team East Opfor or Red team. EAST East-->Armor-> Dozer mouse tank East-->Opfor_> Soldiers WEST West-->Armor-> Dozer mouse tank West-->Air-> X-4 West-->Green team --Soldiers It is possible to knock out a tank with the M16 or the AK! CREDITS BIS for the Human(man) model W0lle for the config files Frodo's X-4 Helicopter Alderous for his Dozer tank I never find out who made the M16, Brengun and the AK* (*proberly an Orcs addon) DL-link http://rapidshare.com/files/139630239/AWmod.zip.html Update version!! With kind regards Bennie1983nl
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Hi to all I am looking for a MP5 with grenadelauncher. Does something like it excist? If not.... I know how to make a gun/rifle Is it diffelcult to add a launcher? I will use it for these units. Half-life1 (good old days) http://content.answers.com/main....oon.jpg
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I see but don't believe That would be great to add in these units! How do i get in contact with the VME / PLA mod? But something else I have seen that melee (CQB) is possible for OFP. SLX use a knive option is it possible that a unit can kick some one? (by script?)
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THX [APS]Gnat! I got these units on West-side. I was thinking about to change the config and put them on RES -side and then it is possible to make changes in the mission-editor. Like RES friendly to West, East or NOBODY
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Great looking M4! How many M4 does OFP has now? 2143 M4's?
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I am missing Class MARINE3 *in the editor. It is problery in the }; ..... #define TEast 0 #define TWest 1 #define TGuerrila 2 #define TCivilian 3 #define TSideUnknown 4 #define TEnemy 5 #define TFriendly 6 #define TLogic 7 #define true 1 #define false 0 #define private 0 #define protected 1 #define public 2 class CfgPatches { *class HL_MARINES *{ * *units[]={"MARINE1","MARINESG","MARINE2","MARINEMG","MARINE3"}; * *weapons[]={}; * *requiredVersion=1.96; * *requiredAddons[]={}; *}; }; class CfgModels { *class default {}; *class Man:default {}; *class SPETS2:man * *{ * *sections[]={"head injury","body injury","l arm injury","p arm injury","l leg injury","p leg injury","hlava","krk","osobnost"}; * *sectionsInherit=Head; *}; }; class CfgVehicles { *class All {}; *class AllVehicles:All {}; *class Land:AllVehicles {}; *class Man:Land {}; *class Soldier:Man {}; *class SoldierWB:Soldier {}; *class SoldierWMG:SoldierWB {}; *class SoldierWMedic:SoldierWB {}; *class MARINE1:SoldierWB *{ * *displayName="HL Marine MP5GL"; * *model="\HL_MARINES\SPETS2.p3d"; * *vehicleClass="Half-Life Marines"; * *side=1; * *wounds[]={}; * *armor=3; * *armorLegs=1.500000; * *cost=400000; * *nightVision=1; * *camouflage=0.8; * *audible=0.04; * *accuracy=2.500000; * *sensitivity=1.0; * *sensitivityEar=0.15; * *hitSounds[]={hitSound1,0.12,hitSound2,0.1,hitSound3,0.1,hitSound4,0.1}; * *weapons[]={"SANC_BISMP5M203","NVGoggles","Throw","Put"}; * *magazines[]={"HK","HK","HK","HK","GrenadeLauncher","GrenadeLauncher","GrenadeLauncher"}; class EventHandlers { * * * * init = "[_this select 0] exec {\HL_MARINES\Script\noflee.sqs}"; }; }; *class MARINESG:MARINE1 *{ * *displayName="HL Marine ShotGun"; * *model="\HL_MARINES\SPETS2.p3d"; * *vehicleClass="Half-Life Marines"; * *weapons[]={"DRG_SPAS12","NVGoggles","Throw","Put","Glock"}; * *magazines[]={"DRG_Spas12mag","DRG_Spas12mag","DRG_Spas12mag","DRG_Spas12mag","GlockMag","GlockMag","GlockMag"}; class EventHandlers { * * * * init = "[_this select 0] exec {\HL_MARINES\Script\noflee.sqs}"; }; *}; *class MARINE2:SoldierWMedic *{ * *displayName="HL Marine MP5"; * *model="\HL_MARINES\SPETS2.p3d"; * *vehicleClass="Half-Life Marines"; * *weapons[]={"HKMP5SD6","NVGoggles","Throw","Put"}; * *magazines[]={"HK","HK","HK","HK"}; class EventHandlers { * * * * init = "[_this select 0] exec {\HL_MARINES\Script\noflee.sqs}"; }; * }; *class MARINEMG:SoldierWMG *{ * *displayName="HL Marine SAW"; * *model="\HL_MARINES\SPETS2.p3d"; * *vehicleClass="Half-Life Marines"; * *weapons[]={"LSR_M249saw","NVGoggles","Throw","Put"}; * *magazines[]={"LSR_m249mag","LSR_m249mag","LSR_m249mag","LSR_m249mag"}; class EventHandlers { * * * * init = "[_this select 0] exec {\HL_MARINES\Script\noflee.sqs}"; * *}; *class MARINE3:MARINE1 *{ * *displayName="HL Marine M4"; * *model="\HL_MARINES\SPETS2.p3d"; * *vehicleClass="Half-Life Marines"; * *weapons[]={"LSR_m4_m203_aim","NVGoggles","Throw","Put"}; * *magazines[]={"LSR_m4mag","LSR_m4mag","LSR_m4mag","LSR_m203vest","LSR_m4mag","LSR_m203vest","LSR_m203vest"}; class EventHandlers { * * * * init = "[_this select 0] exec {\HL_MARINES\Script\noflee.sqs}"; * *}; * }; *}; }; }; :crazy_o:
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Looking for:: MP5 with grenadelauncher
bennie1983nl replied to bennie1983nl's topic in ADDONS & MODS: DISCUSSION
He looks great! Downloading! Thank you Sanctuary -
WW2 Desert Collection Pack
bennie1983nl replied to bennie1983nl's topic in ADDONS & MODS: DISCUSSION
Thanks D@nte! -
Working on special ops.... West or East?
