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berowe

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Posts posted by berowe


  1. Joint Operations version 1.6 (yeah it's a generic title, deal with it)

    COOP 57 Players

    Be a part of a Stryker Combat Platoon in the attack on Masbete.

    Your objectives are to take the town, and also to find and kill the enemy Battalion Commander. Optionally, rescue the leader of the local resistance in order to gain their support in your main attack.

    Do the mission your way-- great for large public servers, or as training for realism units.

    Features:

    No Addons needed.

    57 Player capable.

    Base respawns.

    Timed vehicle respawn (long wait).

    Toys: Strykers, HMMWVs, trucks, Transport helis, boats.

    Adjustable start times/weather conditions.

    Adjustable friendly/enemy AI levels.

    Pilot restrictions.

    Download ME

    Mirrors:

    Thanks Armaholic!

    Obligatory goofy pictures

    Arma has HMMWVs!

    Somebody rescue this dude seriously!

    Commie Commander, you so dreamy...

    Buhdabuhdabuhdabuhdabuhda

    Disclaimer: This is my first mission, please provide me with feedback and let me know of any recommended changes or problems! Tested on a dedicated server. Thanks!!


  2. the bragg CA guys shoudl probably start to wear the 95th CA brigade patch. http://www.tioh.hqda.pentagon.mil/CivilAf....ade.htm The active-duty CA element just tripled in size and is no longer just former SF guys- but before the transition I seem to remember some of their command staff wearing USASOC.

    As for lieutenants in SOF, it's hard to do but it happens. Last I heard they were gonna make it easier to let them in- sometimes they're not necessarily psyop or CA guys but maybe intel or medical or cross-listed. It's not rocket science to figure out that they're hard up and will take what they can get smile_o.gif


  3. Happens to me too with:

    XP

    7900GS (newest drivers)

    It does seem to happen more after I've been playing for a while, but also I've noticed that for me it occurs solely in multiplayer. I can have thousands of units running around downtown paraiso with no problems in SP, but walking through an empty desert in MP my textures would vanish.


  4. Errrm, It's done downloading but It's asking for a CD-KEY.

    All I got in the sales@softwrap.com confirmation email from Sproket was a License holder id which is my email, Purchase Reference number, and the Download link.

    Where is the CD-KEY for it, or how do I claim it? confused_o.gif

    ditto.

    I'd recommend anyone else interested to hold off til the sprocket folks get un-fudged.


  5. I've noticed an issue- in crowded city firefights (custom designed) sometimes the soldiers overlap onto each other- this is ugly but acceptable.

    The problem here is when/if a soldier runs into a civilian they practically become untargetable by the opposite side. Whether 'melded' into the civilian while standing, or else stuck together with one prone and the other straddling (yes, an odd sight) the combative seems to become invisible to the AI.

    I was observing a crowded street fight as a civilian and saw this to a great extent- a russian rifleman was prone and a civilian walked up to him and they seemed to get stuck together. The americans came through the village, killing off the other commies, but when they got to the prone guy they ignored him. A whole squad sat there 5m from the russian/civilian as he shot them one-by-one.

    I don't know if this is an AI issue, or a graphical one? I'm guessing the presence of the civilian kept the US troops from shooting the russian? I'll try to repeat this myself. I would've thought that in the worst case the US may have tried grenades/AT weapons on the guy- as they seem to not care about the explosive effects of those weapons on nearby civilians?

    Oh and about high-ground. If you've ever run up a hill/mountain in full battle gear you'll realize that elevation still has SOME value in modern combat smile_o.gif


  6. 1394 score

    4yr old PC but it held up aight I spose.

    P4 2.2

    Radeon 9500 Pro 128mb oc'd to 300/300ish (I think)

    768rdram (yeah.. stfu..)

    The airfield textures didn't even load until right near the end of that test- looked pretty bad.


  7. This one is pretty easily repeatable, and great fun.

    1. In the editor go to the tallest mountain you can find with the smoothest/sharpest slope.

    2. Edit yourself into one of the little boats, and aim it down the mountain.

    3. Start up the mission and enjoy the ride. If you're lucky you might pull off a few flips/spins-- you can try other vehicles as well, but the whole idea of boating down a mountain is what's fun for me.

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