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WW2 Desert Collection Pack
bennie1983nl replied to bennie1983nl's topic in ADDONS & MODS: DISCUSSION
Heej Zuku1 I will take a lot at it. IOF = invasion of france? -
Hi to all! It is good too hear that you like it! Well i got 2 other main projects. I will look on my HD if i got something usefull for a "hero" addon. I had a plan to create specail units for both size. exsample for west: Black-op look-a-like with a MP5 look-a-like with a very high RPM with grenadelaucher. ( Half-Life 1 MP5) Well i NEVER played Advance Wars for the Gameboy. I created the idea form the AW screensshots.
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Dutch infantry -- Holland May 1940
bennie1983nl replied to bennie1983nl's topic in ADDONS & MODS: DISCUSSION
why can't i get pictures in this reply? http://img129.imageshack.us/img129/3250/mornlzd4.jpg http://img135.imageshack.us/img135/6072/landsverkpq9.jpg -
WW2 Desert Collection Pack
bennie1983nl replied to bennie1983nl's topic in ADDONS & MODS: DISCUSSION
this gets confusing.... Well my first idea is to put the loose desert addons in 1 pack, Â with some never released addons to create 1 Pack/Mod. And rewriting config files is not my favorit thing to do! (changing crew is something else) -
WW2 Desert Collection Pack
bennie1983nl replied to bennie1983nl's topic in ADDONS & MODS: DISCUSSION
I know D@nte, BUT i change the addon a bit must i ask permission for that? (just crew) -
WW2 Desert Collection Pack
bennie1983nl replied to bennie1983nl's topic in ADDONS & MODS: DISCUSSION
Cool stuff Goth_Burner! But allot of stuff has standart bis crew do i have to ask for all the addons if i may change the crew? Now in the editor i do this: Empty object -- tank named it "tank1" east --Dak tank crew (times 3) take the tankcrew and put in the INIT lines : This moveincommander tank1 this moveingunner tank1 this moveindriver tank1 -
WW2 Desert Collection Pack
bennie1983nl replied to bennie1983nl's topic in ADDONS & MODS: DISCUSSION
Some pictures Afrika 1942 -
OFP photography - No images over 100kb - Pictures only, NO comments
bennie1983nl replied to Major Fubar's topic in GENERAL
Afrika 1942 -
Dutch infantry -- Holland May 1940
bennie1983nl replied to bennie1983nl's topic in ADDONS & MODS: DISCUSSION
1 of the team members is still working on his Airfield maps. Because the origenal maps needs alot of addons (461 mb!! And he tries to reduce it too around 120 mb. With kind regards André PS how do i make good pictures for showing a island? -
WW2 Desert Collection Pack
bennie1983nl replied to bennie1983nl's topic in ADDONS & MODS: DISCUSSION
Thanks D@nte! I got it. -
WW2 Desert Collection Pack
bennie1983nl replied to bennie1983nl's topic in ADDONS & MODS: DISCUSSION
BTW a rapid creation of a italian soldier BTW can somebody help me with a clear picture of a ww2 italian soldier? -
WW2 Desert Collection Pack
bennie1983nl replied to bennie1983nl's topic in ADDONS & MODS: DISCUSSION
Alot of addons what is never released  pity.... they realy look great! PEPE what is Fascist Republica of Salo? -
Heej D@nte  we have seen alot of cool stuff but what is what? i mean are you working on units on 1 side? (West or east) Maybe this is a nice idea for the enemy. Â
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Invasion of Holland demo plan
bennie1983nl replied to bennie1983nl's topic in ADDONS & MODS: DISCUSSION
I got 2 mission done. In one of the mission you are a Dutch Marine and the other you are a Fallschirmjager fithing against Dutch soldiers -
Invasion of Holland demo plan
bennie1983nl replied to bennie1983nl's topic in ADDONS & MODS: DISCUSSION
Some more pictures  With other words it is ALLmost done  <a href="http://img174.imageshack.us/my.php? image=promo3kp7.jpg" target="_blank"></a> -
WW2 Desert Collection Pack
bennie1983nl replied to bennie1983nl's topic in ADDONS & MODS: DISCUSSION
@ ProfT : Well i go alot of stuff form ofp.info but the idea is the creat a pack like the WW2 collection pack of Blackhawk 101 http://ofp.gamepark.cz/index.php?showthis=6786 but this will only be Desert units/items. @ D@nte I don't have a DAK Kubelwagen yet, BUT you have aslo a reskinned IOE tank!